DB/WP/Energy Brute


Gruumch

 

Posted

I decided to try to make a Brute and take advantage of some of the new APPs, I realize I won't likely be able to include all of the sets, but if I at least include the Regen/Recovery enhancing special invention enhancements, I should be able to get 660+% Regen and 250+% Recharge, at least, that's what Totals says.

I was hoping to be able to fit Assault/Tactics in, but I don't have enough room, annoyingly.

Anyway, please give a critique.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Power Slice

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (3) Crushing Impact - Damage/Recharge
  • (34) Crushing Impact - Accuracy/Damage/Recharge
  • (39) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Crushing Impact - Damage/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Healing IO
  • (11) Healing IO
  • (11) Healing IO
  • (31) Regenerative Tissue - +Regeneration
Level 2: Ablating Strike
  • (A) Achilles' Heel - Chance for Res Debuff
  • (13) Mako's Bite - Accuracy/Damage
  • (13) Mako's Bite - Damage/Endurance
  • (34) Mako's Bite - Damage/Recharge
  • (40) Mako's Bite - Accuracy/Endurance/Recharge
  • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 4: Fast Healing
  • (A) Healing IO
  • (5) Healing IO
  • (5) Healing IO
  • (31) Panacea - +Hit Points/Endurance
Level 6: Typhoon's Edge
  • (A) Fury of the Gladiator - Chance for Res Debuff
  • (7) Fury of the Gladiator - Accuracy/Damage
  • (7) Fury of the Gladiator - Damage/Recharge
  • (34) Fury of the Gladiator - Damage/Endurance/Recharge
  • (40) Fury of the Gladiator - Accuracy/Endurance/Recharge
  • (43) Fury of the Gladiator - Accuracy/Damage/End/Rech
Level 8: Swift
  • (A) Run Speed IO
  • (9) Run Speed IO
  • (9) Run Speed IO
Level 10: Indomitable Will
  • (A) Defense Buff IO
  • (36) Defense Buff IO
Level 12: Combat Jumping
  • (A) Jumping IO
Level 14: Health
  • (A) Healing IO
  • (15) Healing IO
  • (15) Healing IO
  • (36) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Rise to the Challenge
  • (A) Healing IO
  • (17) Healing IO
  • (17) Taunt Duration IO
  • (23) Healing IO
  • (46) Taunt Duration IO
Level 18: Super Jump
  • (A) Jumping IO
  • (19) Jumping IO
  • (19) Jumping IO
Level 20: Quick Recovery
  • (A) Endurance Modification IO
  • (21) Endurance Modification IO
  • (21) Endurance Modification IO
  • (33) Performance Shifter - Chance for +End
Level 22: Mind Over Body
  • (A) Resist Damage IO
  • (23) Resist Damage IO
Level 24: Stamina
  • (A) Endurance Modification IO
  • (25) Endurance Modification IO
  • (25) Endurance Modification IO
Level 26: Vengeful Slice
  • (A) Hecatomb - Damage
  • (27) Hecatomb - Damage/Recharge
  • (27) Hecatomb - Accuracy/Damage/Recharge
  • (36) Hecatomb - Chance of Damage(Negative)
  • (37) Hecatomb - Accuracy/Recharge
  • (43) Hecatomb - Damage/Endurance
Level 28: Sweeping Strike
  • (A) Armageddon - Damage
  • (29) Armageddon - Damage/Recharge
  • (29) Armageddon - Accuracy/Damage/Recharge
  • (37) Armageddon - Accuracy/Recharge
  • (39) Armageddon - Chance for Fire Damage
  • (46) Armageddon - Damage/Endurance
Level 30: Heightened Senses
  • (A) Defense Buff IO
  • (31) Defense Buff IO
Level 32: One Thousand Cuts
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (45) Obliteration - Chance for Smashing Damage
Level 35: Boxing
  • (A) Damage Increase IO
Level 38: Strength of Will
  • (A) Resist Damage IO
  • (39) Resist Damage IO
Level 41: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (42) To Hit Buff IO
  • (42) To Hit Buff IO
  • (48) To Hit Buff IO
Level 44: Physical Perfection
  • (A) Healing IO
  • (45) Endurance Modification IO
  • (45) Healing IO
  • (46) Endurance Modification IO
  • (50) Healing IO
Level 47: Tough
  • (A) Resist Damage IO
  • (48) Resist Damage IO
  • (48) Resist Damage IO
Level 49: Weave
  • (A) Defense Buff IO
  • (50) Defense Buff IO
  • (50) Defense Buff IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 2: Ninja Run


 

Posted

OK, I took a quick look and here is what I think.

Swift - over slotted(these 2 slots are better used somewhere else)

MoB, HS, Tough, Weave - all are under slotted in my opinion. I have my defense toggles with 4 total slots(1 endrux, and 3 resist/defense) or IO set

Toggles in general have no end reducers in them at all, even on WP that can cause endurance issues.

Focused Accuracy - I have never seen a need for this, I would take Superior Conditioning.


 

Posted

Well, I figured Focused Accuracy would keep me from having to worry too much about putting accuracy IOs late game, that and the Chance for Build Up invention.

Does the Chance for Build Up randomly go off with Toggles or can it only happen when you turn the power on?