Night Widow build for critique


Eislor

 

Posted

I've never levelled a widow high enough to even get the forced respec before, so I have no idea if this planned build is reasonable or not. My intention was to get a better-than-softcapped build, enough recharge to double stack Follow Up (The Widow version does stack with itself, right? Mids' doesn't give it the slider that the Claws version gets), and as much +Damage as possible, while keeping the build from getting insanely expensive. I should be able to purchase all the LotG +Recharges and the Uniques in Health using merits by the time I hit 50, and the rest should be fairly affordable; if not now, then definitely when the markets merge.

Did I miss anything vital? Any tweaks needed? Thanks in advance for any advice.

Code:
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@Roderick

 

Posted

You are overslotting End Red in TT:Maneuvers, TT:Assault, and Mask Presense; you are saving .04 End for that extra slot, you could use it better else where.
I would suggest TT:Leadership instead of Leadership (Pool Power) Assault.
I find Placate useful for an extra crit, so maybe Placate in place of TT:Vengeance. You can also use Placate a lot more often than you can use TT:Vengeance, both situationally and just in terms of recharge.
I would really slot Follow Up as an attack, you in no way needed the extra 2.5% Def from slotting Gaussian's.
Also, you have a lot of Acc and To Hit, so you don't need to slot as much accuracy, so I didn't utilize the Acc/Dam in Crushing Impact.

Anyway, take a look at what I quickly mangled your build into.

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Teleportation

Villain Profile:
Level 1: Poison Dart -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(37)
Level 1: Combat Training: Defensive -- Ksmt-ToHit+(A), LkGmblr-Rchg+(48)
Level 2: Strike -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Dmg/Rchg(7), C'ngImp-Dmg/EndRdx(9), Mako-Dam%(9)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Def(7)
Level 6: Swift -- Run-I(A)
Level 8: Follow Up -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/Rchg(13), C'ngImp-Dmg/EndRdx(13)
Level 10: Indomitable Will -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(15)
Level 12: Lunge -- C'ngImp-Dmg/Rchg(A), C'ngImp-Dmg/EndRdx(17), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(19), Mako-Dam%(46)
Level 14: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(15), Numna-Heal(25), Numna-Regen/Rcvry+(40), RgnTis-Heal/EndRdx(40), RgnTis-Regen+(46)
Level 16: Tactical Training: Assault -- EndRdx-I(A)
Level 18: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(21), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(27), C'ngImp-Dmg/EndRdx/Rchg(27), Mako-Dam%(46)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(40), P'Shift-EndMod/Acc/Rchg(42), P'Shift-EndMod/Acc(42), P'Shift-End%(48)
Level 22: Mask Presence -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Def(25)
Level 24: Mental Training -- Run-I(A)
Level 26: Eviscerate -- Erad-Dmg(A), Erad-Acc/Rchg(42), Erad-Dmg/Rchg(43), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43), Erad-%Dam(45)
Level 28: Mind Link -- Ksmt-Def/Rchg(A), Ksmt-Def/EndRdx/Rchg(29), GftotA-Def/Rchg(29), GftotA-Def/EndRdx/Rchg(31), LkGmblr-Def/Rchg(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 30: Spin -- Erad-Dmg(A), Erad-Acc/Rchg(33), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(34), Erad-%Dam(34)
Level 32: Dart Burst -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(39)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(45)
Level 38: Foresight -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
Level 41: Tactical Training: Leadership -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/EndRdx(45)
Level 44: Placate -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 47: Hurdle -- Jump-I(A)
Level 49: Recall Friend -- TSM'n-EndRdx(A), TSM'n-Rng(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 6: Ninja Run
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