New Powerset Ideas


BBQ_Pork

 

Posted

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Originally Posted by Steampunkette View Post
Garrote: Impossible using the game's current engine. It wouldn't be possible to make a visual link between yourself and the target to choke them for any length of time. Add to this that many enemies are of varying sizes and some don't really have necks (Robots of all stripes, but particularly the council and column hovering robots. Assuming the tech could be designed to allow it to choke out "Humanoid" enemies it would still look ridiculous if the foe moved towards the dominator, away from the dominator, or around a corner. Since the chain would spontaneously grow, shrink, or reach straight through the wall.
Demon summoning does almost exactly this. He grabs a pet wiht his hellfire whip for a number of seconds as a pet buff. Could do it with chains. Still, you have a valid point about the no neck thing. Also, the whip does exactly that. If your pet moves while getting buffed, it magically adjusts.


 

Posted

I would dearly love a Chainsaw melee set, and unlike all of the new powersets ever introduced in the game, I would not wait until the initial rush of "OMGmustplaynewpowersetNAO!!" players lost interest. I would be one of those players.

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CHAINSAW (Melee)
Available to: Brutes
Set Color: Dark Yellow
Animation Notes: Should be the near-antithesis of Dual Pistols flashiness. Simple, harsh movements, with the exception of Brandish, which is all about giving an exaggerated display.

The Chainsaw is a slow and unweildy weapon with a penalty to accuracy, but the damage it deals is second to none. It leaves hideous wounds that heal poorly, retarding their regeneration rate, and sometimes bleeding for additional damage.

7) Brandish – you rev your chainsaw loudly and wave it around menacingly, causing enemies around you to cower in terror. Recharge: Slow

8) Gore – a devastating attack so traumatizing to watch that nearby enemies may enter a state of shock, snapping out of it if they themselves are attacked. If the target survives, its regeneration rate is drastically slowed, and it suffers a terrible wound that deals additional damage over time. Damage: Extreme Lethal Recharge: Slow
I originally envisioned Chainsaw as merely "Broadsword, but DoT". Having some Fear and soft control, along with swapping out the heavily used -Def component common to Lethal sets with a more interesting (IMO) -Regen effect makes me like this set more.