[Guide] Ultra Mode Graphics Settings Breakdown
What type of Card are you running, just for referance
Intel Core2Quad 2.5Ghz
8GB PC26400 DDR2 Memory
nVidia GTX260 (Driver Rev: 196.21, Current as of this post is 197.45)
OS: Windows XP x64
Nice guide Hyper...
I a wierd question for you, that you might know the answer...
I am running to machines both have BFG 9800 gt's
Both machines are running the same setup same mobo, cpu etc...
The settings are the same as well in game, the thing is, one shows "shader quality" set to high the other one shows shader quality as N/A
any idea what could be causing this? Could it be a driver thing? and does it matter?
thanks for any help on this
It's better to save the Mystery, than surrender to the secret...
Nice guide Hyper...
I a wierd question for you, that you might know the answer... I am running to machines both have BFG 9800 gt's Both machines are running the same setup same mobo, cpu etc... The settings are the same as well in game, the thing is, one shows "shader quality" set to high the other one shows shader quality as N/A any idea what could be causing this? Could it be a driver thing? and does it matter? thanks for any help on this |
Identical driver revs?
What I'd do is rip and reinstall the graphics drivers.
Reboot the game on the n/a affected one in safe mode.
Then re-tweak it.
Thanks to Zloth updating his CoHHelper, I was able to see what the registry settings are for the various Ambient Occlusion settings when Advanced Occlusion Settings is set to Disabled (having AdvOS set to Disabled means you don't pick which settings are used, the slider for Ambient Occlusion does; if you want to mix and match various settings yourself, then you set AdvOS to enabled).
Ambient Occlusion: High performance
Occlusion Strength: Slight
Blur: Fast
Ambient Resolution: High performance
Ambient Occlusion: Performance
Occlusion Strength: Slight
Blur: Bilateral
Ambient Resolution: Performance
Ambient Occlusion: Balanced
Occlusion Strength: Medium
Blur: Bilateral
Ambient Resolution: Performance
Ambient Occlusion: Quality
Occlusion Strength: Medium
Blur: Trilateral
Ambient Resolution: Quality
Ambient Occlusion: High quality
Occlusion Strength: Strong
Blur: Trilateral
Ambient Resolution: Quality
Ambient Occlusion: High quality
Occlusion Strength: Strong
Blur: Trilateral
Ambient Resolution: Quality
Ambient Occlusion: Super high quality
Occlusion Strength: Strong
Blur: Trilateral
Ambient Resolution: High quality
Ambient Occlusion: Ultra
Occlusion Strength: Strong with color bleeding
Blur: Trilateral
Ambient Resolution: Quality
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Thanks to Zloth updating his CoHHelper, I was able to see what the registry settings are for the various Ambient Occlusion settings when Advanced Occlusion Settings is set to Disabled (having AdvOS set to Disabled means you don't pick which settings are used, the slider for Ambient Occlusion does; if you want to mix and match various settings yourself, then you set AdvOS to enabled).
Ambient Occlusion: High performance Occlusion Strength: Slight Blur: Fast Ambient Resolution: High performance Ambient Occlusion: Performance Occlusion Strength: Slight Blur: Bilateral Ambient Resolution: Performance Ambient Occlusion: Balanced Occlusion Strength: Medium Blur: Bilateral Ambient Resolution: Performance Ambient Occlusion: Quality Occlusion Strength: Medium Blur: Trilateral Ambient Resolution: Quality Ambient Occlusion: High quality Occlusion Strength: Strong Blur: Trilateral Ambient Resolution: Quality Ambient Occlusion: High quality Occlusion Strength: Strong Blur: Trilateral Ambient Resolution: Quality Ambient Occlusion: Super high quality Occlusion Strength: Strong Blur: Trilateral Ambient Resolution: High quality Ambient Occlusion: Ultra Occlusion Strength: Strong with color bleeding Blur: Trilateral Ambient Resolution: Quality |
You can actually see what settings do what (both for advanced graphics and AOS) by setting the mode with the slider, the toggling advanced mode on.
But I like your formatting better so I'll probably swipe it.

Thanks for all the info Hyperstrike, it helped enlighten me to what everything does.
Now we just need to get them to give some sort of fix to allow AA + AO at the same time without taking a huge hit on ATI cards, I can max everything out in ultra mode @ 1600x1200 but any combination of those two drops FPS to the 20-30 range just standing still in Steel. I ended up just turning off AO and using AA x8 as jaggies annoy the heck outta me.
Identical OS?
Identical driver revs? What I'd do is rip and reinstall the graphics drivers. Reboot the game on the n/a affected one in safe mode. Then re-tweak it. |
Update: I heard that they had fixed this problem on test, so I logged on and indeed shader quality was available, so It is not on my end and thanks for your suggestions
It's better to save the Mystery, than surrender to the secret...
This is fracking amazing! I understood a few things but some of this stuff left me completely confused as to what it does.
Very nice guide and the terminology and concepts aren't too difficult to grasp.
Thanks a lot!!
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Note: Okay guys, starting this now as a breakdown of UM graphics settings as a whole.
Ultra Mode Options Advanced Occlusion Settings (Only on when activated under Advanced Graphics Settings) Advanced Graphics Settings Slider Equivallents for advanced settings:Also, je saist has put up an excellent screenshot reference for what the various changes do in-game. You can find that guide HERE.
If you want input on this document, feel free to post in this thread for inclusion.
Addendum 03/23/10: I know some of the terminology used here is obscure and really not layman-friendly. My problem is that I understand some of the terminology myself at a very shallow level. Simplifying it, presenting good graphical examples, and communicating some of it is going to be beyond me however.
Quick Formatting Key.
Section Header: Bolded and Underlined
First Level Options: Bold, Orange, indented once. Regardless of level of detail following in descriptor/options-breakdown.
Second Level Options: Bold, Yellow, indented twice.
*: Requires a restart of the game to take effect.
Graphics and Audio
Note: Where you see "See Ultra Mode Settings", it means the interface is actually a duplicate of an identical setting manipulator in the Ultra Mode section. (In beta, this is due to some of them being remnants of an older interface layout.)
Graphics
And here's a current list of what changes when you use the Graphics Quality slider, as opposed to manually setting up in Advanced Mode..
And, because SOMEONE will ask (Hey, *I* was stupid enough to). Safe Mode is the same as Minimum, but resolution is reduced to 800x600.
Graphics Quality: Minimum
Ultra Mode Options:
Advanced Graphics Settings:
Graphics Quality: Performance
Ultra Mode Options: Advanced Graphics Settings:
Graphics Quality: Recommended
Ultra Mode Options: Advanced Graphics Settings: Graphics Quality: Quality
Ultra Mode Options: Advanced Graphics Settings: Graphics Quality: Ultra
Ultra Mode Options: Advanced Graphics Settings:
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