Widow - Combat Training: Defensive


AkuTenshiiZero

 

Posted

I'm new to the SoA gig, I rolled my first Widow last night. And right off the bat, this power is confusing me...

The 7.5% Melee Defense is obvious enough, but what's this "Special Resistance" about? When I first rolled the character, I had something in the neighborhood of 11% Resistance to everything. But after a few levels, it was gone. At first I thought it was dependant on number of teammates, but that proved false.

So what gives? Why did my Resistance vanish?


The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)

Virtue Forever.

 

Posted

Quote:
Originally Posted by AkuTenshiiZero View Post
I'm new to the SoA gig, I rolled my first Widow last night. And right off the bat, this power is confusing me...

The 7.5% Melee Defense is obvious enough, but what's this "Special Resistance" about? When I first rolled the character, I had something in the neighborhood of 11% Resistance to everything. But after a few levels, it was gone. At first I thought it was dependant on number of teammates, but that proved false.

So what gives? Why did my Resistance vanish?
Is it the scaling resistance which goes up as your Health falls? (although I though it was Foresight which provided that).


*Edit : Yes, it seems to be. See here. This power and Foresight both provide it.


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
Is it the scaling resistance which goes up as your Health falls? (although I though it was Foresight which provided that).
That's what Mid's says, yes. Unless Combat Training: Defensive works the same way, I dunno.

EDIT: Aha! Mystery solved. Man, that's going to get interesting running both at the same time...


The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)

Virtue Forever.

 

Posted

Quote:
Originally Posted by AkuTenshiiZero View Post
That's what Mid's says, yes. Unless Combat Training: Defensive works the same way, I dunno.

EDIT: Aha! Mystery solved. Man, that's going to get interesting running both at the same time...
They ignore Enhancements & Buffs though, was thinking of maybe slotting for it & Psi Resist in Foresight.


 

Posted

It's, unfortunately, nothing to really write home about. They're still both great powers in their own right, but I never really noticed the scaling resistance bit helping me out that much.


 

Posted

It doesn't do much when you're relatively healthy. When you're near death, it's pretty noticeable, or at least I find it so. The problem, of course, is what happens when you go from "sort of damaged" to "dead", or something like that. A Brute or Scrapper, for example, given the same scaling resists, would be more likely to survive a given damage chunk just because they have higher base HP.

I find it useful, but not amazing. I do wish it was enhanceable, though.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA