Petition to bring back Villain Fanfare
Phrasing your suggestion like a petition is a good way to get your thread locked, just for your information.
Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.
Whoops
Undo! Undo!
Petitions are against forum rules. I really wish people read them (the rules I mean, not the petitions).
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit
I have no clue what you're talking about so I'm gonna go ahead and /shrug.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
I haven't noticed any absence of Mission completion fanfare on any given side. It's tied to SFX, not music, I believe. There are several things you can do that will cut it off, though, like queuing a power that's not recharged or out of range. Perhaps that's your issue?
OK after I got home I field tested both sides with music up and sfx down and then sfx up and music down and I found that Villain side the fanfare is controlled by the music slider and hero side it is on the sfx slider.
I will now post this in the technical issues section.
I would like to be able to turn on the villain mission complete fanfare without turning on the dance music.
Please /sign.
Or /unsign if the majority don't miss it or like the music that's cool.