my new ice/rad/mu corr build
Can't look at the build indepth atm, but just scanning it I've got a few tips:
Replace the slow set in Lingering Rad with 2 accs and 2 recharges. That slow set gives crap recharge enhancement and you want LR to be as close to perma as possible for AVs and stuff.
I'd also either change up the set in EMP or put some more slots in it. The Basilisk set has great bonuses but crap values for acc/hold/rech, which you want to get the most of for EMP since its your panic button.
Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans
The Melee Teaming Guide for Melee Mans
here is a new version of my loved and crazy ice/rad/mu corr
any advices?
Villain Plan by Mids' Villain Designer 1,704
http://www.cohplanner.com/
Level 50 Technology Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Mu Mastery
Villain Profile:
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Level 1: Ice Blast Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(9), Decim-Acc/Dmg/Rchg:40(21), Decim-Acc/EndRdx/Rchg:40(31)
Level 1: Radiant Aura Dct'dW-Rchg:50(A), Dct'dW-Heal:50(5), Dct'dW-Heal/Rchg:50(15), Dct'dW-Heal/EndRdx:50(25), Dct'dW-Heal/EndRdx/Rchg:50(31)
Level 2: Ice Bolt Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(9), Decim-Acc/EndRdx/Rchg:40(21), Decim-Acc/Dmg/Rchg:40(31)
Level 4: Accelerate Metabolism Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(5), Efficacy-EndMod/Acc/Rchg:50(15), Efficacy-Acc/Rchg:50(25), Efficacy-EndMod/Acc:50(34), Efficacy-EndMod/EndRdx:50(43)
Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 8: Combat Jumping LkGmblr-Rchg+:50(A)
Level 10: Freeze Ray BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(11), BasGaze-Rchg/Hold:30(11), BasGaze-EndRdx/Rchg/Hold:30(17), Lock-Acc/Hold:50(34), Lock-Acc/Rchg:50(46)
Level 12: Radiation Infection DarkWD-ToHitDeb:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(13), DarkWD-Rchg/EndRdx:50(13), DarkWD-ToHitDeb/EndRdx:50(27)
Level 14: Super Jump Jump-I:50(A)
Level 16: Enervating Field EndRdx-I:50(A), EndRdx-I:50(17)
Level 18: Bitter Ice Blast Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(19), Decim-Build%:40(19), Decim-Dmg/Rchg:40(27), Decim-Acc/Dmg/Rchg:40(34), Decim-Acc/EndRdx/Rchg:40(46)
Level 20: Hurdle Jump-I:50(A)
Level 22: Lingering Radiation TmpRdns-Acc/Slow:50(A), TmpRdns-Acc/EndRdx:50(23), TmpRdns-Rng/Slow:50(23), TmpRdns-EndRdx/Rchg/Slow:50(43), TmpRdns-Acc/Dmg/Slow:50(45)
Level 24: Aim AdjTgt-ToHit:50(A), AdjTgt-Rchg:50(37), AdjTgt-ToHit/Rchg:50(40), AdjTgt-ToHit/EndRdx/Rchg:50(40), AdjTgt-EndRdx/Rchg:50(40)
Level 26: Health Numna-Regen/Rcvry+:50(A)
Level 28: Stamina P'Shift-EndMod:50(A), P'Shift-End%:50(29), P'Shift-EndMod/Rchg:50(29), P'Shift-EndMod/Acc:50(36)
Level 30: Mutation RechRdx-I:50(A)
Level 32: Blizzard Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(33), Posi-Dmg/Rng:50(33), Posi-Acc/Dmg/EndRdx:50(33), Posi-Dam%:50(37)
Level 35: Fallout DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/Rchg:50(36), DarkWD-ToHitdeb/Rchg/EndRdx:50(36), DarkWD-Rchg/EndRdx:50(37)
Level 38: EM Pulse BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(39), BasGaze-Rchg/Hold:30(39), BasGaze-EndRdx/Rchg/Hold:30(39)
Level 41: Power Sink P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(42), P'Shift-EndMod/Acc:50(42), P'Shift-EndMod/Acc/Rchg:50(42), P'Shift-Acc/Rchg:50(43)
Level 44: Charged Armor ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam:40(45), ImpArm-ResDam/EndRdx/Rchg:40(45), ImpArm-ResDam/Rchg:40(46)
Level 47: Electric Shackles BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(48), BasGaze-Rchg/Hold:30(48), BasGaze-EndRdx/Rchg/Hold:30(48)
Level 49: Summon Adept ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(50), ExRmnt-Acc/Dmg/Rchg:50(50), ExRmnt-EndRdx/Dmg/Rchg:50(50)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Scourge
Level 6: Ninja Run
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Set Bonus Totals:
13% DamageBuff(Smashing)
13% DamageBuff(Lethal)
13% DamageBuff(Fire)
13% DamageBuff(Cold)
13% DamageBuff(Energy)
13% DamageBuff(Negative)
13% DamageBuff(Toxic)
13% DamageBuff(Psionic)
7,5% Defense(Energy)
7,5% Defense(Negative)
1,88% Defense(Psionic)
3,75% Defense(Ranged)
9,9% Max End
1,5% Enhancement(JumpHeight)
1,5% Enhancement(FlySpeed)
18% Enhancement(Accuracy)
1,5% Enhancement(RunSpeed)
90% Enhancement(RechargeTime)
4% Enhancement(Heal)
1,5% Enhancement(JumpSpeed)
10% FlySpeed
120,5 HP (11,2%) HitPoints
10% JumpHeight
10% JumpSpeed
MezResist(Confused) 2,5%
MezResist(Held) 2,5%
MezResist(Immobilize) 10,8%
MezResist(Sleep) 2,5%
MezResist(Stun) 2,5%
MezResist(Terrorized) 4,7%
21,5% (0,36 End/sec) Recovery
10% (0,45 HP/sec) Regeneration
2,84% Resistance(Fire)
2,84% Resistance(Cold)
1,26% Resistance(Energy)
1,26% Resistance(Negative)
1,58% Resistance(Toxic)
1,58% Resistance(Psionic)
10% RunSpeed
Helge corr lvl 50 rad/cold
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Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3