Regen Tanking and Damage badges...
Well, it's not a timer, or anything like that. It is likely something much more sinister than that. Basically, it's any buffs to your HP that are causing it to move slower than you would think.
The Damage badges measure damage taken below your base max HP. As such, any +HP buffs that you have, either from powers, accolades, or set bonuses will hurt you in your endeavors. To get credit for the damage badges, you will need to take enough damage to be below your base HP, not your current max HP.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Ahh, ok, that explains it. The build has almost every possible HP and Regen IO boost so I'm a good bit above cap and usually regen to full immediately, lol. I thought it was weird that the # progressed a little when I dided but none when I stood there gettgin pounded by a swarm that couldn't kill me, lol.
Thanks, that's been bugging me.
I'm playing a regen based tanker.
I take all of the damage, I'm rarely missed, lol.
But my damage badges seam to come slowly. I'm lvl 40 and have only hit 650k. Maybe it's just my perception but i thought i was taking damage faster than that.
My question is,
Is there a time buffer involved in the damage badge, basically if the damage is regenerated immediately does it not counted towards the badge?