Leveling Build for SS/WP needs tweaking
Here is what I used to lvl to 38ish. It's pretty basic.
The 2 Reactive armor sets are some pretty low hanging fruit that you can slot at lvl 37. If you don't wanna use them, just run 1 end reducer and 3 dam res.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 37 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Fitness
Villain Profile:
Level 1: Punch -- Acc(A), Dmg(3), Dmg(3), Dmg(13), RechRdx(15), EndRdx(33)
Level 1: High Pain Tolerance -- Heal(A), Heal(5)
Level 2: Haymaker -- Acc(A), Dmg(5), Dmg(7), Dmg(7), EndRdx(15), RechRdx(25)
Level 4: Fast Healing -- Heal(A), Heal(9)
Level 6: Boxing -- Acc(A), Dmg(9), Dmg(11), Dmg(37), RechRdx(37)
Level 8: Knockout Blow -- Acc(A), Dmg(11), Dmg(13), Dmg(27), EndRdx(27), RechRdx(29)
Level 10: Indomitable Will -- EndRdx(A)
Level 12: Combat Jumping -- DefBuff(A)
Level 14: Super Jump -- Empty(A)
Level 16: Rise to the Challenge -- EndRdx(A), Heal(17), Heal(17), Heal(19)
Level 18: Rage -- RechRdx(A), RechRdx(19)
Level 20: Quick Recovery -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam(23), RctvArm-ResDam/EndRdx/Rchg(25)
Level 24: Hurdle -- Jump(A)
Level 26: Health -- Heal(A)
Level 28: Heightened Senses -- EndRdx(A), DefBuff(29), DefBuff(31), DefBuff(31)
Level 30: Stamina -- EndMod(A), EndMod(31), EndMod(33)
Level 32: Foot Stomp -- Acc(A), Dmg(33), Dmg(34), Dmg(34), EndRdx(34), RechRdx(36)
Level 35: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(37)
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
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Why did you take so long to get to Mind Over Body? I usually try to grab that one much, much earlier and definitely before Fast Healing.
For me, leveling speed on a brute is more about managing the blue bar than the green bar pre level 22. More blue, more damage, faster leveling. I like grabbing MoB after I get QR so I can better deal with the end cost (basic, DO and low level IOs don't have enough end reduction). I also like having FH to reduce downtime.
I prolly wouldn't do this on a tank or scrapper, but I do like it on a brute. I also don't think it's "wrong" to get it early on a brute either, its just my preference to get it later.
I ALWAYS push MoB off until the end. I prefer Defense over Resist.
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Biggest Troll on the forums? I'll give you a hint:
iSolo.
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Biggest Troll on the forums? I'll give you a hint:
I'm using Kheldarn's build, but
No hasten? Also why fighting? I'm new at melees. |
I've rebuilt a few times since then, and I still need to rebuild one more time, to pick up Superior Conditioning and Physical Perfection.
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Biggest Troll on the forums? I'll give you a hint:
My build? What? Wait... you mean this thing? I s'pose it's still viable.
I've rebuilt a few times since then, and I still need to rebuild one more time, to pick up Superior Conditioning and Physical Perfection. |
Even though it's not a Set-IO build, but just a Common IO build? If so, I'll post it.
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Biggest Troll on the forums? I'll give you a hint:
OK. This is the build I'm going to respec into when I'm done futzing around in Praetoria. It should also work as a leveling build.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Cherry Bloom: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- Acc-I(A), EndRdx-I(3), Dmg-I(31), Dmg-I(37), Dmg-I(37), RechRdx-I(40)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(5), Heal-I(7), ResDam-I(37), ResDam-I(43), ResDam-I(45)
Level 2: Haymaker -- Acc-I(A), EndRdx-I(3), Dmg-I(13), Dmg-I(25), Dmg-I(34), RechRdx-I(42)
Level 4: Fast Healing -- Heal-I(A), Heal-I(5), Heal-I(7)
Level 6: Air Superiority -- Acc-I(A), EndRdx-I(9), EndRdx-I(23), Dmg-I(43), Dmg-I(48), RechRdx-I(50)
Level 8: Knockout Blow -- Acc-I(A), EndRdx-I(9), Dmg-I(11), Dmg-I(13), Dmg-I(15), RechRdx-I(43)
Level 10: Indomitable Will -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(23), DefBuff-I(25)
Level 12: Combat Jumping -- DefBuff-I(A)
Level 14: Fly -- Flight-I(A), Flight-I(15), Flight-I(48)
Level 16: Rise to the Challenge -- Heal-I(A), Heal-I(17), Heal-I(17), EndRdx-I(34), Taunt-I(36)
Level 18: Rage -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19), ToHit-I(48), ToHit-I(50), ToHit-I(50)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Heal-I(A), Heal-I(27), Heal-I(27)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 28: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 30: Heightened Senses -- EndRdx-I(A), DefBuff-I(31), DefBuff-I(31), DefBuff-I(39)
Level 32: Foot Stomp -- Acc-I(A), EndRdx-I(33), Dmg-I(33), Dmg-I(33), Dmg-I(34), RechRdx-I(40)
Level 35: Taunt -- Taunt-I(A)
Level 38: Mind Over Body -- EndRdx-I(A), ResDam-I(39), ResDam-I(39), ResDam-I(40)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(42), EndMod-I(42)
Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(45), EndMod-I(45), Heal-I(46), Heal-I(46), Heal-I(46)
Level 47: Super Speed -- Run-I(A)
Level 49: Hurdle -- Jump-I(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 0: Ninja Run
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Biggest Troll on the forums? I'll give you a hint:
OK. This is the build I'm going to respec into when I'm done futzing around in Praetoria. It should also work as a leveling build.
Villain Plan by Mids' Villain Designer 1.803 http://www.cohplanner.com/ Cherry Bloom: Level 50 Natural Brute Primary Power Set: Super Strength Secondary Power Set: Willpower Power Pool: Flight Power Pool: Leaping Power Pool: Fitness Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Punch -- Acc-I(A), EndRdx-I(3), Dmg-I(31), Dmg-I(37), Dmg-I(37), RechRdx-I(40) Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(5), Heal-I(7), ResDam-I(37), ResDam-I(43), ResDam-I(45) Level 2: Haymaker -- Acc-I(A), EndRdx-I(3), Dmg-I(13), Dmg-I(25), Dmg-I(34), RechRdx-I(42) Level 4: Fast Healing -- Heal-I(A), Heal-I(5), Heal-I(7) Level 6: Air Superiority -- Acc-I(A), EndRdx-I(9), EndRdx-I(23), Dmg-I(43), Dmg-I(48), RechRdx-I(50) Level 8: Knockout Blow -- Acc-I(A), EndRdx-I(9), Dmg-I(11), Dmg-I(13), Dmg-I(15), RechRdx-I(43) Level 10: Indomitable Will -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(23), DefBuff-I(25) Level 12: Combat Jumping -- DefBuff-I(A) Level 14: Fly -- Flight-I(A), Flight-I(15), Flight-I(48) Level 16: Rise to the Challenge -- Heal-I(A), Heal-I(17), Heal-I(17), EndRdx-I(34), Taunt-I(36) Level 18: Rage -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19), ToHit-I(48), ToHit-I(50), ToHit-I(50) Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21) Level 22: Swift -- Run-I(A) Level 24: Health -- Heal-I(A), Heal-I(27), Heal-I(27) Level 26: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36) Level 28: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29) Level 30: Heightened Senses -- EndRdx-I(A), DefBuff-I(31), DefBuff-I(31), DefBuff-I(39) Level 32: Foot Stomp -- Acc-I(A), EndRdx-I(33), Dmg-I(33), Dmg-I(33), Dmg-I(34), RechRdx-I(40) Level 35: Taunt -- Taunt-I(A) Level 38: Mind Over Body -- EndRdx-I(A), ResDam-I(39), ResDam-I(39), ResDam-I(40) Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(42), EndMod-I(42) Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(45), EndMod-I(45), Heal-I(46), Heal-I(46), Heal-I(46) Level 47: Super Speed -- Run-I(A) Level 49: Hurdle -- Jump-I(A) ------------ Level 1: Brawl -- Dmg-I(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Fury Level 0: Ninja Run Code:
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Hey people,
I was looking at the threads but I didnt see a leveling build for SS/WP and I was wondering if you could tweak my leveling build:
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 34 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Villain Profile:
Level 1: Punch -- Acc(A), EndRdx(3), Dmg(7), RechRdx(15)
Level 1: High Pain Tolerance -- Heal(A), Heal(5), Heal(25)
Level 2: Haymaker -- Acc(A), EndRdx(3), Dmg(7), RechRdx(15)
Level 4: Fast Healing -- Heal(A), Heal(5), Heal(31)
Level 6: Combat Jumping -- DefBuff(A)
Level 8: Knockout Blow -- Acc(A), Acc(9), EndRdx(9), EndRdx(11), Dmg(11), RechRdx(34)
Level 10: Hurdle -- Jump(A)
Level 12: Hasten -- RechRdx(A), RechRdx(13), RechRdx(13)
Level 14: Mind Over Body -- ResDam(A), ResDam(17), ResDam(17)
Level 16: Health -- Heal(A), Heal(31), Heal(31)
Level 18: Rage -- RechRdx(A), RechRdx(19), RechRdx(19)
Level 20: Quick Recovery -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Rise to the Challenge -- Heal(A), Heal(23), Heal(23)
Level 24: Indomitable Will -- DefBuff(A), DefBuff(25)
Level 26: Stamina -- EndMod(A), EndMod(27), EndMod(27)
Level 28: Heightened Senses -- DefBuff(A), DefBuff(29), DefBuff(29)
Level 30: Super Jump -- Jump(A)
Level 32: Foot Stomp -- Acc(A), Acc(33), EndRdx(33), Dmg(33), RechRdx(34), Dmg(34)
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 2: Ninja Run
Don't be to rough on me I've been gone since I11.
Thanks,