Claws v. Energy for my new stalker


BlackAdam

 

Posted

For concept reasons, I'm thinking of rolling a stalker with one of these 2 sets.

Secondary is either going to be Ninjitsu, Regen, or Willpower. Haven't decided yet.

Is claws any good on a stalker? Is energy better?

And also randomly, how good is spines on a stalker?

And which of the 3 secondaries would go best with those primaries?

Thanks!


 

Posted

Claws = Lethal = Resisted. Short recharges, short animations, minimal endurance.
Energy = Energy + Smashing = Less resisted. Long recharges, long animations, good deal of endurance burn.

/Nin is a pretty good set, get it to 45% positional defense and you are golden. Only really played a DM/Nin, I am pretty sure the extra heal and the -to hit helps.

Regen is good. Lots of tricks up your sleeve as a regen, especially if you have phase and Shadow Meld.

WP, not used it much (Have a level 41 Nin/WP on test but.... =) I never get around to playing him).

Spines is fine. Fair AoE. The DoT and Slows are helpful.

EM/Regen, EM/Nin and EM/WP are good.
Claws/Regen, Claws/Nin and Claws/WP are good too.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Taking resists and everything into account, which puts out the higher sustained DPS?


 

Posted

I believe Claws wins because of the shorter animation times. And follow up with scrappers helps, not completely sure about stalkers because they both have BU though.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Claws for Stalkers actually has a shorter recharge time on Build Up (72 sec vs 90 sec) than other versions. Especially considering most of EM's damage is stuck in attacks with stupidly long animations (it was nice when ET didn't suck) I'd go with Claws.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

For PvP, I'd suggest Energy/WP or Energy/Nin, personally. I've never played either, but I've heard great things about both from friends.

Otherwise, I play a Claws/SR and I loooove the recharge times!


 

Posted

Unfortunately Energy's day has passed when it comes to PvP - the ET nerf more or less ruined the set's PvP capabilities on non-Stalker ATs and meant Stalkers had to rely on something else if an AS wasn't practical (i.e. moving targets, whatever else). Free base resistance for squishies heavy diminishing returns on damage bonuses past about 50% means powers like ET and TF are only going to be doing a few hundred points at most, which isn't at all worth the activation time especially on Stalkers. I'd go with DM, Claws, or Elec if you're looking for a PvP-centric primary.

Honestly the only reason I even play my EM/WP instead of my Elec/WP anymore is because the EM/WP is the only redside PvP toon I have on Virtue (for when I feel like messing with the really really bad Scrappers and Tankers there) and because sharks is stupid good (the Elec/WP has Soul Mastery).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Claws has a nice range attack that you can spam. I actually prefer Claws over EM for PvP now that ET's been nerfed and the rest of EM's powers take way too long to animate, not to mention EM is on a much longer recharge than Claws too. Yes, Claws would be more resisted but hey, it's not like I try to take on Tanks by myself all the time.

If you have good global recharge, I'm sure you can make EM useful. Even if ET and TF are nerfed, if you can repeatedly spam those 2 powers along with Bone Smasher, it's still going to do a ton of damage.

As for secondaries, I like /Regen a lot, but sometimes it's a pain in the a** just because most of Regen's powers are clickies and clicking any powers at any time means that:

1. You can't use your attacks.
2. It uses a good chunk of endurance, meaning that if you're low on endurance or if someone halted your recovery rate, you're kind of screwed for the time being.
3. It has a recharge, which means that if someone floored your recharge rate, you're kind of screwed here as well.

/WP is good as well. However, if you want some sort of heal, you would have to opt for Aid Self, which has a pretty long activation time and can be interrupted.

Electric Armor is pretty nice, with Energize, you have your heal and +regen right there. With Lightning Reflex, you have a nice +20% recharge right there as well as a slow resistance, which is GREAT GREAT GREAT for PvP. I would recommend slotting a kb resistance IO somewhere, since Grounded isn't very useful in PvP because you'll be jumping around alot.


 

Posted

Quote:
Originally Posted by SPiNE View Post

/WP is good as well. However, if you want some sort of heal, you would have to opt for Aid Self, which has a pretty long activation time and can be interrupted.
stalker willpower has reconstruction


 

Posted

Quote:
Originally Posted by terror1 View Post
stalker willpower has reconstruction
qft.


 

Posted

Quote:
Originally Posted by SPiNE View Post
Claws has a nice range attack that you can spam. I actually prefer Claws over EM for PvP now that ET's been nerfed and the rest of EM's powers take way too long to animate, not to mention EM is on a much longer recharge than Claws too. Yes, Claws would be more resisted but hey, it's not like I try to take on Tanks by myself all the time.
Damage type is largely irrelevant these days, with squishies getting resistance to everything and melees getting protection against damage types they previously were weak to.

Quote:
If you have good global recharge, I'm sure you can make EM useful. Even if ET and TF are nerfed, if you can repeatedly spam those 2 powers along with Bone Smasher, it's still going to do a ton of damage.
As your global recharge increases, powersets with long animations become less useful, not more, because you're spending more and more time locked in animations - time which you could otherwise be using to move, heal, phase, or use other attacks. Bone Smasher's really not that good of an attack anymore thanks to DPA balancing, and ET and TF just have too long an activation time to make chaining them worthwhile. In fact, most EM PvP builds I've seen since I13 skip TF entirely and just rely on AS, ET, and Sharks.

Quote:
Electric Armor is pretty nice, with Energize, you have your heal and +regen right there. With Lightning Reflex, you have a nice +20% recharge right there as well as a slow resistance, which is GREAT GREAT GREAT for PvP. I would recommend slotting a kb resistance IO somewhere, since Grounded isn't very useful in PvP because you'll be jumping around alot.
Elec is probably the second-worst PvP secondary, behind Dark. Recharge buffs get DR'd, your heal is on a long timer, you have no defenses so you'll always get hit while trying to get back into hide, every melee AT gets free slow resistance as part of the I13 armor normalization, and lack of KB resistance means you'll need to build in KB protection as if you were a squishy, even if you plan on staying on the ground all the time (Grounded gives, what, 15 points, when a build that doesn't have in-set KB prot/resistance should be building for at least 31 points and more often than not 41-45 points).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."