Boss vs Elite Boss
Yes, Elite Bosses and Bosses are worth the same xp everywhere.
Funny how you don't pay attention to that stuff outside the ME maps. I like using the elites for the final boss of the maps leading to the last one, so I guess I'll just keep using them. Thanks for clearing that up.
I think you wildly misread that.
The author was using 'you' in the 'generic person' meaning. Not as a slight to you personally.
E.g., "You know, how on the Internet it's difficult to read a person's 'tone of voice? How does one avoid that?"
The author was using 'you' in the 'generic person' meaning. Not as a slight to you personally.
E.g., "You know, how on the Internet it's difficult to read a person's 'tone of voice? How does one avoid that?"
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Also, for what it's worth, while the "base" XP for an Elite Boss is the same as a Boss, outside AE a large number of the "native" Dev-Created EBs actually have an XP Multiplier (by "native" I mean they are always EBs, not just downgraded AVs), which causes them to give out more XP than the typical boss. But XP Multipiers > 1 are automatically reset to 1 in all AE missions, and you can't assign your own, so any custom EB will automatically be as much XP as a Boss.
M.A. Arcs
Intended for high level play: The Primus Trilogy (Arc #s 10931, 283821, 283825), "Freakshow U" (Arc #189073), Purification (Arc #352381, Dev's Choice! )
Intended for low level play: "Learning the Ropes" (Arc #100304), "Cracking Skulls" (Arc #115935), "The Lazarus Project" (Arc #124906)
Quote:
I think you wildly misread that.
The author was using 'you' in the 'generic person' meaning. Not as a slight to you personally. E.g., "You know, how on the Internet it's difficult to read a person's 'tone of voice? How does one avoid that?" |
You would be correct in fact. Thanks for the info all, as I stated, I'd like to keep using the elite bosses, but i dont think I'll scale them to 100% because they seem so much harder. With getting the same amount of xp as a boss, I'd rather have them a tad bit easier than regular EBs.
I was messing with the new AE stuff last night and was wondering if it is normal for an elite boss (tl 16) to have the same xp as a (tl 16) boss. Not that I mind, 318 xp was nice for my part, but wouldn't the elite give more than the regular boss? Both were custom builds, and I used the scaling system for them to get 100% xp (which makes it alot easier I think), but they both give the same xp. Just a bit unsure if I need to make the elite bosses if they are going to give same. Should i just make them out as AVs instead? Any help with this would be great, thanks.