Dark/Kin for PvP and SF


GhoulSlayer

 

Posted

This is the build that I'm working towards. I'm not there yet but I'm well on my way. I think it's a great build but I'm open to suggestions.

Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

DarkKin PVP SF: Level 50 Science Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Dark Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(5), Dev'n-Dmg/Rchg(5), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(17), Dev'n-Hold%(17)
Level 1: Transfusion -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(3), Numna-Heal/Rchg(3), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(11), Numna-Regen/Rcvry+(13)
Level 2: Gloom -- Apoc-Dmg(A), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(19), Apoc-Dmg/EndRdx(19), Apoc-Dam%(31)
Level 4: Siphon Power -- Acc-I(A), EndRdx-I(37), EndRdx-I(39)
Level 6: Hurdle -- Jump-I(A)
Level 8: Stealth -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/Rchg(9)
Level 10: Recall Friend -- TSM'n-EndRdx(A)
Level 12: Teleport Foe -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(39), Winter-ResSlow(39)
Level 14: Health -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(15)
Level 16: Invisibility -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def/Rchg(34)
Level 18: Siphon Speed -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(40), P'ngTtl-Acc/EndRdx(40), P'ngTtl-Rng/Slow(40), P'ngTtl-EndRdx/Rchg/Slow(43), P'ngTtl--Rchg%(46)
Level 20: Speed Boost -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(33)
Level 22: Assault -- EndRdx-I(A), EndRdx-I(23), EndRdx-I(23)
Level 24: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33), AdjTgt-ToHit/EndRdx/Rchg(34)
Level 26: Vengeance -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(27), Krma-ResKB(27)
Level 28: Maneuvers -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def/Rchg(29)
Level 30: Phase Shift -- RechRdx-I(A)
Level 32: Team Teleport -- EndRdx-I(A)
Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(37)
Level 38: Fulcrum Shift -- RechRdx-I(A)
Level 41: Scorpion Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(42), LkGmblr-EndRdx/Rchg(42), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(43), LkGmblr-Rchg+(43)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Summon Disruptor -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(48), ExRmnt-EndRdx/Dmg/Rchg(48), ExRmnt-+Res(Pets)(48)
Level 49: Web Envelope -- GravAnch-Immob(A), GravAnch-Immob/EndRdx(50), GravAnch-Acc/Immob/Rchg(50), GravAnch-Hold%(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Scourge
Level 2: Ninja Run


 

Posted

Save yourself the headache and frustration and don't try to PvP with a Dark/Kin.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

I also wouldn't try to build a toon for both pve and pvp since the systems are so completely different. being good in one will gimp you in the other.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

Thanks for the advice. This build is awesome for PvE. The main reason for the tp powers in PvP is to either team tp onto one target or use tp foe to gank someone who doesn't have defense against it. I also took phase shift as an oh sh*t power in case I get into trouble. Like I said it works great in PvE but until I have most of it slotted I wasn't planning on trying it out in PvP. I'm also only planning on doing PvP on a team.