Telekinetic Thrust confusion


Derangedpolygot

 

Posted

Playing around with a Fire/Mental here.

I'm looking for some accurate numbers on Telekeinetic Thrust - range, damage, casting time etc. - as the power currently exists. I've been a touch confused about what I've seen being used by others and I'm trying to decide if it is a legitimate replacement to Flares as my third single-target attack.

Thanks in advance.


 

Posted

Telekinetic Thrust does about 2/3 as much damage as Flares and has double the activation time, plus it's a melee range power and can't be used while mezzed like Flares can... all in all it's nowhere near as good as Flares as an attack. Essentially it's a copy of Power Thrust from Energy Blast except the energy part of the damage is swapped to psionic and it has double the activation time.

It might be worth taking as a "get out of my face" power but that's about it.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

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Posted

Flares

Telekinetic Thrust

A way to get this info in game is to type the power's name in Brackets[Telekinetic Thrust] into chat. You can then click on the name and it will pop up info on the power.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
Flares

Telekinetic Thrust

A way to get this info in game is to type the power's name in Brackets[Telekinetic Thrust] into chat. You can then click on the name and it will pop up info on the power.

Excellent advice. Also, don't forget to click on the "Detailed Info" tab for actual numbers on the power


 

Posted

Quote:
Originally Posted by JackONight View Post
Excellent advice. Also, don't forget to click on the "Detailed Info" tab for actual numbers on the power
I appreciate the responses - obviously, Mids is whacked.


 

Posted

Quote:
Originally Posted by Wiggz View Post
I appreciate the responses - obviously, Mids is whacked.
No problem. I haven't used Mid's since I've returned, but I'm surprised to hear it's inaccurate. It used to be very reliable.


 

Posted

Quote:
Originally Posted by Wiggz View Post
I appreciate the responses - obviously, Mids is whacked.
Mid's looks spot on for me, are you sure you aren't looking at PvP numbers?


 

Posted

Quote:
Originally Posted by Krogoth View Post
Mid's looks spot on for me, are you sure you aren't looking at PvP numbers?
That's exactly what it was, thank you.

By the way - much respect to the Repeat Offenders. Seminal group there.


 

Posted

I suggest finding a way to compromise between Flares and TK Thrust by taking them both. Flares is essential for being able to be used while slept, stunned, or held. TK Thrust is just too cool looking to skip.

Plus, if you can wrangle the slotting, you can work a complete 6 piece Kinetic Crash set into it. This really makes your victim go flying, and as a side benefit, you get 3 points of KB protection, a decent little global recharge bonus, and a couple other okay set bonuses.