Chainsaw


ArcticFahx

 

Posted

Quote:
Originally Posted by Power_NA View Post
I got this fun idea for Tanks, Scrappers, and Brutes! Why not have something that is not use a lot?? Like Chainsaws! I know this would be hard to use and keep the villains alive :P But so are the swords, guns, and fire.

1. Slice- Melee, Moderate DMG(Lethal), Foe -DEF(All)

2. Hack- Melee, High DMG(Lethal), Foe -DEF(All)

3. Slash- Melee, Minor DMG(Lethal), Self +DEF(Lethal, Melee)

4. Build Up- Makes you stronger.

5. Taunt

6. Saw Strinke- Ranged, High DMG(Lethal), Damage over time. (You shoot one blade out of your Chainsaw)

7. Saw of Glory- Extreme DAG(Lethal, Melee) use for five seconds

8.

9. Chains of Death- Melee, Extreme DMG(Lethal), Foe -DEF(All) (You spin for 5 seconds)


I could not think of 9 of them :P I am not good at thinking of new names hehehe. Oh, the 5 second thing is because that about how long attacks like Fire Breath is on at least I think so it could be 3 :P So what do you think?
This is bad, let me fix it.

SYNOPSIS: Broadsword/Super Strength hybrid.

CHAINSAWS (scrapper, tanker, brute, stalker): You wield a vicious, bladed chainsaw to slice and dice your foes. While this powerset offers superior damage and the ability to knock your opponents to the ground, it is primarily lethal, and the heavy chainsaw puts a greater strain on your endurance.

1/1: Slash: Moderate damage ST attack, lethal damage, 4 second recharge
A quick lateral slice with your Chainsaw. Deals moderate damage and is fairly fast.

1/2: Hack: High damage ST attack, lethal damage, 8 second recharge
You hack down on an enemy with your Chainsaw. Does more damage than Slash, but is slower.

2/4: Shredder: Moderate damage cone attack, 50 degree arc, foe KD, lethal damage, 8 second recharge
You swing your Chainsaw in a wide arc at the enemies in front of you. The force of this attack may knock some enemies down.

6/10: Accelerant: Self +dmg, +tohit for 2 mins, -dmg, -def, -end for 10 seconds after (Replaced with Build Up for stalkers)
You can fuel your Chainsaw with a special accelerant, causing it to rev faster and improve your ability to penetrate armor and deal damage. However, the fuel will wear off in two minutes, leaving you unable to deal significant damage, and your Defense will be reduced as you try to restart the saw.

8/16: Disembowel: Superior damage ST attack, foe KD, lethal damage, 20 second recharge
You rip into a single foe, attempting to Disembowel him. Even if you don't kill him outright, you still deal serious damage and knock him to the ground.

12/20: Taunt/confront (Replaced with Assassin's Sawblade for stalkers)

18/28: Tendon Rip: Minor damage ST attack, foe disorient, lethal damage, 20 second recharge
You can saw into an enemy's tendons and muscle, leaving them unable to attack or run away for a significant duration.

26/35: Toss Saw: High damage ranged attack, 80 feet, foe -fly, KD, lethal damage, 8 second recharge (Replaced with Placate for stalkers)
You toss your chainsaw like a boomerang, striking a single ranged target. The force behind the saw has the ability to knock Flying foes out of the sky.

32/38: Carnage: Extreme damage PBAoE attack, foe KD, lethal damage, 30 sec recharge
You swing your Chainsaw around you, spinning and slashing at every enemy in melee range. The sheer force behind your attack has the ability to knock your enemy to the ground.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
PfffffahahahahaahAHAHAHAHAHA!

Oh god, please tell me those aren't real weapons? I'll crack a rib...Bahahaha
The bulk of the "gun" is just a holder and electronics system. The actual gun (which can be just about any weapon and is separate from the actual holder thing) is entirely in the segment that folds to the sides.