New build


devil dingo

 

Posted

okay so I made a build with mids wanted to see what you guys think of it.
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Earth Control
Secondary Power Set: Earth Assault
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Fossilize -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(25)
Level 1: Stone Spears -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(3), KinCrsh-Rchg/KB(7), KinCrsh-Rechg/EndRdx(13), KinCrsh-Dmg/EndRdx/KB(25), KinCrsh-Acc/Dmg/KB(43)
Level 2: Stone Cages -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(19), Posi-Dam%(27)
Level 4: Tremor -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(31)
Level 6: Swift -- Run-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Quicksand -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(11), TmpRdns-Rng/Slow(15), TmpRdns-EndRdx/Rchg/Slow(21), TmpRdns-Acc/Dmg/Slow(31)
Level 12: Stalagmites -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(21), Posi-Dam%(31)
Level 14: Super Speed -- Clrty-RunSpd(A)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(17)
Level 18: Earthquake -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(46), DarkWD-ToHitdeb/Rchg/EndRdx(46), DarkWD-Rchg/EndRdx(50), DarkWD-ToHitDeb/EndRdx(50)
Level 20: Health -- Panac-Heal/+End(A)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), EndMod-I(23)
Level 24: Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(27), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40)
Level 26: Tough -- ImpArm-ResDam(A)
Level 28: Weave -- LkGmblr-Rchg+(A), RedFtn-EndRdx(29), RedFtn-Def(29), RedFtn-Def/EndRdx(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def/Rchg(37)
Level 30: Stealth -- LkGmblr-Rchg+(A)
Level 32: Animate Stone -- ExRmnt-Acc/Rchg(A), ExRmnt-+Res(Pets)(33), ExRmnt-Acc/Dmg(34), ExRmnt-Acc/Dmg/Rchg(34)
Level 35: Invisibility -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-EndRdx(36), RedFtn-Def(37), RedFtn-Def/Rchg(37)
Level 38: Fissure -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(42), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(43), RedFtn-EndRdx(43)
Level 44: Volcanic Gasses -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(45), UbrkCons-Acc/Hold/Rchg(45), UbrkCons-Acc/Rchg(45), UbrkCons-EndRdx/Hold(46)
Level 47: Disruptor Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Personal Force Field -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- RechRdx-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
Level 6: Ninja Run

yes I know there is no heal but I'd have to drop the def from invis which is nice to have as well.


Always on Justice

 

Posted

WOA !

Massive drain!

Good recharge but your not going to be able to use the powers for lack of end.

With great recharge comes great need for edurance, and you have 0.7 net gain before you click a power!

And your way way over on S/L def, i'll have a quick play and repost a build, 2 secs pls



ps. You do know that invisibility gives you +def because you are unable to attack when you are using it.


Consciousness: that annoying time between naps.

 

Posted

Ok i took your build and changed the slots only, I assumed that you picked the powers that you picked because it's what you were wanting to use...

You still have softcapped defense to S/L damage, and huge recharge of 178.8% giving you permadom and perma hasten. There are still 5 slots left to place you can do what you like with them, but now you have 2.12 /s Endurance net gain... that 3 times the recovery your initial build had.

I hope this is better for you.

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Personally, I think you are skipping a huge amount of good powers....


Consciousness: that annoying time between naps.

 

Posted

I have a 50 earth/earth dom. I am by no means an expert but i do have alot of time vested in my dom. The Op's build is unplayable for solo. Where are your mallet attacks?? No seismic smash??Seismic smash is the best ST aattack for any dom. There are hardly any attacks at all in this build. Doms are not controllers.
Fossilize should have a hold set in it not a ranged damage set. volcanic gasses should be taken asap.
If you play this build you are not going to have a good experience.


 

Posted

I was trying to make it for huge AOE rather then single target. Thanks for the info on invis I completely forgot that it was self only. I played around with the build you give me and threw a heal in it.


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Always on Justice

 

Posted

Neither earth control or earth assault have aoe's that do good damage. With this build it will take you forever to dispose of a group . Most likely you will probably be face palmed before you can defeat the group. If you don't like the melee attacks perhaps you should try another secondary. Fire might be up your alley. There are some good aoe's in there.
Also stone cages causes ALOT of agro. You won't have the fire power to to deal with the agro.
It looks like you are sacrificing alot for soft cap defenses. Doms have no def debuff resistance so your defenses will not be realible against enemys that have heavy defense debuffs like long bow and the romans. Against large groups while soloing....attacks will get past your defenses and your battles will last longer because you have no attacks that do alot of damage.