Thoughts on a DP/Traps Build


ClawsandEffect

 

Posted

Hey all. I haven't really used traps or dual pistols yet, so I was looking to combine these two sets. I started to build toward ranged defense, but then I went crazy and soft-capped all three positions. I didn't really realize that traps could do this. But what I'm really looking for is what I've neglected to get there. To me the only glaring omission is a couple slots in seeker drones, but the slots just don't seem to be there. Also the cost/availability of some sets may cause problems, but this is an end-end-game dream build anyway. Any feedback/ advice on these sets is appreciated. Thanks!

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

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Level 50 Technology Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Traps
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Villain Profile:
Level 1: Dual Wield

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Web Grenade
  • (A) Empty
Level 2: Empty Clips
  • (A) Positron's Blast - Accuracy/Damage
  • (7) Positron's Blast - Damage/Endurance
  • (13) Positron's Blast - Damage/Recharge
  • (13) Positron's Blast - Accuracy/Damage/Endurance
  • (15) Positron's Blast - Chance of Damage(Energy)
Level 4: Triage Beacon
  • (A) Regenerative Tissue - +Regeneration
Level 6: Swap Ammo
Level 8: Bullet Rain
  • (A) Positron's Blast - Accuracy/Damage
  • (9) Positron's Blast - Damage/Endurance
  • (9) Positron's Blast - Damage/Recharge
  • (11) Positron's Blast - Accuracy/Damage/Endurance
  • (11) Positron's Blast - Chance of Damage(Energy)
Level 10: Acid Mortar
  • (A) Shield Breaker - Defense Debuff
  • (19) Shield Breaker - Chance for Lethal Damage
  • (39) Shield Breaker - Accuracy/Endurance/Recharge
  • (43) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (45) Shield Breaker - Accuracy/Defense Debuff
  • (46) Shield Breaker - Accuracy/Recharge
Level 12: Swift
  • (A) Run Speed IO
Level 14: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery
Level 16: Force Field Generator
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
Level 18: Executioner's Shot
  • (A) Thunderstrike - Accuracy/Damage
  • (19) Thunderstrike - Damage/Endurance
  • (21) Thunderstrike - Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Recharge
  • (23) Thunderstrike - Accuracy/Damage/Endurance
  • (23) Thunderstrike - Damage/Endurance/Recharge
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod/Accuracy
  • (31) Performance Shifter - EndMod
  • (48) Endurance Modification IO
Level 22: Poison Trap
  • (A) Lockdown - Accuracy/Hold
  • (33) Lockdown - Accuracy/Recharge
  • (33) Lockdown - Recharge/Hold
  • (33) Lockdown - Endurance/Recharge/Hold
  • (34) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (34) Lockdown - Chance for +2 Mag Hold
Level 24: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (25) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (27) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance
Level 26: Piercing Rounds
  • (A) Positron's Blast - Accuracy/Damage
  • (27) Positron's Blast - Damage/Endurance
  • (29) Positron's Blast - Damage/Recharge
  • (29) Positron's Blast - Accuracy/Damage/Endurance
  • (31) Positron's Blast - Chance of Damage(Energy)
Level 28: Seeker Drones
  • (A) Siphon Insight - ToHit Debuff/Endurance/Recharge
Level 30: Boxing
  • (A) Empty
Level 32: Hail of Bullets
  • (A) Obliteration - Damage
  • (34) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 35: Tough
  • (A) Aegis - Resistance
  • (37) Aegis - Resistance/Endurance
  • (37) Aegis - Resistance/Recharge
  • (40) Aegis - Resistance/Endurance/Recharge
  • (40) Aegis - Psionic/Status Resistance
  • (40) Steadfast Protection - Resistance/+Def 3%
Level 38: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (39) HamiO:Cytoskeleton Exposure
Level 41: Trip Mine
  • (A) Obliteration - Damage
  • (42) Obliteration - Accuracy/Recharge
  • (42) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage
Level 44: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Recharge Speed
Level 47: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 49: Vengeance
  • (A) HamiO:Membrane Exposure
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Scourge
Level 6: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
------------
Set Bonus Totals:
  • 11.5% DamageBuff(Smashing)
  • 11.5% DamageBuff(Lethal)
  • 11.5% DamageBuff(Fire)
  • 11.5% DamageBuff(Cold)
  • 11.5% DamageBuff(Energy)
  • 11.5% DamageBuff(Negative)
  • 11.5% DamageBuff(Toxic)
  • 11.5% DamageBuff(Psionic)
  • 9.56% Defense(Smashing)
  • 9.56% Defense(Lethal)
  • 12.4% Defense(Fire)
  • 12.4% Defense(Cold)
  • 14.3% Defense(Energy)
  • 14.3% Defense(Negative)
  • 3% Defense(Psionic)
  • 16.1% Defense(Melee)
  • 18% Defense(Ranged)
  • 17.1% Defense(AoE)
  • 2.5% Enhancement(Held)
  • 58.8% Enhancement(RechargeTime)
  • 70% Enhancement(Accuracy)
  • 18% FlySpeed
  • 76.3 HP (7.12%) HitPoints
  • 18% JumpHeight
  • 18% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 4.7%
  • MezResist(Immobilize) 2.5%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 6.9%
  • MezResist(Terrorized) 2.5%
  • 16.5% (0.28 End/sec) Recovery
  • 40% (1.79 HP/sec) Regeneration
  • 4.73% Resistance(Fire)
  • 4.73% Resistance(Cold)
  • 3% Resistance(Psionic)
  • 23% RunSpeed
  • 2.5% XPDebtProtection


 

Posted

Thanks for the advice. The Siphon Insight set helped, and I swapped it for a few slots from shield breaker and elsewhere.

I realized I didn't take a patron armor, but with GR coming up before too long, I may just wait to create this toon and have it be my praetorian. (So I might go for a hero corruptor, with whatever ancillary pool they end up giving them, in exchange for fighting pool.)


 

Posted

I have mine planned for typed defense, since Scorpion Shield gives you 20% (slotted) to S/L/E, which should cover most of the attacks that will be coming at you.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.