GMs as ally?


Eva Destruction

 

Posted

Ok. please dont misunderstand this as an attempt at an exploit rather than a fulfillment of a hopeless nerd's dreams. But, now that GMs are available in the AE, is it possible to choose a GM as your ally? the reason being is that my two most nerdy of nerdy dreams involve zombies and giant robots. And so it would make me exceedingly happy to see something like me and the Kronos Titan whiping out hordes of the banished pantheon, custom zombie versions of my hero friends and possible some vahz. (dont know if i can pull that all off but i'd love to try) basicly the theme behind it is that my RP-SG has been searching for one of our members home dimensions, my character, as the resident mage (and not a very good one) is finding the wrong dimensions over and over. in this case a zombie earth with our SG all zombied out. I summon the Titan for clean up duty with the team helping me. its not for xp or tickets or anything and im not even sure if its possible. if the kronos titan doesnt work, would the vanguard mechs or malta mechs work? basicly i wanted a mech vs zombie throwdown fun theme mission for RP for my friends. if its possible to put a GM as an ally please tell me how. thanks =)


 

Posted

Unfortunately no, you cannot have Kronos as an ally. Giant monsters are only available as a "add giant monster" detail, on some outdoor maps. You can set them to "allied," which will make them friendly to you and hostile to enemies, but they won't follow you.

You can have Zeus Titans (and the Hercules Titans too now...hmm, maybe they've gotten over their player molestation issues), Vanguard HVAS, PPD robots (can't remember what they're called, they're pretty big), and the Longbow heavies from RV as allies on any map that will allow allies.

As for getting Banished Pantheon and Vahz into the same mission, it can be done if you manually set the mission's level. The two groups don't have an overlapping level range otherwise. Keep in mind that higher-level enemies scaled down will be tougher (although the robots will mitigate that somewhat) and lower-level enemies in a higher level mission will not scale up, so you'll be fighting greys.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Thanks =) so yeah i tried to get this to work over and over last night and yeah yer right i cant do it. as a follow up, while the idea of having Malta mechs or vanguard mechs unleashed on zombies sounded fun in my head, in practice it was pretty dissappointing. specially since the HVAS was an elite boss and pretty much was one shotting everything. So i removed it, changed the mission up, made my own custom zombies, had some real fun with the dialogue, and I'm much happier with the result. thanks for the response =) im new to architect and im having a ton of fun trying to test and work these missions out.


 

Posted

I'm sorry to thread-jack, but I'm still holding out for making your own GM's.


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