Wait, are Ember Demon damage enhancements Schedule B?


Carnifax_NA

 

Posted

This is... Quite a serious concern of mine. I've been noticing my Ember Demon enhancing the damage resistance on his Ember Shield when I slot him for damage, but I didn't think much of it. It's not really a lot of damage resistance anyway, so even if this is happening, it's probably not going to cause problems.

Except it does. I just checked my Ember Demon, and it looks like his damage enhancements are only counting as Schedule B, enhancing his damage by 20%, instead of the requisite 33%. And since this goes for the Hellfire Gargoyle as well, I have to ask: Is this really true? Seriously? Am I really only going to see some 60-odd percent damage enhancement on my Ember Demon and Hellfire Gargoyle?

Because this is bad. Really bad. And I just noticed it now, after playing with the thing for how long? How did this even go through? What's supposed to be my damage-dealer now? The Demonlings are minions and as such can't really compete, the Ember Demon and Hellfire Gargoyle have crap for damage slotting and the Demon Prince looks like he's half-damage, half-control. What gives here? What am I supposed to do? What's going to be dealing my damage?

Pardon me if this sounds like a rant and a question I should have addressed in Beta, but HOT DANG! I hope I'm wrong. I hope I'm reading the numbers wrong or that they're not real, but this is not good. At all.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Lobster View Post
I think I saw another post clarifying, with tests, that this was all just a display bug.

I'll try and take a look at my #s tonight.
Oh, thank GOD! I hope beyond all hope that the real numbers are wrong and my Ember Demon doesn't just suck. He's kind of like my puppy at this point. My... Disgusting brainless psychotic flaming puppy with half a bovine skull for a head. Really, I have a sneaking suspicion that the Ember Demon and the Hellfire Gargoyle are what make the set, because they're so very unique and so very expertly done.

I sincerely hope that this is a display bug and not the actual numbers the summon is getting. On that note, do damage enhancements really enhance his damage resistance toggle? I haven't seen that before.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I sincerely hope that this is a display bug and not the actual numbers the summon is getting. On that note, do damage enhancements really enhance his damage resistance toggle? I haven't seen that before.
Sure you have. Well maybe not personally, but it happens. Pop a dam/range HO into a power like thermal plasma shield. ED capped res w/ just two slots and a handy range boost. Those HO's are also cheap too. Nice way to save slots on a therm.


 

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Originally Posted by Frosticus View Post
Sure you have. Well maybe not personally, but it happens. Pop a dam/range HO into a power like thermal plasma shield. ED capped res w/ just two slots and a handy range boost. Those HO's are also cheap too. Nice way to save slots on a therm.
Yep, it's a manifestation of an old, old bug.*



They'll probably fix it by making the Resist non-enhanceable.*


 

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Quote:
Originally Posted by Samuel_Tow View Post
This is... Quite a serious concern of mine. I've been noticing my Ember Demon enhancing the damage resistance on his Ember Shield when I slot him for damage, but I didn't think much of it. It's not really a lot of damage resistance anyway, so even if this is happening, it's probably not going to cause problems.

Except it does. I just checked my Ember Demon, and it looks like his damage enhancements are only counting as Schedule B, enhancing his damage by 20%, instead of the requisite 33%. And since this goes for the Hellfire Gargoyle as well, I have to ask: Is this really true? Seriously? Am I really only going to see some 60-odd percent damage enhancement on my Ember Demon and Hellfire Gargoyle?

Because this is bad. Really bad. And I just noticed it now, after playing with the thing for how long? How did this even go through? What's supposed to be my damage-dealer now? The Demonlings are minions and as such can't really compete, the Ember Demon and Hellfire Gargoyle have crap for damage slotting and the Demon Prince looks like he's half-damage, half-control. What gives here? What am I supposed to do? What's going to be dealing my damage?

Pardon me if this sounds like a rant and a question I should have addressed in Beta, but HOT DANG! I hope I'm wrong. I hope I'm reading the numbers wrong or that they're not real, but this is not good. At all.
To clarify, incase people are wondering what is and isn't a display bug.

Innate Damage resistance does not increase from slotting damage enchancers, purely display only.
Innate Damage does behave normally outside of the enhancment display's. Triple Slotting damage SO will net the usual 99ish% despite the display being capped at 66%.


 

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Originally Posted by lareit the evil View Post
To clarify, incase people are wondering what is and isn't a display bug.

Innate Damage resistance does not increase from slotting damage enchancers, purely display only.
Innate Damage does behave normally outside of the enhancment display's. Triple Slotting damage SO will net the usual 99ish% despite the display being capped at 66%.
Well, in that case I'm more than happy to eat crow As long as it works, that's all that counts. If it takes me making a fool of myself to get there, then that's just what it takes.

Thank you


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.