Grav/ Domi question
On a dom lift, gd, wormhole and sing are the must haves. D shift is almost a must to but really comes down to if you can leverage it or not. It is most definitely not a power for everyone. And its also not effective as it once was. Also mezzes don't stack in new pvp.
Duel me.
I will work on my sig pic more when I have time.

Why lift? Isn't that just a moderate smashing damage and a -fly power?
Also, what about the immob. powers? It seems whenever my blaster gets killed in RV, a Grav/ domi holds me and stacks the -run & -jump effects so that I cannot escape after the hold wears off.
Lift on doms hits like a truck. You can take the immobile if you want but its not really needed.
Duel me.
I will work on my sig pic more when I have time.

Which powers should I take from my primary? Do the 2 immob. powers stack in pvp? Also, does cage still work as good as it did in i12 or have the Devs nerfed that too?
Thanks.