Claws/elec Need advise
I'd level up using something like this:
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 31 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Villain Profile:
Level 1: Swipe -- Empty(A)
Level 1: Charged Armor -- Empty(A)
Level 2: Strike -- Empty(A)
Level 4: Slash -- Empty(A)
Level 6: Spin -- Empty(A)
Level 8: Conductive Shield -- Empty(A)
Level 10: Static Shield -- Empty(A)
Level 12: Combat Jumping -- Empty(A)
Level 14: Swift -- Empty(A)
Level 16: Health -- Empty(A)
Level 18: Focus -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Lightning Reflexes -- Empty(A)
Level 24: Hasten -- Empty(A)
Level 26: Eviscerate -- Empty(A)
Level 28: Energize -- Empty(A)
Level 30: Super Jump -- Empty(A)
Level 32: Shockwave -- Empty(A)
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 6: Ninja Run
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I'm not using Grounded for KB protection with ElA, I stuff a Karma -KB IO into CJ for that as power picks are very precious. A level or two after 32 I'd do a respec and throw out any attacks I don't like (Eviscerate in my case) and one of the first two attacks, and stuff in Follow Up or work towards Tough as soon as possible. Tough should be stuffed into an ElA build early, but claws is tight just like ElA so you probably won't be able to get both Tough and Follow Up before the thirties.
I think grounded is worthwhile. However, you can also use the supergroup empowerment station for a 1 hour -kb buff that persists through death. Makes an enormous difference if you can't afford the -kb IO.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Hey guys,
I got this build down pat, and i'm very happy with the way its working out, with the cost of what i want to throw into it. (i/e, no purples, PvP IOs, etc) But i can't decide on a good leveling build to make this function correctly.
What would be a good way to gain my powers as i'm leveling up, and still maintain decent numbers on stuff, without flooring my blue bar? I want to be as offensive as possible, as i won't plan on tanking very much on this build. thanx in advance
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Reign of Pain: Level 50 Mutation Brute
Primary Power Set: Claws
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Villain Profile:
Level 1: Swipe -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(5)
Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), RctvArm-EndRdx(9)
Level 2: Slash -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Achilles-ResDeb%(13)
Level 4: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(15), RctvArm-EndRdx(15)
Level 6: Swift -- Run-I(A)
Level 8: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(19), GSFC-Build%(21)
Level 10: Static Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(23), RctvArm-EndRdx(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25)
Level 16: Grounded -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam(27)
Level 18: Health -- RgnTis-Regen+(A), Numna-Heal(29), Numna-Regen/Rcvry+(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(31), P'Shift-End%(31)
Level 22: Lightning Reflexes -- Run-I(A)
Level 24: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 26: Focus -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(36)
Level 28: Energize -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(37), Dct'dW-Rchg(37)
Level 30: Eviscerate -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Dam%(40)
Level 32: Shockwave -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(42)
Level 35: Lightning Field -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(42), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Dam%(43)
Level 38: Power Sink -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(45), Efficacy-Acc/Rchg(45), Efficacy-EndMod/Acc(45), Efficacy-EndMod/EndRdx(46)
Level 41: Boxing -- Mako-Acc/Dmg/EndRdx/Rchg(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(46)
Level 47: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(48), RctvArm-EndRdx(48), RctvArm-ResDam/EndRdx/Rchg(48)
Level 49: Power Surge -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-EndRdx/Rchg(50), TtmC'tng-ResDam/EndRdx/Rchg(50), S'fstPrt-ResDam/Def+(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 1: Ninja Run