Purple sets?
Purple sets don't really help tanks.
In general, the things tanks look for are more defense, not more recharge. Purple sets most notably give you recharge.
EDIT: Actually, from what I noticed, there are two major trends in slotting bonuses. One trend focuses on adding survivability to your character. These people typically get defense bonuses, but there are other goals such as +HP and +regen. The other focuses on maximizing damage output. The most common goal here is recharge, but also damage bonuses and recovery to sustain high endurance cost attack chains.
Where I'm going with this is that tanks aren't big damage dealers to begin with, so if your goal from the start was damage, you'd be playing a brute or a scrapper. Most tanks are going to go the other way and get defense/HP/regen.
The only exception here is Warshades, who get their survivability from recharge.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I see. Thanks for the help!
My last edit is the same time you posted your message. I have this nasty habit of editing posts after making them. I added some stuff which may also help, just want to make sure you see it.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I go for defense and rechg. Basically always. I like to be a big bag of hitpoints as often as possible so +hp powers need to rechg quick if possible. The additional hitpoints acts well with the resistance. You also gain better regen out of +hp. For an Inv/SS Haste is slightly better than combat jump for what it does to dullpain and other powers. I think that's even if combat jump can get you to softcap so I'd still choose haste over cj. LotGs I would have in a Inv/SS wherever poss and Haste. Around that softcap to all but psi def is still achieve-able.
Rechg helps speed up alot of powers such as rage, all of your attacks as well as dullpain, increasing dps possibly if you have the end rec to cover it, plus in my case conserve energy so I do cover it. With Rage and Tohit in Invincible you can get by on a little less acc than other tanks making you able to go with slightly more end red in place of acc in PvE mainly.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
I just started playing again after a LONG hiatus and I'm redoing all my enhs from scratch and I can't seem to find any good purples for Inv/SS tanking. Is it just me or are there none?
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For some thoughts on your Inv tanker check out my two guides linked in my sig; the soft cap guide gives you the most cost effective method I know of for soft capping your defenses. When I wrote it that build could be done for under 15 million; with prices as they are now it's probably more like 70 million now.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I wouldn't follow any guide like it's the law, better to come up with a build near to what you think your looking for, showing bonuses you favour and a mention of what you get upto. Sticking to rules is a bad thing.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I didn't mean to sound directed at your guides. What I do, is look at one persons, then another and another. Some people make the mistake of "You will" or sound like they are trying to confine what other people will find with their own lack of adventure.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
From a stone perspective, we can use all the recharge we can get so I have added purps to some attacks to offset the penalties of granite.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
Purple sets don't really help tanks.
In general, the things tanks look for are more defense, not more recharge. Purple sets most notably give you recharge. EDIT: Actually, from what I noticed, there are two major trends in slotting bonuses. One trend focuses on adding survivability to your character. These people typically get defense bonuses, but there are other goals such as +HP and +regen. The other focuses on maximizing damage output. The most common goal here is recharge, but also damage bonuses and recovery to sustain high endurance cost attack chains. Where I'm going with this is that tanks aren't big damage dealers to begin with, so if your goal from the start was damage, you'd be playing a brute or a scrapper. Most tanks are going to go the other way and get defense/HP/regen. The only exception here is Warshades, who get their survivability from recharge. |
Defense is capped easily so the other sets can be turned to + recharge for stacked Rage and maximising Shield Charge, Footstomp and Fireball.
The purple sets usually have +End which again is useful for countering the Rage crash.
L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
The only exception here is Warshades, who get their survivability from recharge.
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I agree, though: purple sets tend to be bad bargains for tankers. Defense is king, currently, and defense sets are in high demand. There are no purple taunt sets, no purple resist sets, and no purple defense sets. If you want purples in your build, pick power sets that do weird stuff, like the fear in Dark Armor or Dark Melee, or an attack set with a hold, or immobilize in it, or take a sleep from a 41+ power pool. These purples will be cost effective. For most tankers, you're better off saving your inf for defense sets.
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"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
Personally I would say that SD/SS tankers are also an exception to this.
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Technically, fire and dark tankers get better survivability with high recharge. Even so, they're better off avoiding hits than firing their self heals more often.
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With enough recharge, Warshades turn a situational power into 85% (!) resist all damage all the time, in addition to healing more often, stacking more mire damage and summoning more pets.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Like Dechs said Purples aren't really useful for tankers... recharge is always welcomed but ideally you're looking for other bonuses. The good news is that those other bonuses are generally much less expensive.
For some thoughts on your Inv tanker check out my two guides linked in my sig; the soft cap guide gives you the most cost effective method I know of for soft capping your defenses. When I wrote it that build could be done for under 15 million; with prices as they are now it's probably more like 70 million now. |
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
-Don't just rebel, build a better world, comrade!
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
What I meant by calling Warshades an exception is that they gain survivability and damage from recharge and purple sets. While it's true that SD tankers get a large benefit from purple sets, they aren't really gaining survivability from them.
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With the majority of Tanker primairies I agree with you though +Defense is the way to go.
L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
I just started playing again after a LONG hiatus and I'm redoing all my enhs from scratch and I can't seem to find any good purples for Inv/SS tanking. Is it just me or are there none?