What power pools that are absolutely necessary for a pvp Blaster?


FluffTrooper

 

Posted

Right now my DP/Energy blaster has Speed (Hasten and SS) Leadership (Assault and Tactics) and Fitness (The usual with hurdle.) Somebody recommended that I get presence because fears are some of the least resisted holds. But I'm debating between getting that or starting the fighting pool and getting tough and bob and weave. Which should I get? And what else am I missing?

Thanks!


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Posted

SS/SJ/Fitness/Leadership seems pretty standard.


 

Posted

those are standard, if you do decide to go presence it should be for the -range in the taunt and not the fear, as even unresisted it wouldn't last long enough for merit


 

Posted

Quote:
Originally Posted by FluffTrooper View Post
those are standard, if you do decide to go presence it should be for the -range in the taunt and not the fear, as even unresisted it wouldn't last long enough for merit

power pool taunts don't get minus range just tanker/scrapper/brute get minus range and I think kelds get minus range in their taunt too but not 100%


 

Posted

then do not bother with presence at all


 

Posted

Speed/Leaping/Fitness/Leadership with Cold Mastery if you're doing lots of zone stuff and/or don't regularly team with someone who grants +perception (Storm, Sonic, Emp). For an arena build you'd want Speed/Leaping/Fitness/Concealment with Force Mastery. I've seen some Force Mastery builds swap out Fitness for Leadership but it's not something I'd do unless you regularly team with a Kin (you won't) and can afford to build lots of +recovery.


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