3 options


bancruptBarrier

 

Posted

Hey their gang, I have 3 lvl 50 toons that I have on the shelf. Recently my younger brother got me playing around with PVP. i wouldn't mind re-rolling one, If I made one a very good PVP build. The toons are, 1)Fire/SS-tank 2)Fire/Psy-dom 3)MA/SR-scrapper. I know for PVP, I should go for HP-KB-DAM-RCH, not nescicarily in that order but to strive for those areas. I was kind of leaning toward MA, but what do you think? I read some previuos links and MA/Regen is prefered, so will this toon work above avarage. If these toons don't work, im gonna roll a mind/fire like every else says.LOL. O, thses would b for duel, arena and RV. (I dont plan on getting IO's higher then purples, btw). Thanks in advance


 

Posted

I would do a second build on the Fire/SS.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

my fire/psy/mace wrecks regens like a beast!!!
but I would still go fire/ss/stone
that's one of the most well rounded toons in the game


 

Posted

re-roll: psi/em, fire/em, mind/fire, ill/emp.


 

Posted

So, here is what i came up with. NOW, other then a few weeks, i havne't played much PVP. Let me know what you guys think. For sake of time i took powers in a randow order, getting ready to head out to work. (limited on time atm). Thanks again.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

FIRE/SS PVP: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Earth Mastery

Hero Profile:
Level 1: Fire Shield -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam(3), TtmC'tng-ResDam/EndRdx(5), TtmC'tng-EndRdx/Rchg(43), TtmC'tng-ResDam/EndRdx/Rchg(43)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), Rope-Acc/Stun(9)
Level 2: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Rchg(9), Dct'dW-Heal/EndRdx(11), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(13)
Level 4: Haymaker -- C'ngImp-Dmg/Rchg(A), C'ngImp-Acc/Dmg(13), C'ngImp-Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(17), C'ngImp-Acc/Dmg/Rchg(37)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(21)
Level 10: Swift -- Empty(A)
Level 12: Plasma Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(21), S'fstPrt-ResKB(23)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(23), Numna-Heal/EndRdx(25), RgnTis-Regen+(25)
Level 16: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(27), Zephyr-Travel(37)
Level 18: Super Speed -- Winter-ResSlow(A), Winter-RunSpd/Jump/Fly/Rng(27), Winter-RunSpd/Jump/Fly/Rng/EndRdx(29)
Level 20: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), BasGaze-Acc/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(33)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(33)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Consume -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod/Rchg(34), Efficacy-EndMod/Acc/Rchg(34), Efficacy-Acc/Rchg(36)
Level 28: Fiery Embrace -- EndRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 30: Burn -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(37), Erad-Dmg(39), Erad-Acc/Dmg/Rchg(39)
Level 32: Boxing -- Mako-Acc/EndRdx/Rchg(A)
Level 35: Tough -- Aegis-Psi/Status(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam(40), RctvArm-ResDam/EndRdx/Rchg(40), Aegis-ResDam(45), Aegis-ResDam/EndRdx(45)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(42)
Level 41: Stone Prison -- TotHntr-Immob/Acc(A), TotHntr-Acc/Rchg(42), TotHntr-EndRdx/Immob(42), TotHntr-Dam%(43), TotHntr-Acc/Immob/Rchg(46)
Level 44: Fossilize -- G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Acc/Rchg(45), G'Wdw-EndRdx/Hold(46), Dev'n-Hold%(46), Dev'n-Dmg/EndRdx(50), Dev'n-Acc/Dmg/Rchg(50)
Level 47: Foot Stomp -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(48), Erad-Acc/Dmg/Rchg(48), Erad-Acc/Rchg(48)
Level 49: Taunt -- Zinger-Taunt/Rng(A), Zinger-Acc/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run


 

Posted

drop fighting for phase, don't take foot stomp and probably slot taunt better and take it earlier.

and please for the love of god take rage. Im assuming that your HP and KB are high enough.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

my suggestion is to get TF2.


 

Posted

TF2? And how to slot that


 

Posted

Quote:
Originally Posted by drewbeezy09 View Post
TF2? And how to slot that
Slot for nerdrage


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

L4D2 is better....