Chain Induction and procs


Ideon

 

Posted

Just asking, has Chain Induction from Electric Melee been fixed yet when adding damage procs in, or is it still broken?

The broken part refers to procs changing Chain Induction's normally 100% chance of jumping to another enemy in range if target isn't dead to that of the proc's percentage to fire (so adding, say, Touch of Death's proc would change Chain Induction's chance to jump from 100% to 15%)


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Posted

Touch Of Death?

it was a good day when I could slot that too


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