Graphical corruption
Contacting support is about right for now, the devs are aware of that issue - hopefully will be fixed soon.
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
So, I'm pretty sure this is related to my regular crashing.
This is from the edit-base parts selection. In the lower-left corner of each block is the item, which appears fine. Surrounding the object is a texture mess.
Additionally, I'll often get surrounding corruption before a crash, when playing: the windows in a police station will display letters or billboards, or I'll get what looks to be a character map displayed over the screen.
Per another post, turning off Geometry Buffer stabilised things a lot, as does /unloadgfx, but all that does is delay a crash, not prevent them.
This is on a 24" iMac with an nVidia 8800 and 4 GB RAM. I'm not running any particularly special graphics settings (I keep shadows and water reflections off, because I just don't care). I've tried Verify Files but that comes up fine. I may try and reinstall, but I have little hope this will be the solution.
Going to file a support ticket, but.. does anyone else have an idea of what I might try? The OS is updated and this kind of thing happens both at a cold start and after playing for awhile, so it's not a heat issue.