Help! ARB_Multitexture error preventing launch of game
From the ATI legacy driver page:
Note: AMD’s DirectX 9 ATI Radeon graphics accelerators are not officially supported under Windows 7. If the user chooses to, they can install the ATI Catalyst Windows Vista graphics driver under Windows 7. Please be aware that none of the new Windows 7 graphics driver (WDDM 1.1) features are supported (as the Windows Vista level graphics driver is limited to WDDM 1.0 level support). |
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Ok, your system memory and page file are pretty small, especially by current standards. I'd increase both. You don't even technically meet the requirements stated by Microsoft to run your OS: http://windows.microsoft.com/systemrequirements
Beyond that, it looks like you're using Microsoft drivers for your card. The latest ATI drivers available for you are here: http://support.amd.com/us/gpudownloa...-Bit%20Edition These are Vista drivers but they should still work. Official Win7 drivers for your card don't exist and likely never will due to your card's age. ATI considers your card to be a 'legacy' card so it's no longer formally supported.
Really though, you do need to be thinking about a system upgrade. At least to the memory and video card. Those two alone would definitely improve your system performance.
It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.
I caught nano in a global channel.
I've got a 9600 AGP on hand, and well... Against all of the OpenGL games I have on hand (CoH, Quake, Doom, UT'99, Prey, No One Lives Forver, Contract Jack, AvP2), each has severe running issues with Windows 7 and the 9-3-1 driver set.
As of the I17 update, everything "so far" in CoH has been stable against the 9-3-1 driver under Xp.
Ok, your system memory and page file are pretty small, especially by current standards. I'd increase both. You don't even technically meet the requirements stated by Microsoft to run your OS: http://windows.microsoft.com/systemrequirements
Beyond that, it looks like you're using Microsoft drivers for your card. The latest ATI drivers available for you are here: http://support.amd.com/us/gpudownloa...-Bit%20Edition These are Vista drivers but they should still work. Official Win7 drivers for your card don't exist and likely never will due to your card's age. ATI considers your card to be a 'legacy' card so it's no longer formally supported. Really though, you do need to be thinking about a system upgrade. At least to the memory and video card. Those two alone would definitely improve your system performance. |
Thanks. I got the game to start. Guess I'll have to look into upgrades & revert back to XP. Right now just experiencing random game crashes. Thx for the response guys.
Hello, Looking for help in geting my game to work. Currently every time I try to launch the game I a pop up that says my card or driver doesn't support ARB_multitexture & doesn't support ARB_texture_compression. I've tried downloading updated drivers but I still get the same error. Is my video card no longer able to run this game?
Any suggestions on what I can do to get the game running again? Thx for the help.
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at April 29, 2010 23:48 (-04:00)
Operating System: Windows 7 Enterprise 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Central Processor: AMD Athlon(tm) 64 Processor 3000+, ~2.0GHz
Memory: 768MB
.Net Memory Report: 185MB out of 767MB available
Page File: 867MB (924MB currently in use)
C Drive: (SAMSUNG SP0812C ATA Device) 49169MB out of 76340MB (64%) free
F Drive: (ATAPI CD-R/RW 12X8X32 ATA Device) zero-size drive
D Drive: (ATAPI CD-RW CW5205 ATA Device) zero-size drive
E Drive: (DVDROM 1 0X ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: ATI Radeon 9550 / X1050 Series (Microsoft Corporation - WDDM)
Manufacturer / Chip: ATI Technologies Inc. /
Video Memory: 287 MB
Driver Version: 8.56.1.15
Driver Date: 7/13/2009 9:40:03 PM
Driver Language: English
Sound Device Description: Speakers (Realtek AC'97 Audio)
Driver File: RTKVAC64.SYS
Driver Version: 6.00.0001.6305
Driver Date: 6/18/2009 7:45:06 PM
Sound Device Description: Realtek Digital Output (Realtek AC'97 Audio)
Driver File: RTKVAC64.SYS
Driver Version: 6.00.0001.6305
Driver Date: 6/18/2009 7:45:06 PM
WMI Information
Motherboard Manufacturer: Gigabyte Technology Co., Ltd.
Motherboard Model: (empty)
Motherboard Product: nForce
Motherboard Version: x.x
BIOS Manufacturer: Award Software International, Inc.
BIOS Name: Award Modular BIOS v6.00PG
BIOS Version: Nvidia - 42302e31
BIOS Release: 20050922000000.000000+000
Registry Information for Current User
Resolution: 1024x768
3D Resolution: 1024x768 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 100, 100
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Unknown (0)
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 1800.201003300904.15T4r
Installation Directory: C:\Program Files (x86)\City of Heroes
Mod files in the Data directory
No modifications found