attempting the impossible...


ConFlict

 

Posted

So, after getting bored with the common PvP charecters now I feel its about time to try something people have given up on (except dahjee ) and make a decent Assault Rifle PvP corruptor.

I know its gonna be damn near impossible but I think it deserves a shot, if it doesnt work out il keep it for PvE anyway so it doesnt make much difference.

The question I have is, what secondary would benefit it the most? As I see it, AR needs +damage but because of its crappy single target damage and long animations its going to need a decent armor type power or something to guard it whilst animating and stuff.

My original plan was AR/Rad, simply because AM would help a lot with endurence issues and status stuff like hold etc, whilst a -tohit slotted radiation infection gives it an ok defencive type thing to go with tough and patron armor power plus the toggles are autohit. The downside I know is the detoggles.

Also thought of AR/Storm since storm is a pretty solid set either way.

What are everyone elses thoughts on a secondary for AR?


 

Posted

/in before the hating


 

Posted

Quote:
Originally Posted by Psycho Jas View Post
/in before the hating
lol I expect it in all honesty. Figure I might get some useful ideas before people tell me I'm a noob though and it cant be done lol


 

Posted

Quote:
Originally Posted by Sunstormer View Post
lol I expect it in all honesty. Figure I might get some useful ideas before people tell me I'm a noob though and it cant be done lol
Its not that it can't be done, see perils(?) picture of a decked out AR/dark corr, its pointless and stupid. And you'll die a lot.


 

Posted

Will look it up lol, dark i dont rate though in all honesty, darkest night detoggles, your heal is accuracy based and tar patch doesnt apply when they run out of it since the effect doesnt stick like freezing rain does. Fear and Fluffy is the only saving grace in the set i think.


 

Posted

Quote:
Originally Posted by Sunstormer View Post
Will look it up lol, dark i dont rate though in all honesty, darkest night detoggles, your heal is accuracy based and tar patch doesnt apply when they run out of it since the effect doesnt stick like freezing rain does. Fear and Fluffy is the only saving grace in the set i think.
All of what you said is irrelevant untill you change AR to something less retarded, you're better of going into melee and stringing boxing/kick/flurry.


 

Posted

Just ask Louie Kaboom on Freedom. He spent like 15 billion on his AR/dark. It's probably the most pathetic corr on Freedom. Literally the only thing he's capable of is tp droning. Granted that's mostly because he is just really really horrible at the game, but at least part of it is because of the build.

Generally the rule is: If a build doesn't even become average with a 15 BILLION investment, it's probably not something to spend time on.


 

Posted

Looks like AR/Ice is my best bet lol that being said that video is pre-i13 isnt it? he didnt get travel supression from what i could see plus his slows actually worked lol.

Any thoughts on AR/Pain? I have a friend with a DP/Pain that does pretty well, I know AR isnt even in same class as DP but still

@Supermax - Cash really isnt the issue, I have that many charecters now money isnt really a problem. Either way I'm going to be making some form of Assault Rifle charecter, either for PvE only or PvP as well but I would love for it to work in both to some extent. I know its not gonna be anywhere near as good as some charecters like psy/em for example but in small time PvP such as arenas I wanted to see if it was passable to win like up to half of the time lol.


 

Posted

Quote:
Originally Posted by Sunstormer View Post
Looks like AR/Ice is my best bet lol that being said that video is pre-i13 isnt it? he didnt get travel supression from what i could see plus his slows actually worked lol.
AR/Ice wont make you some hybrid unique butterfly/dragon/wilderbeast mix.


 

Posted

Quote:
Originally Posted by Sunstormer View Post
but in small time PvP such as arenas I wanted to see if it was passable to win like up to half of the time lol.
[/COLOR]
If you're the best blaster in the game, you might not lose 100% of fights. Chances are that you're not the best though, so expect to not win ever. When every single person that even remotely cares about winning is playing FotM, you have to do the same.

Let me ask you this. Do you win every single time on FotM builds? Do you dominate everybody you play? If not, you should probably not be making really bad new builds, but concentrate on getting better with what you already have.


 

Posted

in all honesty if you're gonna make an AR corrupter....your best bet would prolly be AR/Rad. You're gonna wanna slot as many purple/pvp/regular dmg procs per attack.


 

Posted

Quote:
Originally Posted by OneAboveAll View Post
in all honesty if you're gonna make an AR corrupter...You're better off going back to PvE.
fixt


 

Posted

Make an AR/Pain and spec as a support toon, you could actually be pretty useful.

Get decent at playing support and someday you might actually get some props for playing an AR corrupter.


 

Posted

Quote:
Originally Posted by Supermax View Post
If you're the best blaster in the game, you might not lose 100% of fights. Chances are that you're not the best though, so expect to not win ever. When every single person that even remotely cares about winning is playing FotM, you have to do the same.

Let me ask you this. Do you win every single time on FotM builds? Do you dominate everybody you play? If not, you should probably not be making really bad new builds, but concentrate on getting better with what you already have.
Im not doing it to win 100% of fights though, thats not going to happen on any charecter you make.

Ive pretty much played all the boring FotM builds to death, im tired of the same regular things that were forced upon us with a crappy pvp system that was half finished and never fixed.

Like I said above, Im making an AR charecter either way, whether its for PvE only or not but I would like to try the impossible and make it somewhat useable.

Plus I'd also like to prove that not everyone who plays AR or Traps is as bad as dahjee


 

Posted

Quote:
Originally Posted by MrLiberty View Post
Make an AR/Pain and spec as a support toon, you could actually be pretty useful.

Get decent at playing support and someday you might actually get some props for playing an AR corrupter.
Thats probably true but you also forget that I'l probably get ganked BECAUSE I'm playing an AR corruptor too lol.


 

Posted

Quote:
Originally Posted by Sunstormer View Post
[COLOR=Plum]Im not doing it to win 100% of fights though, thats not going to happen on any charecter you make.
You misunderstood. I said you won't LOSE 100% of fights if you're the best. Meaning since you're not the best, you will lose 100% of the time. Yes, I'm generalizing, but AR really is horrible.

But since you're making the toon anyway, you will at least have a good PvE toon. No doubt it'll be good in that.


 

Posted

There are plenty of people with good ar toons. They are all better on other stuff. If you have to do it do rad or cold with it and proc everything you can.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Yeah pretty much I expect a horribad pvp charecter but like so many things you read you never know until you try it

One thing I just thought of though, what about AR/Kin?

AR doesnt have an aim power therefore sucks in terms of damage, kins damage boosts would make up for that to some extent however you would have less defencive power because of it since kin has no armor type boost to either res or defence and no -res debuff.

Another idea I had, how about power boost -> soul storm -> Ignite combo? power boost and slotted soul storm is a 5.5s hold, whilst ignite is a 10s DoT it still would hit around half of that not including animation time and you could probably still get one more shot off whilst there under hold still.

Either that or power boost -> soul storm -> full auto? can get the full animation in then without being hit and damage isnt that bad either.

With kin you could extend that to FS -> Syphon power -> power boost -> soul storm -> full auto/ignite as well... since there held it would also be less resisted right?


 

Posted

I guess the rad or cold part confused you.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

well heat exhaustion -> sleet -> power boost -> soul storm -> full auto then.


 

Posted

After playing on mids.. potential build plan here:

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Assault Rifle
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Burst

  • (A) Achilles' Heel - Chance for Res Debuff
  • (5) Devastation - Chance of Hold
  • (5) Devastation - Accuracy/Damage/Endurance/Recharge
  • (17) Devastation - Accuracy/Damage/Recharge
  • (34) Apocalypse - Accuracy/Recharge
  • (45) Apocalypse - Damage/Endurance
Level 1: Infrigidate
  • (A) Achilles' Heel - Chance for Res Debuff
  • (17) Analyze Weakness - Accuracy/Recharge
  • (23) Accuracy IO
  • (40) Analyze Weakness - Accuracy/Endurance/Recharge
Level 2: Slug
  • (A) Devastation - Chance of Hold
  • (3) Devastation - Accuracy/Damage/Endurance/Recharge
  • (3) Devastation - Accuracy/Damage/Recharge
  • (19) Devastation - Damage/Recharge
  • (19) Apocalypse - Chance of Damage(Negative)
  • (46) Apocalypse - Accuracy/Damage/Recharge
Level 4: Snow Storm
  • (A) Endurance Reduction IO
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (7) Recharge Reduction IO
  • (7) Recharge Reduction IO
Level 8: Beanbag
  • (A) Recharge Reduction IO
  • (9) HamiO:Endoplasm Exposure
  • (9) HamiO:Endoplasm Exposure
  • (11) Devastation - Chance of Hold
  • (11) Endurance Reduction IO
Level 10: Swift
  • (A) Run Speed IO
Level 12: Sniper Rifle
  • (A) Extreme Measures - Damage/Endurance/Recharge
  • (13) Devastation - Accuracy/Damage/Endurance/Recharge
  • (13) Extreme Measures - Damage/Interrupt/Recharge
  • (15) Extreme Measures - Accuracy/Interrupt/Range
  • (46) Extreme Measures - Accuracy/Range/Recharge
  • (46) Devastation - Chance of Hold
Level 14: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Health
  • (A) Miracle - +Recovery
Level 18: Boxing
  • (A) Empty
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod/Accuracy
  • (21) Performance Shifter - EndMod
  • (43) Performance Shifter - EndMod/Recharge
Level 22: Arctic Fog
  • (A) Steadfast Protection - Knockback Protection
  • (23) Titanium Coating - Resistance/Endurance/Recharge
  • (27) Titanium Coating - Resistance
  • (43) Karma - Knockback Protection
  • (43) Titanium Coating - Resistance/Endurance
Level 24: Tough
  • (A) Titanium Coating - Resistance
  • (25) Titanium Coating - Resistance/Endurance
  • (25) Titanium Coating - Resistance/Endurance/Recharge
  • (27) Steadfast Protection - Knockback Protection
Level 26: Aid Other
  • (A) Empty
Level 28: Benumb
  • (A) Accuracy IO
  • (29) Accuracy IO
  • (29) Endurance Reduction IO
  • (34) Recharge Reduction IO
  • (37) Recharge Reduction IO
Level 30: Aid Self
  • (A) Numina's Convalescence - Heal
  • (31) Numina's Convalescence - Heal/Endurance
  • (31) Numina's Convalescence - Heal/Recharge
  • (31) Numina's Convalescence - Heal/Endurance/Recharge
Level 32: Full Auto
  • (A) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (33) Ragnarok - Damage/Endurance
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (40) Ragnarok - Accuracy/Damage/Recharge
Level 35: Sleet
  • (A) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Damage/Range
  • (36) Positron's Blast - Damage/Endurance
  • (36) Positron's Blast - Damage/Recharge
  • (37) Positron's Blast - Accuracy/Damage/Endurance
  • (37) Achilles' Heel - Chance for Res Debuff
Level 38: Heat Loss
  • (A) Performance Shifter - Accuracy/Recharge
  • (39) Efficacy Adaptor - Accuracy/Recharge
  • (39) Endurance Reduction IO
  • (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (40) Performance Shifter - EndMod/Accuracy/Recharge
  • (42) Recharge Reduction IO
Level 41: Dark Embrace
  • (A) Titanium Coating - Resistance
  • (42) Titanium Coating - Resistance/Endurance/Recharge
  • (42) Titanium Coating - Resistance/Endurance
Level 44: Power Boost
  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO
  • (45) Recharge Reduction IO
Level 47: Soul Storm
  • (A) Lockdown - Chance for +2 Mag Hold
  • (48) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (48) Lockdown - Accuracy/Hold
  • (48) Lockdown - Endurance/Recharge/Hold
  • (50) Lockdown - Accuracy/Recharge
  • (50) Lockdown - Recharge/Hold
Level 49: Summon Mistress
  • (A) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (50) Soulbound Allegiance - Accuracy/Recharge
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Scourge
Level 6: Ninja Run





 

Posted

Actually after comparing the damage, full auto hits little less than slug does and its a lot longer animation, so took out full auto and put weave in for the immob resists, and moved slots to health for more hp/regen.

Also put a lotg recharge speed in weave.

Looking at the build, it could be a half decent disruption charecter possibly...


 

Posted

Quote:
Originally Posted by Sunstormer View Post
Actually after comparing the damage, full auto hits little less than slug does and its a lot longer animation, so took out full auto and put weave in for the immob resists, and moved slots to health for more hp/regen.

Also put a lotg recharge speed in weave.

Looking at the build, it could be a half decent disruption charecter possibly...
I didn't look at the build, but I did read :

Slotted for Regen.
Took Weave.
Dropped full auto.

Nothing about this build is half decent.

If you are gonna play an AR anything, you use full auto *every* time its up. It has a mini defiance bar that is tied to how many cam spins you get during the animation.


 

Posted

that's a pretty horribad build.

you'd probably have to go

speed,fitness,leadership,leaping/mako

for an ar/cold

for ar/rad

speed,fitness,leaping,conceal or leaping/bs or mako.

and your attack chain is prolly gonna look like burst,slug,sharks or burst,slug,burst with a beanbag in between LOL.