Mace/WP build request


Maiden Marionette

 

Posted

Need a Mace/WP build for my clowngirl character. She's decided to put down her demon summoning grimoire and pick up a nice hefty mallet. The more powerful, the better. The more silliness (Sharks!) the better! Pre-purple, and post-purple builds appreciated. Feel free to get creative.


 

Posted

I had a go at softcapping SL defence on your Mace/WP Brute. Some odd slotting but overall not too bad. 45% recharge too but no PPP or Hasten. Could swap in Hasten instead of SJ if your clown wants to use Ninja Run.

Here it is, hope you like it!

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Smashy MaceWP: Level 50 Magic Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting

Villain Profile:
Level 1: Pulverize

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal
  • (5) Numina's Convalescence - Heal/Endurance
  • (7) Numina's Convalescence - Heal/Recharge
Level 2: Jawbreaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
  • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 4: Mind Over Body
  • (A) Steadfast Protection - Resistance/Endurance
  • (11) Steadfast Protection - Resistance/+Def 3%
  • (11) Steadfast Protection - Knockback Protection
  • (13) Resist Damage IO
Level 6: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (13) Numina's Convalescence - Heal/Endurance
  • (46) Numina's Convalescence - Heal/Recharge
Level 8: Clobber
  • (A) Kinetic Combat - Accuracy/Damage
  • (15) Kinetic Combat - Damage/Endurance
  • (15) Kinetic Combat - Damage/Recharge
  • (17) Kinetic Combat - Damage/Endurance/Recharge
  • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
Level 12: Hurdle
  • (A) Jumping IO
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
Level 16: Rise to the Challenge
  • (A) Discouraging Words - To Hit Debuff
  • (21) Discouraging Words - To Hit Debuff/Recharge
  • (21) Discouraging Words - To Hit Debuff/Recharge/Endurance
  • (23) Numina's Convalescence - Heal
  • (48) Numina's Convalescence - Heal/Endurance
  • (48) Numina's Convalescence - Heal/Recharge
Level 18: Whirling Mace
  • (A) Obliteration - Damage
  • (23) Obliteration - Accuracy/Recharge
  • (25) Obliteration - Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage
Level 20: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (27) Endurance Modification IO
  • (27) Endurance Modification IO
Level 22: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (29) Numina's Convalescence - Heal
  • (29) Numina's Convalescence - Heal/Endurance
Level 24: Stamina
  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod/Accuracy
  • (31) Performance Shifter - EndMod/Recharge
Level 26: Shatter
  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (45) Obliteration - Chance for Smashing Damage
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (34) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense/Endurance/Recharge
Level 30: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 32: Crowd Control
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage
Level 35: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Damage/Recharge
  • (37) Kinetic Combat - Knockdown Bonus
Level 38: Tough
  • (A) Reactive Armor - Resistance
  • (39) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance/Recharge
  • (43) Reactive Armor - Resistance/Endurance/Recharge
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
Level 44: Build Up
  • (A) Rectified Reticle - To Hit Buff
  • (45) Rectified Reticle - To Hit Buff/Recharge
  • (45) Recharge Reduction IO
Level 47: Strength of Will
  • (A) Resist Damage IO
Level 49: Taunt
  • (A) Mocking Beratement - Taunt/Recharge
  • (50) Mocking Beratement - Taunt/Recharge/Range
  • (50) Mocking Beratement - Taunt
  • (50) Mocking Beratement - Recharge
------------
Level 1: Brawl
  • (A) Kinetic Combat - Accuracy/Damage
  • (19) Kinetic Combat - Damage/Endurance
  • (46) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Knockdown Bonus
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 6: Ninja Run
------------
Set Bonus Totals:
  • 9% DamageBuff(Smashing)
  • 9% DamageBuff(Lethal)
  • 9% DamageBuff(Fire)
  • 9% DamageBuff(Cold)
  • 9% DamageBuff(Energy)
  • 9% DamageBuff(Negative)
  • 9% DamageBuff(Toxic)
  • 9% DamageBuff(Psionic)
  • 34.3% Defense(Smashing)
  • 34.3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 4.88% Defense(Energy)
  • 4.88% Defense(Negative)
  • 3% Defense(Psionic)
  • 27.1% Defense(Melee)
  • 4.88% Defense(Ranged)
  • 3% Defense(AoE)
  • 1.8% Max End
  • 45% Enhancement(RechargeTime)
  • 36% Enhancement(Accuracy)
  • 5% FlySpeed
  • 286.7 HP (19.1%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 1.65%
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 14.9%
  • MezResist(Stun) 6.6%
  • 1.5% (0.03 End/sec) Recovery
  • 88% (5.51 HP/sec) Regeneration
  • 5% RunSpeed


@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr

 

Posted

Awesome, awesome job. You've basically done everything I have been doing off the cuff, then improved it by a mile. I use ninja run on this version of her, yep. So she has hasten. Really the only difference is I took hasten at 6th and 3 slotted it, and CJ comes later in the build. I plan to use it for moving around in fights. I also took swift rather than hurdle, but have since thought of switching to hurdle due to all the bumps in the Rogue Isles.

Thank you so much!


 

Posted

Glad I could help. I pretty much take Hasten in every build, but Willpower is one of the ones where it's not really needed, as even SoW has a set recharge. Mace however I guess benefits quite nicely. Who wouldn't want Crowd Control up as often as possible!


@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr