would it be cool have a action figure


Caligdoiel

 

Posted

Years ago, I had looked into trying to make figures of my D&D characters and such...
The problem is making One-Ofs. You make the model and the mold and all of that and that takes work and money... pounding out hundreds-thousands of them makes it worthwhile... pounding out one makes it an expensive figure, hehe.

That's just doing it that way.
Transferring the information digitally is another story (Although, as covered elsewhere and mentioned here, doesn't seem to currently work well for CoH).

Best bet might be to make (Or get someone to make) a digital model of your character and then use that with someone that can make a physical model from it.

Me? I always want swivel joints and whatnot. Model it after the 80s swivel-joint GI Joes...
What??

But yeah...


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

*looks at rubbish little manticore on desk*


 

Posted

Quote:
Originally Posted by Unknown_User View Post
True, but the costume data is being saved from and loaded back to the CoH system. As far as I can understand that data can only be understood and and used by City of Heroes, and not any other program. The player computer is just being used to store the data. I'm thinking if you tried to load that costume data into some completely different system it might spit out something that looks completely different from the source.

Let me see if I can find the dev quote I'm thinking it was either BAB or Posi that might have said it
Yeah but the Data is still there, it's just a matter of having a program to interpret it the right way. It wouldn't be that hard to simply build a small program that reads and interprets the Data in a costume save file and displays it correctly, then could save it in other formats, JPGs for instance. Heck the game already does screen shots of characters in JPG format, it's not that different.

It's essentially the same thing people do with saved game editors. You build a program that reads the data the right way, then make that program able to manipulate the DATA.

IE: Program Reads Costume A, puts the dimensions in the right place, gives the fabrics the right weight. Baggy Shirt =Thickness 3 or Tights = Thickness 1 etc. You just need a program that can read the data then make adjustments to it to be used for sculpting and painting a figure, or putting tights on it or what ever.

Honestly if I knew how to program I might try and do it myself. But the theory\design aspect of it seems really simple.


"Where does he get those wonderful toys?" - The Joker

 

Posted

Quote:
Originally Posted by ebon3 View Post
Did it awhile ago (well more of a statue than action figure), was a bit pricey though




Nuclear Toast actually was the first person I remeber having had a figure done, and IIRC several people have went out and purchased possable figures and reddressed them into thier characters.

http://www.facebook.com/home.php?#!/spectrestudios - David Johnson did the work for me and Nuke. I think he also has a page on Deviant Art under Spectre Studios
That looks awesome, how\where did you get it done and what did it cost you?


"Where does he get those wonderful toys?" - The Joker

 

Posted

Quote:
Originally Posted by Ironik View Post
There are sculptors who've done this for players, but it's expensive one-off type of stuff.

In the future, say with CoH 2, it would be nice if the Devs included some sort of export code that allowed for rapid prototyping (aka 3D printing) of figurines. I don't know if there is a standardization of code in that technology at the moment (probably not), but the costs have been coming down quite a bit over the past few years. A few years ago someone even figured out a way to do it with clay, so you can actually get a kiln-fired ceramic object from the process. I'd personally want a plastic figurine, but the wide scale of innovation from numerous materials to size (Audi uses RP to make some of their show cars) has really opened up the field.

I think it's only a matter of time before such a thing is offered en masse to MMO players.
Seems like they could just mast produce several different molds and do the clothes and painting individually, it would cut down on the price.

IE Modern Male, Female, Giant molds, Fantasy Male, Female, Elf, Demon molds etc.


"Where does he get those wonderful toys?" - The Joker