Fire/Rad help.. please!!!
I've been following Local_mans post of his build im level 21 but i have no way of affording any of his slots for a very, very long time what should i do?
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With my fire/rad, I was able to cook entire hazard zone spawns with DOs and inspirations. Go into Dark Astoria and cook some zombies over easy. Run a few TFs.
It's the usual way of making money in the game.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
-Don't just rebel, build a better world, comrade!
OK, here is how I would suggest you slot the powers with common SOs or IOs, in the order they are listed. Please note that once you get into the 30's, you might as well plan to "frankenslot" the powers from the beginning to get the benefits of higher enhancement. But this shows the main things you should be trying to enhance in each of the powers.
Note that many people would do things differently than I have. I have two travel powers (which I almost never do -- but I like it on this character for some reason). You might want to drop Fly or Super Speed to take Mutation, or Smoke, or Ring of Fire if you want some extra damage for solo. I would take Mutation of those, but that's only for teaming.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Capt. Fantastic: Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char -- Acc-I(A), Hold-I(3), RechRdx-I(15), Dmg-I(36), Dmg-I(37), Dmg-I(37)
Level 1: Radiant Aura -- Heal-I(A), Heal-I(15), RechRdx-I(43), Heal-I(43)
Level 2: Fire Cages -- Acc-I(A), Acc-I(3), EndRdx-I(11), EndRdx-I(23), TotHntr-Dam%(34), Posi-Dam%(34)
Level 4: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(5), RechRdx-I(5), EndMod-I(37), EndMod-I(40), EndMod-I(46)
Level 6: Radiation Infection -- ToHitDeb-I(A), ToHitDeb-I(7), EndRdx-I(7), ToHitDeb-I(39)
Level 8: Hot Feet -- EndRdx-I(A), EndRdx-I(9), Dmg-I(9), EndRdx-I(27), Acc-I(27), Dmg-I(40)
Level 10: Air Superiority -- Acc-I(A), Acc-I(11)
Level 12: Flashfire -- Acc-I(A), Acc-I(13), RechRdx-I(13), Dsrnt-I(17), RechRdx-I(17), Dsrnt-I(19)
Level 14: Fly -- Flight-I(A), Flight-I(42)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A), Heal-I(19), Heal-I(46)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(23)
Level 24: Cinders -- Acc-I(A), Acc-I(25), Hold-I(25), RechRdx-I(40)
Level 26: Bonfire -- RechRdx-I(A)
Level 28: Choking Cloud -- EndRdx-I(A), Hold-I(29), EndRdx-I(29), Hold-I(31), EndRdx-I(31), Hold-I(31)
Level 30: Lingering Radiation -- Acc-I(A), RechRdx-I(46), TmpRdns-Acc/Slow(50), TmpRdns-EndRdx/Rchg/Slow(50)
Level 32: Fire Imps -- Acc-I(A), Dmg-I(33), Dmg-I(33), Dmg-I(33), Acc-I(34), RechRdx-I(43)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: EM Pulse -- Acc-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Indomitable Will -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Mind Over Body -- ResDam-I(A), ResDam-I(45), EndRdx-I(45), S'fstPrt-ResKB(45)
Level 47: Psionic Tornado -- Acc-I(A), Dmg-I(48), Dmg-I(48), Dmg-I(48), RechRdx-I(50)
Level 49: Super Speed -- EndRdx-I(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 0: Ninja Run
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
I've been following Local_mans post of his build im level 21 but i have no way of affording any of his slots for a very, very long time what should i do?
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Also, what server are you on and do you have Monday evenings free?
If the answer is Freedom/Yes, I'd invite you to the Fire/Rad superteam(s) event. And yes, we're running Memorial Day Monday too.
Heck, even if you're not on Freedom, I invite you to roll up a Fire/Rad and come with. This way you can use it as a testbed for your main.
One Fire/Rad by themselves is great. A team full of them will have you cackling like someone whose wits are thoroughly lost. Who needs PL when you have 8 Fire/Rads and can curb-stomp AVs in roughly two minutes?
First i want to say thank you Local_man :P, second im on justice server been wondering if freedom has a higher population though hehe.
Also with frankenslotting what would i honestly be looking to get?
Went ahead and put in Mutation so... this?
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neofusion: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char -- Acc(A), Hold(3), RechRdx(15), Dmg(36), Dmg(37), Dmg(37)
Level 1: Radiant Aura -- Heal(A), Heal(15), RechRdx(43), Heal(43)
Level 2: Fire Cages -- Acc(A), Acc(3), EndRdx(11), EndRdx(23), Dmg(34), Dmg(34)
Level 4: Accelerate Metabolism -- RechRdx(A), RechRdx(5), RechRdx(5), EndMod(37), EndMod(40), EndMod(46)
Level 6: Radiation Infection -- ToHitDeb(A), ToHitDeb(7), EndRdx(7), ToHitDeb(39)
Level 8: Hot Feet -- EndRdx(A), EndRdx(9), Dmg(9), EndRdx(27), Acc(27), Dmg(40)
Level 10: Air Superiority -- Acc(A), Acc(11)
Level 12: Flashfire -- Acc(A), Acc(13), RechRdx(13), Dsrnt(17), RechRdx(17), Dsrnt(19)
Level 14: Fly -- Flight(A), Flight(42)
Level 16: Hurdle -- Jump(A)
Level 18: Health -- Heal(A), Heal(19), Heal(46)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Enervating Field -- EndRdx(A), EndRdx(23)
Level 24: Cinders -- Acc(A), Acc(25), Hold(25), RechRdx(40)
Level 26: Bonfire -- RechRdx(A)
Level 28: Choking Cloud -- EndRdx(A), Hold(29), EndRdx(29), Hold(31), EndRdx(31), Hold(31)
Level 30: Lingering Radiation -- Acc(A), RechRdx(46), TmpRdns-Acc/Slow(50), TmpRdns-EndRdx/Rchg/Slow(50)
Level 32: Fire Imps -- Acc(A), Dmg(33), Dmg(33), Dmg(33), Acc(34), RechRdx(43)
Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: EM Pulse -- Acc(A), RechRdx(39), RechRdx(39)
Level 41: Indomitable Will -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Mind Over Body -- ResDam(A), ResDam(45), EndRdx(45), S'fstPrt-ResKB(45)
Level 47: Psionic Tornado -- Acc(A), Dmg(48), Dmg(48), Dmg(48), RechRdx(50)
Level 49: Mutation -- RechRdx(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 6: Ninja Run
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been wondering if freedom has a higher population though hehe.
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Honestly, I dunno. I spend a lot of time soloing, and when I do team, it's usually with a bunch of Protectorite invaders or the Fire/Rad event.
Also with frankenslotting what would i honestly be looking to get? |
Acc is probably second most important. As, if you don't hit them, you don't do anything.
After that, Damage, EndRed and Recharge are all about equally important. On long-recharging powers (like Ciinders), Recharge is probably MORE important.
For AM, at 50, you can get 99% of what you're taking 6 slots for with common IOs in just 4 slots.
With Hot Feet, some of the tri/quad aspect IOs are expensive, it'll be less cheap to slot up. But, again, HotFeet is one of your primary damage mechanisms, so it's worth it. But going with 5 tri/quad damage IOs and one Dam/rech, you can have Acc/End/Rech above 80% and damage above 99%. And that's just with PBAoE damage IOs. If you dip into slows, your damage will come down
Again, play around in Mids.
I've been following Local_mans post of his build im level 21 but i have no way of affording any of his slots for a very, very long time what should i do?
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Capt. Fantastic: Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char -- HO:Endo(A), HO:Nucle(3), HO:Perox(15), HO:Perox(36), RechRdx-I(37), RechRdx-I(37)
Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/Rchg(15), Numna-EndRdx/Rchg(43), Numna-Heal/EndRdx/Rchg(43)
Level 2: Fire Cages -- Enf'dOp-Acc/EndRdx(A), GravAnch-Acc/Immob/Rchg(3), TotHntr-Acc/EndRdx(11), Posi-Dam%(23), TotHntr-Dam%(34), GravAnch-Hold%(34)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(5), Efficacy-EndMod/Acc/Rchg(5), Efficacy-Acc/Rchg(37), Efficacy-EndMod/EndRdx(40), RechRdx-I(46)
Level 6: Radiation Infection -- HO:Enzym(A), HO:Enzym(7), HO:Enzym(7)
Level 8: Hot Feet -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(9), HO:Nucle(9), TmpRdns-Dmg/Slow(27), TmpRdns-EndRdx/Rchg/Slow(27), EndRdx-I(40)
Level 10: Air Superiority -- Acc-I(A), Acc-I(11)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(13), Stpfy-Acc/EndRdx(13), Stpfy-Stun/Rng(17), Stpfy-Acc/Stun/Rchg(17), RechRdx-I(19)
Level 14: Fly -- Frbd-EndRdx(A), Frbd-Fly(42)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Mrcl-Rcvry+(46)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(39)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(23)
Level 24: Cinders -- HO:Endo(A), HO:Endo(25), RechRdx-I(25), RechRdx-I(40)
Level 26: Bonfire -- RechRdx-I(A)
Level 28: Choking Cloud -- UbrkCons-EndRdx/Hold(A), UbrkCons-Dam%(29), Lock-%Hold(29), EndRdx-I(31), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Hold(31)
Level 30: Lingering Radiation -- Acc-I(A), RechRdx-I(46), TmpRdns-Acc/Slow(50), TmpRdns-EndRdx/Rchg/Slow(50)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), S'bndAl-Dmg/Rchg(34), S'bndAl-Build%(43)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: EM Pulse -- HO:Endo(A), HO:Endo(39), RechRdx-I(39)
Level 41: Indomitable Will -- RechRdx-I(A), RechRdx-I(42), HO:Membr(42)
Level 44: Mind Over Body -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45), ImpArm-ResDam/Rchg(45), S'fstPrt-ResKB(45)
Level 47: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Super Speed -- Clrty-Stlth(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 0: Ninja Run