Shadow Line


LISAR

 

Posted

I noticed part way to the draw line my shadows change quality rather dramatically.

I have every thing maxed but FSAA (4 instead of 16) and Occulation (turned off).

I also have DoF off because it's ugly.

Any ideas what could be causing this?


 

Posted

The draw distance on shadow detail seems to be rather short. I don't know of any way to increase it. I wish there were.

In short.. I see the exact same thing you do.

Edit:
After some testing, I've found the shadow detail seems to have 4 stages. At full detail, there is an obvious change at 50 ft, another at about 125 ft (42 yds), and another around 400 ft (133 yds) as shown in your screenshot.


 

Posted

nVidia chip? If so, go into the nVidia Control Panel and see if setting Trilinear Optimization and Anisotropic Sample Optimization to off helps.


 

Posted

Quote:
Originally Posted by Luminara View Post
nVidia chip? If so, go into the nVidia Control Panel and see if setting Trilinear Optimization and Anisotropic Sample Optimization to off helps.
I can't speak for the OP, but ATI 5770 here. I have FSAA off because of the Occlusion conflict, but everything else is maxed. Do you not experience the same draw distance effects with your shadows?


 

Posted

Quote:
Originally Posted by Luminara View Post
nVidia chip? If so, go into the nVidia Control Panel and see if setting Trilinear Optimization and Anisotropic Sample Optimization to off helps.
They are off by default because I have Filtering set to High Quality...