Damage buffs, enhancements, powers, and caps


Fleeting Whisper

 

Posted

I've got a Kinetics/Ice defender. How do the damage buffs from my powers interact with damage enhancements and the pseudopets of my targeted AoE powers? Specifically, how much damage am I doing in the following situations:

Fulcrum Shifted to 250% damage buff, 100% damage increase through enhancements, fire off Ice Bolt (single-target blast, 36 points base damage). Do I do 144 points of damage or 162 points of damage?

Fulcrum Shifted to 250% damage buff, 100% damage increase through enhancements, fire off Blizzard (pseudopet AoE, 500 points base damage). Do I do 2250 points of damage or 2000 points of damage?

Fulcrum Shifted to 500% damage buff capped at 300%, 100% damage increase through enhancements, fire off Blizzard. Do I do 3500 points of damage, 2500 points of damage, 2000 points of damage, or some other number?


 

Posted

Quote:
Originally Posted by Katie V View Post
Fulcrum Shifted to 250% damage buff, 100% damage increase through enhancements, fire off Ice Bolt (single-target blast, 36 points base damage).
36 * (1.0[base] + 1.0[enh] + 2.5[fulcrum]) = 36 * 4.0[Defender capped] = 144

Quote:
Originally Posted by Katie V View Post
Fulcrum Shifted to 250% damage buff, 100% damage increase through enhancements, fire off Blizzard (pseudopet AoE, 500 points base damage).
500 * (1.0[base] + 1.0[enh] + 2.5[fulcrum]) = 500 * 4.0[Defender capped] = 500 * 4.0[Pet capped] = 2000

Quote:
Originally Posted by Katie V View Post
Fulcrum Shifted to 500% damage buff capped at 300%, 100% damage increase through enhancements, fire off Blizzard.
500 * (1.0[base] + 1.0[enh] + 5.0[fulcrum]) = 500 * 4.0[Defender capped] = 500 * 4.0[Pet capped] = 2000


Edit: Now consider an Ice/Kin Corruptor; the Corruptor damage cap is 500%, rather than the Defender's 400%. The first example would be n * 4.5, since you haven't reached the 5.0 cap. The second example would start at n * 4.5, but would be reduced to 4.0 when the buff is given to the pet. The last example would start at n * 5.0[Corruptor capped], and be reduced to 4.0 when given to the pet.

The combat attributes window is lying to you in two ways:
1. It tells you the damage cap is 100% less than it actually is. This lie isn't so bad, though, since the monitor also doesn't tell you about your 100% base that you start with.
2. It doesn't consider the effects of your enhancements, which do matter in damage cap calculations. Unfortunately, there isn't really much of a way around this, since each of your attacks may have different damage enhancement.


http://www.fimfiction.net/story/36641/My-Little-Exalt