Binds Question - Switching sets
I wonder if removing all entries in both bind files that are the same would help?
Or perhaps you will need a pair of files each?
/macro P1a "bindloadfile player1a.txt"
/macro P1b "bindloadfile player1b.txt"
/macro P2a "bindloadfile player2a.txt"
/macro P2b "bindloadfile player2b.txt"
so that you don't go over whatever limit is involved.
I've seen this message sometime before, but don't know what amount triggers it.
The final line of a post by Sweet_Sarah on Liberty
"Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes."

Quote:
Not for nothing, but character/account sharing is against the rules. I'm aware that MANY people probably do it, and it seems to be overlooked for husband/wife or father/son pairs (for example), but I figured you might want to realize that advertising it on the forums might not be a good idea.
My Significant Other and I have decided to share a character for the first time (both of us hate levelling up Healbots, but like having one available to play, if a team requires it).
|
Anyway... to answer your question:
Quote:
If I save a "blank" Binds file, where everything is set to "nop", before loading the player's file, will that help?
|
"bindloadfile player1.txt"
"bindloadfile player2.txt"
Run this:
"unbindall$$bindloadfile player1.txt"
"unbindall$$bindloadfile player2.txt"
What happens when you load any bind file is it simply overwrites the existing binds for the keys listed. A problem with doing that for complete bind files if one file contains a bind for the letter Y (for example), but the other doesn't, the Y will never change, even though one player doesn't use it. It's like trying to paint a new picture on a canvas without first painting white over the old one. Part of the old painting will always show unless you cover every possible spot.
This means that if you and your "significant other" not only use different commands, but different keys as well, you may be just adding too much to the database by stacking the files multiple times without resetting it inbetween.
Quote:
It is?
Not for nothing, but character/account sharing is against the rules. I'm aware that MANY people probably do it, and it seems to be overlooked for husband/wife or father/son pairs (for example), but I figured you might want to realize that advertising it on the forums might not be a good idea.
|
...
Well, I meant that... my .... ... ...Evil Twin likes to use my account?
And I want to... lend them a hand?
...no?
An alternate personality, then?
Thanks for the suggestions. And, uh, we'll stop sharing, right away.
Hey, all...
I'm mostly comfortable with Binds, and can create interesting setups for myself (semi-random battlecries, getting keys to do what I want, etc).
But I have a new dilemma.
My Significant Other and I have decided to share a character for the first time (both of us hate levelling up Healbots, but like having one available to play, if a team requires it). Problem is, we both use radically different control techniques; I use the Logitech G13, while they use the keyboard. And our keys are all different, too - I have Tab pull up the map, while they have Tab target the nearest enemy, f'instance.
Now, I have set up a Bind that alternates between our settings; that was easy. The problem is, on the second iteration - whenever I try to "switch back" - I get told, many times, that I have reached my maximum number of binds.
Has anyone here ever tried anything similar?
If I save a "blank" Binds file, where everything is set to "nop", before loading the player's file, will that help?