Graphical corruption


CuppaManga

 

Posted

So, I'm pretty sure this is related to my regular crashing.



This is from the edit-base parts selection. In the lower-left corner of each block is the item, which appears fine. Surrounding the object is a texture mess.

Additionally, I'll often get surrounding corruption before a crash, when playing: the windows in a police station will display letters or billboards, or I'll get what looks to be a character map displayed over the screen.

Per another post, turning off Geometry Buffer stabilised things a lot, as does /unloadgfx, but all that does is delay a crash, not prevent them.

This is on a 24" iMac with an nVidia 8800 and 4 GB RAM. I'm not running any particularly special graphics settings (I keep shadows and water reflections off, because I just don't care). I've tried Verify Files but that comes up fine. I may try and reinstall, but I have little hope this will be the solution.

Going to file a support ticket, but.. does anyone else have an idea of what I might try? The OS is updated and this kind of thing happens both at a cold start and after playing for awhile, so it's not a heat issue.