Difficulty settings - 16 targets per spawn?


Bronze Knight

 

Posted

Seeing as most AoEs cap out at 16 targets, what difficulty setting spawns around that number of enemies on average?

I realize this largely depends on the group in question (e.g. Rikti Monkeys and Drones taking up less than a single unit's worth of 'supply'), but I'm referring to the general picture.

Basically, my Bots/Traps is level 42 (two more until Electrifying Fences!) and I'm looking to optimize my spawn difficulty settings for optimal experience over time. Size, level, bosses or no bosses, and so on.


 

Posted

A Bot's/traps at 42 should be able to take on 0(x8) no boss's just fine. That said you don't need to worry about the 16 target cap because all your AOE's are being launched by 6 others with no brains. What I'm saying is they don't overlap and couldn't hit the same 16 targets if there life deepened on it.


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