Plant/Cold
Could you post a data chunk please Enots?
@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
:P
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Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)
Proud Member of Repeat-Offenders
First of all, I like the build Enots and I think Plant/Cold with that sort of defence will be just fine. I made a few slotting changes though and one power choice that you might want to consider, though nothing major.
1) I picked up the shield instead of RotP. With Tough, you have 60% Smashing/Lethal Res. which sounds pretty good to me.
2) Took away one of the procs in CC, as I think maxing out both damage an recharge is more important.
3) Moved the Ragnaroks into Fireball as I think that will benefit more than Sleet, and the KD proc will come to use. I left Sleet with Posi's as the recharge values aren't too important with the global recharge packed into your build. (Still easily perma).
4) You don't need the KB prot from the Gladiator's Armor (due to BotZ) so I just put a Ribosome in for better Res/End.
It's all quite minor, but I hope some of it helps.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
PlantCold: Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Cold Domination
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Strangler -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold/Rchg(3), UbrkCons-Acc/Hold/Rchg(3), UbrkCons-Acc/Rchg(25), UbrkCons-Dam%(37), Apoc-Dmg(50)
Level 1: Infrigidate -- Acc-I(A)
Level 2: Roots -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(33), Posi-Acc/Dmg(34), Posi-Dmg/EndRdx(34), Posi-Dmg/Rng(34), JavVoll-Dam%(36)
Level 4: Ice Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5)
Level 6: Spore Burst -- FtnHyp-Plct%(A), FtnHyp-Sleep/EndRdx(7), FtnHyp-Sleep/Rchg(7), FtnHyp-Acc/Sleep/Rchg(9), FtnHyp-Acc/Rchg(9)
Level 8: Seeds of Confusion -- CoPers-Conf%(A), CoPers-Conf/EndRdx(13), CoPers-Conf/Rchg(13), CoPers-Acc/Conf/Rchg(15), CoPers-Acc/Rchg(15), CoPers-Conf(43)
Level 10: Glacial Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(11)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(19), Ksmt-ToHit+(19), Zephyr-ResKB(46), Zephyr-Travel(46)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21)
Level 22: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def(23), HO:Enzym(23), S'fstPrt-ResDam/Def+(25)
Level 24: Boxing -- Acc-I(A)
Level 26: Carrion Creepers -- ImpSwft-Dam%(A), Ragnrk-Dmg(27), Posi-Dam%(27), Posi-Dmg/Rchg(29), Det'tn-Dmg/Rchg(29), RechRdx-I(31)
Level 28: Benumb -- Acc-I(A), RechRdx-I(40), RechRdx-I(43)
Level 30: Tough -- GA-ResDam(A), GA-3defTpProc(31), HO:Ribo(31)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), HO:Enzym(33)
Level 35: Sleet -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Dam%(37), Posi-Acc/Dmg/EndRdx(37)
Level 38: Heat Loss -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(39), Efficacy-EndMod(39), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(40), Efficacy-Acc/Rchg(40)
Level 41: Fire Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(43)
Level 44: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(45), Ragnrk-Knock%(46), Posi-Dam%(50)
Level 47: Vines -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-EndRdx/Rchg/Hold(48), BasGaze-Acc/EndRdx/Rchg/Hold(48)
Level 49: Fire Shield -- HO:Ribo(A), HO:Ribo(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 6: Ninja Run
------------
Set Bonus Totals:
- 10.5% DamageBuff(Smashing)
- 10.5% DamageBuff(Lethal)
- 10.5% DamageBuff(Fire)
- 10.5% DamageBuff(Cold)
- 10.5% DamageBuff(Energy)
- 10.5% DamageBuff(Negative)
- 10.5% DamageBuff(Toxic)
- 10.5% DamageBuff(Psionic)
- 6% Defense(Psionic)
- 6% Defense(Melee)
- 13.5% Defense(Ranged)
- 6% Defense(AoE)
- 63% Enhancement(Accuracy)
- 112.5% Enhancement(RechargeTime)
- 83.9 HP (8.25%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- 29.5% (0.49 End/sec) Recovery
- 66% (2.8 HP/sec) Regeneration
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@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
I find myself with a pile on influence just sitting on heroside. I wanted to build a toon that would destroy mobs solo as well as offer great team support. My original was going to be a traps/arch, the squishiness and slowness of ffg tended to annoy me. I already have a fire/shield purpled out, that has already been suggested many times.
I went plant/cold/pyre, the concept is a furycrafter from The Calderon series by Jim Butcher.
This is the best I could build it, I'd like to get some more ranged defense, I was also thinking of going plant/rad/pyre, the self heal should help shore me up between mobs. I didn't like rad on my fire/rad corruptor, but with the mobs grouping due to seeds I think Ill like it much better with plant/.
I am pretty set on Plant/ but I am open to secondary and ancillary changes, as long as they stay elemental it will fit with my concept.
Thanks in advance.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Cold Domination
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Strangler
- (A) Unbreakable Constraint - Endurance/Hold
- (3) Unbreakable Constraint - Hold/Recharge
- (3) Unbreakable Constraint - Accuracy/Hold/Recharge
- (25) Unbreakable Constraint - Accuracy/Recharge
- (50) Apocalypse - Damage
- (50) Unbreakable Constraint - Chance for Smashing Damage
Level 1: Infrigidate- (A) Accuracy IO
Level 2: Roots- (A) Positron's Blast - Chance of Damage(Energy)
- (33) Positron's Blast - Accuracy/Damage/Endurance
- (34) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Endurance
- (34) Positron's Blast - Damage/Range
- (36) Javelin Volley - Chance of Damage(Lethal)
Level 4: Ice Shield- (A) Luck of the Gambler - Recharge Speed
- (5) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Defense/Endurance
Level 6: Spore Burst- (A) Fortunata Hypnosis - Chance for Placate
- (7) Fortunata Hypnosis - Sleep/Endurance
- (7) Fortunata Hypnosis - Sleep/Recharge
- (9) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (9) Fortunata Hypnosis - Accuracy/Recharge
Level 8: Seeds of Confusion- (A) Coercive Persuasion - Contagious Confusion
- (13) Coercive Persuasion - Confused/Endurance
- (13) Coercive Persuasion - Confused/Recharge
- (15) Coercive Persuasion - Accuracy/Confused/Recharge
- (15) Coercive Persuasion - Accuracy/Recharge
- (43) Coercive Persuasion - Confused
Level 10: Glacial Shield- (A) Luck of the Gambler - Recharge Speed
- (11) Luck of the Gambler - Defense
- (11) Luck of the Gambler - Defense/Endurance
Level 12: Hurdle- (A) Jumping IO
Level 14: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Hasten- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (17) Recharge Reduction IO
Level 18: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense
- (19) Kismet - Accuracy +6%
- (46) Blessing of the Zephyr - Knockback Reduction (4 points)
- (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 20: Stamina- (A) Performance Shifter - Chance for +End
- (21) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Accuracy
Level 22: Arctic Fog- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (23) HamiO:Enzyme Exposure
- (25) Steadfast Protection - Resistance/+Def 3%
Level 24: Boxing- (A) Empty
Level 26: Carrion Creepers- (A) Impeded Swiftness - Chance of Damage(Smashing)
- (27) Explosive Strike - Chance for Smashing Damage
- (27) Positron's Blast - Chance of Damage(Energy)
- (29) Positron's Blast - Damage/Recharge
- (29) Detonation - Damage/Recharge
- (31) Air Burst - Damage/Recharge
Level 28: Benumb- (A) Accuracy IO
- (40) Recharge Reduction IO
- (43) Recharge Reduction IO
Level 30: Tough- (A) Gladiator's Armor - Resistance
- (31) Gladiator's Armor - TP Protection +3% Def (All)
- (31) Gladiator's Armor - End/Resist
Level 32: Weave- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense
- (33) HamiO:Enzyme Exposure
Level 35: Sleet- (A) Ragnarok - Chance for Knockdown
- (36) Ragnarok - Damage/Endurance
- (36) Ragnarok - Damage/Recharge
- (37) Ragnarok - Accuracy/Damage/Recharge
- (37) Ragnarok - Accuracy/Recharge
- (37) Achilles' Heel - Chance for Res Debuff
Level 38: Heat Loss- (A) Efficacy Adaptor - EndMod/Endurance
- (39) Efficacy Adaptor - EndMod/Accuracy
- (39) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (40) Efficacy Adaptor - Accuracy/Recharge
Level 41: Fire Blast- (A) Apocalypse - Chance of Damage(Negative)
- (42) Apocalypse - Damage/Endurance
- (42) Apocalypse - Damage/Recharge
- (42) Apocalypse - Accuracy/Damage/Recharge
- (43) Apocalypse - Accuracy/Recharge
Level 44: Fire Ball- (A) Positron's Blast - Chance of Damage(Energy)
- (45) Positron's Blast - Accuracy/Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Accuracy/Damage
- (50) Recharge Reduction IO
Level 47: Vines- (A) Basilisk's Gaze - Accuracy/Hold
- (48) Basilisk's Gaze - Accuracy/Recharge
- (48) Basilisk's Gaze - Endurance/Recharge/Hold
- (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 49: Rise of the Phoenix- (A) Numina's Convalescence - Heal/Recharge
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Unbounded Leap - +Stealth
Level 2: Rest- (A) Empty
Level 1: ContainmentLevel 6: Ninja Run
Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)
Proud Member of Repeat-Offenders