Synaptic Overload + Contagious Confusion - How does it work
I doubt anyone knows this yet. I had a level 50 in Beta, and I'm pretty sure it was the only one, but unfortunately I didn't get to the stage of trying out all the different procs.
I'm sure a good place to ask would be in the scrapper or brute forum. I'm sure damage procs work the same with chain induction as the confuse proc would work in the chain confuse in elec control. I actually have a makos bite in my elec scrapper and I've never noticed the damage proc on a chain, but I've honestly never watched for it either.
I'm sorry if this has been asked, but I can't seem to find it anywhere -
I haven't picked up Synaptic Overload on my elec dom but I imagine it works similar to Jolting Chain in that it provides a 'jump effect' off the main target. In this case, how would the Contagious Confusion proc work in this power? Does it do a contagious check on each hop or just off the main target? Thanks in advance. |
I would expect it to check on every target. The jumps are just a fancy way of saying 'aoe' and aoe attacks have a chance to proc on every target hit, this should be no different.
But that is logic speaking, which the game isn't always known for.
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I'm sorry if this has been asked, but I can't seem to find it anywhere -
I haven't picked up Synaptic Overload on my elec dom but I imagine it works similar to Jolting Chain in that it provides a 'jump effect' off the main target. In this case, how would the Contagious Confusion proc work in this power? Does it do a contagious check on each hop or just off the main target?
Thanks in advance.
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