SS/Elec/Mu Critique :D
Looks to me you've completely neglected defense in favor of vastly disproportionate gains in recharge. Layered defenses is where it's at, and from my experience with 2 /ElA brutes no defense means no efficient farming. You could say that nems on the lib tv map shred through defense anyway, but you'll still be worse off with no defense than with some defense.
I don't have the time right now to make one, but I'd eyball that for the kind of inf you're spending on this you could get a build that doesn't really sacrifice anything from what you already have, and has about 20% defense to all positions to boot. That would be a huge improvement, without it this seems like a waste of inf to me.
However, the thing that sticks out the most is the end redux IO in Lightning Field... Man, you really don't need it with Power Sink and Energize
This is what i got so far, never made a /elec before but im going to be attempting to run this on lib farm because my ss/wp is tooooooo slow.... THANKS!
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch
- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Damage/Endurance
- (3) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Endurance
Level 1: Charged Armor- (A) Titanium Coating - Resistance
- (27) Titanium Coating - Resistance/Endurance
- (27) Titanium Coating - Resistance/Endurance/Recharge
Level 2: Haymaker- (A) Crushing Impact - Accuracy/Damage
- (7) Crushing Impact - Damage/Endurance
- (7) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Endurance
Level 4: Lightning Field- (A) Obliteration - Damage
- (15) Obliteration - Accuracy/Recharge
- (15) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Endurance Reduction IO
Level 6: Conductive Shield- (A) Titanium Coating - Resistance
- (39) Titanium Coating - Resistance/Endurance
- (39) Titanium Coating - Resistance/Endurance/Recharge
Level 8: Knockout Blow- (A) Hecatomb - Damage
- (9) Hecatomb - Damage/Recharge
- (9) Hecatomb - Accuracy/Damage/Recharge
- (11) Hecatomb - Accuracy/Recharge
- (11) Hecatomb - Damage/Endurance
Level 10: Static Shield- (A) Titanium Coating - Resistance
- (40) Titanium Coating - Resistance/Endurance
- (40) Titanium Coating - Resistance/Endurance/Recharge
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 14: Super Jump- (A) Empty
Level 16: Swift- (A) Run Speed IO
Level 18: Rage- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (25) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 20: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (21) Numina's Convalescence - Heal
- (21) Numina's Convalescence - Heal/Endurance
- (50) Regenerative Tissue - +Regeneration
Level 22: Stamina- (A) Performance Shifter - Chance for +End
- (23) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Accuracy
Level 24: Grounded- (A) Titanium Coating - Resistance
- (40) Titanium Coating - Resistance/Endurance
- (43) Titanium Coating - Resistance/Endurance/Recharge
Level 26: Lightning Reflexes- (A) Run Speed IO
Level 28: Energize- (A) Doctored Wounds - Heal/Endurance
- (29) Doctored Wounds - Endurance/Recharge
- (29) Doctored Wounds - Heal/Recharge
- (36) Doctored Wounds - Heal/Endurance/Recharge
- (36) Doctored Wounds - Heal
- (50) Recharge Reduction IO
Level 30: Boxing- (A) Absolute Amazement - Stun
- (31) Absolute Amazement - Stun/Recharge
- (31) Absolute Amazement - Accuracy/Stun/Recharge
- (31) Absolute Amazement - Accuracy/Recharge
- (34) Absolute Amazement - Endurance/Stun
Level 32: Foot Stomp- (A) Armageddon - Damage
- (33) Armageddon - Damage/Recharge
- (33) Armageddon - Accuracy/Damage/Recharge
- (33) Armageddon - Accuracy/Recharge
- (34) Armageddon - Damage/Endurance
- (34) Force Feedback - Chance for +Recharge
Level 35: Power Sink- (A) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (37) Efficacy Adaptor - Accuracy/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy
- (39) Efficacy Adaptor - EndMod/Endurance
Level 38: Tough- (A) Titanium Coating - Resistance
- (43) Titanium Coating - Resistance/Endurance
- (46) Titanium Coating - Resistance/Endurance/Recharge
Level 41: Electrifying Fences- (A) Gravitational Anchor - Immobilize
- (42) Gravitational Anchor - Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Recharge
- (43) Gravitational Anchor - Immobilize/Endurance
Level 44: Ball Lightning- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (46) Ragnarok - Damage/Endurance
Level 47: Hasten- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (48) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 49: Super Speed- (A) Empty
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: FuryLevel 4: Ninja Run
50 Tweeky SS/FA
50 xTweeks Fire/Kin
50 Sarosha Son/Rad
50 Electrifi Elec/SA
50 Tweekys Rage SS/WP