Fire/TA Build to criticize


Black Orpheus

 

Posted

Here is a revamped build I came up with for my Fire/TA. Soft cap S/L, 35% def to Energy, and decent recharge, and recovery.

Let me know what you think, or if any tweaks would make it better.

Thanks.

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Rehko-Fire-TA: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Trick Arrow
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Fire Blast -- Decim-Acc/EndRdx/Rchg(A), Decim-Acc/Dmg/Rchg(7), Decim-Dmg/Rchg(9), Decim-Acc/Dmg(9), Decim-Dmg/EndRdx(11)
Level 1: Entangling Arrow -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(3), Enf'dOp-Acc/EndRdx(3), Enf'dOp-Immob/Rng(5), Enf'dOp-Acc/Immob/Rchg(5), Enf'dOp-Acc/Immob(7)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(13), Posi-Dam%(15)
Level 4: Glue Arrow -- CtlSpd-EndRdx/Rchg/Slow(A), CtlSpd-Acc/EndRdx(40), CtlSpd-Acc/Slow(40), CtlSpd-Rng/Slow(43), RechRdx-I(46)
Level 6: Rain of Fire -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(15), AirB'st-Acc/Dmg(17), AirB'st-Dmg/EndRdx(17), AirB'st-Dmg/Rchg(39)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 10: Hurdle -- Jump-I(A)
Level 12: Flash Arrow -- SipInsght-Acc/ToHitDeb(A), SipInsght-Acc/Rchg(29), SipInsght-ToHitDeb/EndRdx/Rchg(34), SipInsght-Acc/EndRdx/Rchg(37), SipInsght-ToHitDeb(39)
Level 14: Super Speed -- EndRdx-I(A)
Level 16: Health -- Mrcl-Rcvry+(A)
Level 18: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(21), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(23)
Level 20: Stamina -- EndMod-I(A), EndMod-I(23), P'Shift-End%(25)
Level 22: Acid Arrow -- ShldBrk-DefDeb(A), ShldBrk-%Dam(25), ShldBrk-Acc/DefDeb(27), ShldBrk-Acc/Rchg(27), ShldBrk-DefDeb/EndRdx/Rchg(40), ShldBrk-Acc/EndRdx/Rchg(50)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A)
Level 28: Disruption Arrow -- EndRdx-I(A), RechRdx-I(29)
Level 30: Poison Gas Arrow -- LgcRps-Acc/Rchg(A), LgcRps-Acc/Sleep/Rchg(31), LgcRps-Acc/Sleep(31), LgcRps-Acc/EndRdx(31)
Level 32: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(33), RedFtn-Def/Rchg(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-EndRdx(34), RedFtn-EndRdx/Rchg(34)
Level 35: Oil Slick Arrow -- Achilles-ResDeb%(A), LdyGrey-%Dam(36), LdyGrey-Rchg/EndRdx(36), UndDef-Rchg(36), UndDef-DefDeb/Rchg(37), UndDef-Rchg/EndRdx(37)
Level 38: EMP Arrow -- BasGaze-Acc/Rchg(A), BasGaze-Acc/Hold(39)
Level 41: Scorpion Shield -- RedFtn-Def(A), RedFtn-Def/EndRdx(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def/Rchg(42), RedFtn-EndRdx(43), RedFtn-EndRdx/Rchg(43)
Level 44: Fire Breath -- Posi-Dam%(A), Posi-Dmg/Rng(45), Posi-Acc/Dmg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rchg(46), Det'tn-Acc/Dmg/EndRdx(46)
Level 47: Ice Arrow -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-Rchg/Hold(48), BasGaze-EndRdx/Rchg/Hold(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(50), LkGmblr-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 6: Ninja Run



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Don't I know you???

 

Posted

I find your lack of Aim disturbing. Also, I don't see a reason to not 5-slot RoF with posi's blast, and you can take the 6th slot out of Fire Breath and 3-slot hasten. It also seems like it'd be a pretty end-heavy build to me. I'd also 6-slot Oil Slick with 5 posi's, and 1 rech IO. Take all this with a grain of salt, though, cause I r uh newb.