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Fury Flechette

 

Posted

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

test4: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(50)
Level 1: Deflection -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(7), Aegis-ResDam(13), Aegis-Psi/Status(31), S'fstPrt-ResDam/Def+(42)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(9), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dam%(50)
Level 4: Battle Agility -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(5), S'dpty-EndRdx(11), S'dpty-Def/EndRdx/Rchg(15), S'dpty-Def(17)
Level 6: True Grit -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-EndRdx/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(39)
Level 8: Swift -- Run-I(A)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(17)
Level 12: Boxing -- Empty(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(48)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-EndRdx/Rchg(23), RctvArm-ResDam(40), RctvArm-ResDam/EndRdx/Rchg(42)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(37), GSFC-Build%(40)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39), T'Death-Acc/Dmg/EndRdx(43)
Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 30: Weave -- S'dpty-Def(A), S'dpty-Def/EndRdx(31), S'dpty-Def/Rchg(31), S'dpty-EndRdx(37), S'dpty-Def/EndRdx/Rchg(45)
Level 32: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(46)
Level 38: Combat Jumping -- LkGmblr-Rchg+(A)
Level 41: Char -- Acc-I(A)
Level 44: Melt Armor -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(45), ShldBrk-DefDeb/EndRdx/Rchg(46), ShldBrk-Acc/EndRdx/Rchg(46), ShldBrk-%Dam(50)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run


 

Posted

Not too shaby



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Thanks I have had this one for some time. The total to trick it out cost me over 1.5 Billion. Still I would not change anything in this build


 

Posted

Quote:
Originally Posted by Gamina View Post
Thanks I have had this one for some time. The total to trick it out cost me over 1.5 Billion. Still I would not change anything in this build
If the build makes you and your friend happy then there's nothing more to say. Personally, I'd be very unhappy with a build like that. Poor end recovery, high end/sec endurance consumption, mediocre regen, poor global recharge. I'm astonished it cost you 1.5B.

Compare:

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Fire-Shield-Moderate: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Scorch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(31)
Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5), LkGmblr-Rchg+(9), S'fstPrt-ResDam/Def+(17)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(33)
Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Def(9), LkGmblr-Rchg+(17)
Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(11), Numna-Regen/Rcvry+(37), Numna-Heal/Rchg(43), Numna-Heal/EndRdx/Rchg(43), Numna-Heal(43)
Level 8: Hurdle -- Jump-I(A)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(11)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46)
Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(34), Mrcl-Heal/EndRdx(39), RgnTis-Regen+(50)
Level 18: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(23), Sciroc-Acc/Dmg/EndRdx(23)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Build%(29), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(34)
Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(27), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(31)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 30: Boxing -- Acc-I(A)
Level 32: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(33), Aegis-EndRdx/Rchg(33)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(39), GftotA-Def(39), GftotA-Run+(50)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Melt Armor -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(45), ShldBrk-Acc/EndRdx/Rchg(45), ShldBrk-DefDeb/EndRdx/Rchg(46), ShldBrk-%Dam(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 2: Ninja Run

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I'd say the builds are comparable in cost but the values on almost everything except for smash/lethal resistance are higher. I also think you've suboptimized true grit - it should be slotted for hitpoints / health.


 

Posted

Fury

I have to say, I dislike your build more than his

No Grant cover means you squandered some DDR away, No Greater Fire Sword. Both builds dont have Aid Self, which makes me sad.

I liked the way he went out of the box in some of his slotting, Got higher resistance numbers than you, and only has about 10% less hp than you.

Not saying his is perfect, but I liked it. It was a little unconventional. I don't know how he managed to spend 1.5 bill on it... but oh well =)



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Fury

I have to say, I dislike your build more than his

No Grant cover means you squandered some DDR away, No Greater Fire Sword. Both builds dont have Aid Self, which makes me sad.

I liked the way he went out of the box in some of his slotting, Got higher resistance numbers than you, and only has about 10% less hp than you.

Not saying his is perfect, but I liked it. It was a little unconventional. I don't know how he managed to spend 1.5 bill on it... but oh well =)
If you're defense is debuffed, may I suggest you use a purple? It's overrated. Is it nice to have? Sure, but it's not an insurmountable issue.

10% less hitpoints on a scrapper is *a lot*. That affects base regen as well too.

Greater fire sword is great if you have the recharge to put into a decent attack chain. He only has 40% global recharge in that build and no hasten. I haven't looked at the optimal attack chains with GFS in it, but I suspect you need a lot more recharge for it.

I never take aid self on a shield build largely because I don't do the beat AVs without inspirations thing. If I want to solo an AV, I'll bring along 3 small greens. Big deal. Also, many times I don't even need that because my base regen is usually very high - above 300%. The build I posted has 270+% which is not bad.


 

Posted

Thanks for the ideas looking at my build. is there more that i can do.. of course. there are many different ways to adjust a build but I am happy with the results. my regen may not be as high but hey you have to use your insper some time. I tend to keep a few green blue and purples for those just in case moments