Last mission in Barracuda SF
It is meant to.
Use of certain of the temp powers can eliminate the waves.
The stalker one lets a stalker get to glowies which wipe them
The dom one holds waves, which then corruptor can one shot with theirs.
Its designed as a gadget fight.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
It's by design. Takes a bit of setup to leverage them though they can run out. Despite playing a Stalker, I like the ambushes. My problem is the ridiculous amount of HP Reichsman has.
They do run out.
It's like a mini-farm in the SF
Thanks for the replies,
We'll adjust our strategy for the last part of that mission when we try this again next week. I think we might add a few people as well. Actually having a Dominator on the team to freeze the waves would be useful, .
Grizz
"When Chuck Norris can't go on, Petra Majdič perseveres!"
Is the last mission in the Barracuda SF supposed to include an seemingly endless series of ambushes while you try to fight Reichsman? Or is that a bug?
I ask because our 5 person team simply could not survive the volume of enemies.
Grizz
"When Chuck Norris can't go on, Petra Majdič perseveres!"