BS/NIN Builds?
There may be some kind souls who will do all the work and make a build for you, but most people expect you to do a bit of work yourself first.
You may get more responses if you make an attempt and put up a proposed build indicating what type of set bonuses and such you feel are important.
Just a suggestion.
Just because I can't sleep. Not perfect, just made in 10 min - AoE def is almost capped (like 44%), 1 parry caps you melee, range is capped, HP is only 12 away from cap with accos but... 80% recharge+hasten!
Villain Plan by Mids' Villain Designer 1,621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Broad Sword
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(7), Mako-Dam%(7)
Level 1: Hide -- Krma-ResKB(A), LkGmblr-Rchg+(3), DefBuff-I(9)
Level 2: Slice -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(9), Sciroc-Acc/Rchg(11), Sciroc-Dmg/Rchg(11), Sciroc-Dmg/EndRdx(13), UndDef-Rchg/EndRdx(13)
Level 4: Ninja Reflexes -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(15), S'dpty-Def/EndRdx/Rchg(15), S'dpty-Def(17), S'dpty-EndRdx(27)
Level 6: Assassin's Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(31)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg/EndRdx(46), GSFC-ToHit/Rchg(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 10: Danger Sense -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(17), S'dpty-Def/EndRdx/Rchg(23), S'dpty-EndRdx(25), S'dpty-Def(25), LkGmblr-Rchg+(27)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(31)
Level 14: Hurdle -- Jump-I(A)
Level 16: Kuji-In Rin -- RechRdx-I(A)
Level 18: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(21), LkGmblr-Rchg+(23)
Level 20: Kuji-In Sha -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Heal(37), Dct'dW-Rchg(37), S'fstPrt-ResDam/Def+(37)
Level 22: Health -- Mrcl-Rcvry+(A)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(39), P'Shift-EndMod/Acc(39), P'Shift-End%(42)
Level 26: Disembowel -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 28: Combat Jumping -- LkGmblr-Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(50)
Level 32: Head Splitter -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34), FrcFbk-Rchg/EndRdx(34)
Level 35: Blinding Powder -- CoPers-Conf(A), CoPers-Conf/Rchg(42), CoPers-Acc/Conf/Rchg(42), CoPers-Acc/Rchg(43), CoPers-Conf/EndRdx(43), CoPers-Conf%(43)
Level 38: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(45)
Level 41: Water Spout -- RechRdx-I(A)
Level 44: Hibernate -- RechRdx-I(A)
Level 47: Spirit Shark Jaws -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-Rchg/Hold(48), BasGaze-EndRdx/Rchg/Hold(48)
Level 49: Assault -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 4: Ninja Run
------------
Set Bonus Totals:
- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 4,25% Defense(Smashing)
- 4,25% Defense(Lethal)
- 8,63% Defense(Fire)
- 8,63% Defense(Cold)
- 11,1% Defense(Energy)
- 11,1% Defense(Negative)
- 3% Defense(Psionic)
- 5,5% Defense(Melee)
- 15,5% Defense(Ranged)
- 14,3% Defense(AoE)
- 43% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 80% Enhancement(RechargeTime)
- 4% Enhancement(Confused)
- 10% FlySpeed
- 149,1 HP (12,4%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 3,3%
- MezResist(Immobilize) 12,1%
- MezResist(Terrorized) 2,2%
- 11% (0,18 End/sec) Recovery
- 28% (1,41 HP/sec) Regeneration
- 1,26% Resistance(Fire)
- 1,26% Resistance(Cold)
- 3,13% Resistance(Negative)
- 10% RunSpeed
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Does anyone have any decent IO'd builds for a BS/NIN Stalker?
Thanks in advance!