em/regen build pvp
I'm not much of a PVP person, but I noticed 1 little thing I would change. It's a minor little trick. Took the slots from super jump and moved them to sprint. Just leave sprint on and you have your +stealth. pick it up around lv 12 or so, about a lv 15 proc, and it will be there as you level into your build.Never see it done much but if stealth is what you are after, it is a great trick.
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Energy Punch -- Mako-Dmg/EndRdx:50(A), Mako-Dmg/Rchg:50(3), Mako-Acc/Dmg/EndRdx/Rchg:50(3), Mako-Acc/Dmg:50(5)
Level 1: Hide -- LkGmblr-Rchg+:50(A), LkGmblr-Def/Rchg:50(45), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(46)
Level 2: Bone Smasher -- Mako-Dmg/EndRdx:50(A), Mako-Dmg/Rchg:50(5), Mako-Acc/Dmg:50(7), Mako-Acc/Dmg/EndRdx/Rchg:50(7)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(25), Dct'dW-Heal/EndRdx/Rchg:50(25), Dct'dW-Heal/EndRdx:50(37), Dct'dW-Heal:50(37)
Level 6: Assassin's Strike -- Mako-Dmg/EndRdx:50(A), Mako-Dmg/Rchg:50(9), Mako-Acc/Dmg:50(9), Mako-Acc/Dmg/EndRdx/Rchg:50(11), T'Death-Dmg/EndRdx:40(11), T'Death-Dmg/Rchg:40(13)
Level 8: Build Up -- AdjTgt-ToHit/EndRdx/Rchg:50(A), AdjTgt-ToHit/Rchg:50(15), AdjTgt-EndRdx/Rchg:50(15), AdjTgt-ToHit/EndRdx:50(17), AdjTgt-ToHit:50(17)
Level 10: Fast Healing -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(13), Panac-Heal/+End:30(19)
Level 12: Placate -- RechRdx-I:50(A), RechRdx-I:50(19)
Level 14: Hurdle -- Jump-I:50(A)
Level 16: Health -- RgnTis-EndRdx/Rchg:30(A), RgnTis-Heal/Rchg:30(37), RgnTis-Heal/EndRdx/Rchg:30(39), RgnTis-Heal/EndRdx:30(40), RgnTis-Regen+:30(40)
Level 18: Integration -- EndRdx-I:50(A)
Level 20: Stamina -- Efficacy-EndMod/Acc/Rchg:50(A), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod:50(21), Efficacy-Acc/Rchg:50(23), Efficacy-EndMod/Acc:50(23)
Level 22: Combat Jumping -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(31), LkGmblr-Def/EndRdx/Rchg:50(31), LkGmblr-Def/Rchg:50(43)
Level 24: Super Jump -- EndRdx-I:50(A)
Level 26: Energy Transfer -- Mako-Dmg/EndRdx:50(A), Mako-Acc/Dmg:50(27), Mako-Acc/Dmg/EndRdx/Rchg:50(27), Mako-Dmg/Rchg:50(29), T'Death-Dmg/EndRdx/Rchg:40(29), T'Death-Acc/Dmg/EndRdx:40(31)
Level 28: Assault -- EndRdx-I:50(A)
Level 30: Instant Healing -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(36)
Level 32: Total Focus -- Mako-Dmg/EndRdx:50(A), Mako-Acc/Dmg:50(33), Mako-Dmg/Rchg:50(33), Mako-Acc/Dmg/EndRdx/Rchg:50(33), T'Death-Dmg/Rchg:40(34), T'Death-Acc/Dmg/EndRdx:40(34)
Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
Level 38: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(39), Zephyr-ResKB:50(39)
Level 41: Spirit Shark -- Decim-Dmg/Rchg:40(A), Decim-Dmg/EndRdx:40(42), Decim-Acc/EndRdx/Rchg:40(42), Decim-Acc/Dmg:40(42), Decim-Acc/Dmg/Rchg:40(43)
Level 44: Hibernate -- RechRdx-I:50(A), RechRdx-I:50(45), Heal-I:50(46), EndMod-I:50(46)
Level 47: Moment of Glory -- LkGmblr-Def/Rchg:50(A), LkGmblr-Rchg+:50(48), LkGmblr-Def/EndRdx:50(48), S'fstPrt-ResDam/EndRdx:30(48), S'fstPrt-ResDam/Def+:30(50), S'fstPrt-ResKB:30(50)
Level 49: Revive -- RechRdx-I:50(A), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A), ULeap-Jump:50(40), ULeap-EndRdx:50(43)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 6: Ninja Run
------------
Set Bonus Totals:
- 19.5% DamageBuff(Smashing)
- 19.5% DamageBuff(Lethal)
- 19.5% DamageBuff(Fire)
- 19.5% DamageBuff(Cold)
- 19.5% DamageBuff(Energy)
- 19.5% DamageBuff(Negative)
- 19.5% DamageBuff(Toxic)
- 19.5% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 4.56% Defense(Fire)
- 4.56% Defense(Cold)
- 4.56% Defense(Energy)
- 4.56% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 6.13% Defense(Ranged)
- 6.13% Defense(AoE)
- 2.25% Max End
- 43.8% Enhancement(RechargeTime)
- 8% Enhancement(Heal)
- 27% Enhancement(Accuracy)
- 158.1 HP (13.1%) HitPoints
- 4% JumpHeight
- 4% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Immobilize) 27.5%
- MezResist(Terrorized) 2.2%
- 3% (0.05 End/sec) Recovery
- 40% (2.01 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 4% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1416;693;1386;HEX;| |78DA9D935B5392511486F70728822020218A88609E0FA877A51D2ED2662A30CB344| |74DE69BDC02C52003D4E45D3FC00E1795A6D3F167D43FA9FE46D7B4D67A3734DDF6| |0DBC0F7BB3F6BBF65EEBDBD9674B3EA59E5F5596FF5AC9AED5726B75BBF45857DD2| |B76FD49D52E29B7522A662673595DD23ABD5CD6D5FC2106F1E65F4B7A5F976B3A7D| |57E735FD6FD78B07E5D08D72415775B99E6EFEF0AD1E1C94D2D78BF5B2AED530C86| |8BB522CE703CDC19EAED60AC58A57C66B15ADF712CB95E2C3743351463F2DDAF582| |5DCE65ED5A5D570F7B698713F47DE351E66938559E30AF1C05E091C0B52FB8C7719| |6898B583C351D02828299B0E0ADC784519C053F17FCDA61D40EDB0D8A7322CEE5CC| |C8D2DE2CB02218BE05DC16BCA3F03684B7B5C1B603B61DB0F5C2D6BB4D1853BE1DC| |131AD729B24EECF0E0EE8FA047C1104BF021F05EB14EEC1191D9E0DC9EBBB69B151| |778AF63AA04E28A0137E56E79424EC06DA298D1F4B957F5CA6DC3415C0942BB068F| |1FAE14B82D1CB82B105E08A6093BC43C62194C2D1C8216C1CC22F658BE75E004782| |9E57C06B80C223A645113425814E25D09B49342C4A71519C424591E99492F799F2F| |6A1BC31D43586BAC651ECF8AED435F140D04D46FD66CBFD30DAF2F05950C2019426| |059C07CE2860D0641A44A624322591228984297430854C439469C8D80EFDE3D7040| |58C9880911F528ED19FC02FC14F6AE0B87915C6DF8BE9C409700A1C0B26CF04BFE9| |7E4F99D7780A29A68199612029D8A1E3A4CD71D228EF2C6A3E8B0ECCF64877E7A34| |0AF609B56CD99F7680EB6F340DCD5BA8EF4A147655CAD8BE7504E39CB9843306909| |565DAD1BA72C59D2FFD7A4E109B62ECEFF3EDF7C4D3BCF1D2FE91ACB3ACB7D964D9| |62D966D961D965D961C4BE37B6B75E002EFEB22CB02CB224B84F6A78E38D2CD37AB| |93C5C7E267E96209B00459C22C31960F2C8D3FDE0BF194| |-------------------------------------------------------------------|
so i redid my build because I found fly was easier than super jump and picked up the concealment pool..so here it is
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Energy Punch
- (A) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Recharge
- (45) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Mako's Bite - Damage/Endurance
- (5) Mako's Bite - Damage/Recharge
- (7) Mako's Bite - Accuracy/Damage
- (7) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Doctored Wounds - Endurance/Recharge
- (25) Doctored Wounds - Heal/Recharge
- (25) Doctored Wounds - Heal/Endurance/Recharge
- (37) Doctored Wounds - Heal/Endurance
- (37) Doctored Wounds - Heal
- (A) Mako's Bite - Damage/Endurance
- (9) Mako's Bite - Damage/Recharge
- (9) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (11) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
- (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (15) Adjusted Targeting - To Hit Buff/Recharge
- (15) Adjusted Targeting - Endurance/Recharge
- (17) Adjusted Targeting - To Hit Buff/Endurance
- (17) Adjusted Targeting - To Hit Buff
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (13) Miracle - +Recovery
- (19) Panacea - +Hit Points/Endurance
- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) Jumping IO
- (A) Regenerative Tissue - Endurance/Recharge
- (37) Regenerative Tissue - Heal/Recharge
- (39) Regenerative Tissue - Heal/Endurance/Recharge
- (40) Regenerative Tissue - Heal/Endurance
- (40) Regenerative Tissue - +Regeneration
- (A) Endurance Reduction IO
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (21) Efficacy Adaptor - EndMod/Recharge
- (21) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - Accuracy/Recharge
- (23) Efficacy Adaptor - EndMod/Accuracy
- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Defense/Recharge
- (A) Freebird - FlySpeed
- (40) Freebird - +Stealth
- (43) Freebird - Endurance
- (A) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (29) Mako's Bite - Damage/Recharge
- (29) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Accuracy/Damage/Endurance
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Touch of Death - Damage/Recharge
- (34) Touch of Death - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense/Recharge
- (36) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Defense/Endurance
- (A) Decimation - Damage/Recharge
- (42) Decimation - Damage/Endurance
- (42) Decimation - Accuracy/Endurance/Recharge
- (42) Decimation - Accuracy/Damage
- (43) Decimation - Accuracy/Damage/Recharge
- (A) Recharge Reduction IO
- (45) Recharge Reduction IO
- (46) Healing IO
- (46) Endurance Modification IO
- (A) Luck of the Gambler - Defense/Recharge
- (48) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Steadfast Protection - Resistance/Endurance
- (50) Steadfast Protection - Resistance/+Def 3%
- (50) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
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Fly is a really really really bad travel power for a PvP Stalker. At a minimum you need Super Speed and you'd want at least Combat Jumping on top of that. You don't need both Hibernate and Phase. Actually, that build as a whole is just really bad. No Dull Pain? No Tactics? Energy Punch instead of Barrage? ...
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
To expand on what Mac said, the No Phase timer makes both Hibernate and Phase Shift redundant to one another. Dull Pain works as an amazing heal, and can be half of your defensive strategy at times. Since /Regen lacks any sort of perception power, Tactics will help you see enemies you otherwise wouldn't (ill/emp controllers are notorious for this).
On the bright side, at least you took out Revive. That power is ultimately worthless in PvP.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
k so i took your guys advice and switched the build up a bit. so here is my updated build some more help would be ncie if you have any about this updated build.
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Barrage
- (A) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Recharge
- (45) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Mako's Bite - Damage/Endurance
- (5) Mako's Bite - Damage/Recharge
- (7) Mako's Bite - Accuracy/Damage
- (7) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Doctored Wounds - Endurance/Recharge
- (25) Doctored Wounds - Heal/Recharge
- (25) Doctored Wounds - Heal/Endurance/Recharge
- (37) Doctored Wounds - Heal/Endurance
- (37) Doctored Wounds - Heal
- (A) Mako's Bite - Damage/Endurance
- (9) Mako's Bite - Damage/Recharge
- (9) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (11) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
- (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (15) Adjusted Targeting - To Hit Buff/Recharge
- (15) Adjusted Targeting - Endurance/Recharge
- (17) Adjusted Targeting - To Hit Buff/Endurance
- (17) Adjusted Targeting - To Hit Buff
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (13) Miracle - +Recovery
- (19) Panacea - +Hit Points/Endurance
- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) Jumping IO
- (A) Regenerative Tissue - Endurance/Recharge
- (37) Regenerative Tissue - Heal/Recharge
- (39) Regenerative Tissue - Heal/Endurance/Recharge
- (40) Regenerative Tissue - Heal/Endurance
- (40) Regenerative Tissue - +Regeneration
- (A) Endurance Reduction IO
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (21) Efficacy Adaptor - EndMod/Recharge
- (21) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - Accuracy/Recharge
- (23) Efficacy Adaptor - EndMod/Accuracy
- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Defense/Recharge
- (A) Unbounded Leap - Endurance
- (40) Unbounded Leap - +Stealth
- (43) Unbounded Leap - Jumping
- (A) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (29) Mako's Bite - Damage/Recharge
- (29) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Accuracy/Damage/Endurance
- (A) Doctored Wounds - Heal/Recharge
- (45) Doctored Wounds - Heal/Endurance/Recharge
- (46) Doctored Wounds - Endurance/Recharge
- (46) Doctored Wounds - Heal
- (50) Doctored Wounds - Heal/Endurance
- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Touch of Death - Damage/Recharge
- (34) Touch of Death - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense/Recharge
- (36) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Range
- (43) Positron's Blast - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Adjusted Targeting - To Hit Buff/Recharge
- (48) Adjusted Targeting - To Hit Buff
- (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (48) Adjusted Targeting - Endurance/Recharge
- (50) Adjusted Targeting - To Hit Buff/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
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One question I feel the need to ask. What are you working towards as far as bonuses go?
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Hey can you review my build or post a new one. this is my first stalker and need some help
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Energy Punch
- (A) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage
Level 1: Hide- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Recharge
- (45) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
Level 2: Bone Smasher- (A) Mako's Bite - Damage/Endurance
- (5) Mako's Bite - Damage/Recharge
- (7) Mako's Bite - Accuracy/Damage
- (7) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 4: Reconstruction- (A) Doctored Wounds - Endurance/Recharge
- (25) Doctored Wounds - Heal/Recharge
- (25) Doctored Wounds - Heal/Endurance/Recharge
- (37) Doctored Wounds - Heal/Endurance
- (37) Doctored Wounds - Heal
Level 6: Assassin's Strike- (A) Mako's Bite - Damage/Endurance
- (9) Mako's Bite - Damage/Recharge
- (9) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (11) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
Level 8: Build Up- (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (15) Adjusted Targeting - To Hit Buff/Recharge
- (15) Adjusted Targeting - Endurance/Recharge
- (17) Adjusted Targeting - To Hit Buff/Endurance
- (17) Adjusted Targeting - To Hit Buff
Level 10: Fast Healing- (A) Numina's Convalescence - +Regeneration/+Recovery
- (13) Miracle - +Recovery
- (19) Panacea - +Hit Points/Endurance
Level 12: Placate- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
Level 14: Hurdle- (A) Jumping IO
Level 16: Health- (A) Regenerative Tissue - Endurance/Recharge
- (37) Regenerative Tissue - Heal/Recharge
- (39) Regenerative Tissue - Heal/Endurance/Recharge
- (40) Regenerative Tissue - Heal/Endurance
- (40) Regenerative Tissue - +Regeneration
Level 18: Integration- (A) Endurance Reduction IO
Level 20: Stamina- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (21) Efficacy Adaptor - EndMod/Recharge
- (21) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - Accuracy/Recharge
- (23) Efficacy Adaptor - EndMod/Accuracy
Level 22: Combat Jumping- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Defense/Recharge
Level 24: Super Jump- (A) Unbounded Leap - Endurance
- (40) Unbounded Leap - Jumping
- (43) Unbounded Leap - +Stealth
Level 26: Energy Transfer- (A) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (29) Mako's Bite - Damage/Recharge
- (29) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Accuracy/Damage/Endurance
Level 28: Assault- (A) Endurance Reduction IO
Level 30: Instant Healing- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (36) Recharge Reduction IO
Level 32: Total Focus- (A) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Touch of Death - Damage/Recharge
- (34) Touch of Death - Accuracy/Damage/Endurance
Level 35: Hasten- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
Level 38: Super Speed- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (39) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 41: Spirit Shark- (A) Decimation - Damage/Recharge
- (42) Decimation - Damage/Endurance
- (42) Decimation - Accuracy/Endurance/Recharge
- (42) Decimation - Accuracy/Damage
- (43) Decimation - Accuracy/Damage/Recharge
Level 44: Hibernate- (A) Recharge Reduction IO
- (45) Recharge Reduction IO
- (46) Healing IO
- (46) Endurance Modification IO
Level 47: Moment of Glory- (A) Luck of the Gambler - Defense/Recharge
- (48) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Steadfast Protection - Resistance/Endurance
- (50) Steadfast Protection - Resistance/+Def 3%
- (50) Steadfast Protection - Knockback Protection
Level 49: Revive- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: AssassinationLevel 6: Ninja Run