Sonic/Dark


Dromilin

 

Posted

So I have come back to CoX again (after a long time off) and again I have the same problem I did before......a bad case of Alt'itis. I cant seem to stop making new toons only to abandon them or delete them around level 8 or 9 (and I know that's not really enough time to truly judge a power set/combo).

Question...

I know that Fire is apparently the best damage output set (although with the changes that could be different now). but does Sonic do enough damage (single and AoE) that I wont constantly feel like Im chewing glass (running a Rad/Kin corrupter right now..and the damage output still seems low.....and yes...I know Im not to FS or the Rad's alpha strike power)

If not...is there another combo that would work better (and please no /Kin or /Rad) as I have those...

Thanks in advance...


 

Posted

Sonic Blast is a very solid set, but it really shines on a team where it'll be a huge force multiplier for the whole team.

It doesn't have the offensive oompf of something like Fire or Ice, so you might not like it.

The thing about Sonic is it's very single target focused. It's specialty is burning down single hard targets. It's got one cone which is decent but nothing special. /Dark however is very AoE focused, so they're not a great match imo. It'd be an incredibly safe soloing combo since you could debuff and then sleep an entire spawn and then dismantle them at your leisure.

But with /Dark controlling/debuffing entire spawns, you might find Sonic pretty slow as you're forced to mostly take down 1 guy at a time.

Go Fire/Dark. IMO it's far and away the best Dark Miasma pairing. Fire is highly offensive with no defense, DM is highly defensive with little offense, they go together perfectly.


Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans

 

Posted

I've tried to like Sonic Blast many times. I've finally given up on it for Corruptors. Its problems (for me) are many-fold. The tier 3 blast has a terribly long animation. It has weak AoE. One cone with a nice -res debuff, but no other AoE to follow it. Lots of utility powers, but even those have slow animations.

It can be very safe, sleeping a spawn, then stunning mobs one by one and taking them out. It's boring though. Like I said I tried to like it, but it's apparently not for me.

I'd say it's not a particularly good pairing with /Dark. Sonic/ has lots of utility powers, which is something that /Dark really has no need for. OTOH if you want a build for teaming and support primarily the combo would do that quite well.