seeks critique on my dm/reg...want to handle +4/8, don't care about influ


Call Me Awesome

 

Posted

[color:#489AFF]Hero Plan by Mids' Hero Designer 1.621[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#489AFF]Bronx Brawler:[/color][color:#B3CAF7] Level 50 Mutation Scrapper[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Dark Melee[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Regeneration[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leaping[/color]
[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Smite[/color] [color:#489AFF]--[/color] [color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Dmg/Rchg[/color][color:#7AA4EF]:50[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:50[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](5)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Fast Healing[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Rchg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]:50[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal/Rchg[/color][color:#7AA4EF]:50[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](33)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Shadow Maul[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Armgdn-[/color][color:#7AA4EF]Dmg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Armgdn-[/color][color:#7AA4EF]Dmg/Rchg[/color][color:#7AA4EF]:50[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]Armgdn-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color][color:#7AA4EF]:50[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]Sciroc-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:50[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]Sciroc-[/color][color:#7AA4EF]Dmg/Rchg[/color][color:#7AA4EF]:50[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]Sciroc-[/color][color:#7AA4EF]Acc/Rchg[/color][color:#7AA4EF]:50[/color](13)
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Reconstruction[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal/EndRdx/Rchg[/color][color:#7AA4EF]:40[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal/EndRdx[/color][color:#7AA4EF]:40[/color](13)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]EndRdx/Rchg[/color][color:#7AA4EF]:40[/color](15)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]:50[/color](15)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal/Rchg[/color][color:#7AA4EF]:50[/color](17)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Rchg[/color][color:#7AA4EF]:50[/color](17)
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Quick Recovery[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/EndRdx[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod[/color][color:#7AA4EF]:50[/color](19)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Rchg[/color][color:#7AA4EF]:50[/color](19)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc[/color][color:#7AA4EF]:50[/color](21)
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Siphon Life[/color] [color:#489AFF]--[/color] [color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color][color:#7AA4EF]:50[/color](21)[color:#B1C9F5], [/color][color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color][color:#7AA4EF]:50[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](25)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:50[/color](25)
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Hasten[/color] [color:#489AFF]--[/color] [color:#5EAEFF]RechRdx[/color](A)[color:#B1C9F5], [/color][color:#5EAEFF]RechRdx[/color](27)[color:#B1C9F5], [/color][color:#5EAEFF]RechRdx[/color](27)
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Dull Pain[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Rchg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]:50[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal/EndRdx[/color][color:#7AA4EF]:50[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal/Rchg[/color][color:#7AA4EF]:50[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]Dct'dW-[/color][color:#7AA4EF]Heal/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](31)
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Super Speed[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Run[/color](A)
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Integration[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal/EndRdx[/color][color:#7AA4EF]:50[/color](A)
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Hurdle[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Jump[/color](A)
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Dark Consumption[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod[/color][color:#7AA4EF]:50[/color](33)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]Acc/Rchg[/color][color:#7AA4EF]:50[/color](34)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc/Rchg[/color][color:#7AA4EF]:50[/color](34)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Rchg[/color][color:#7AA4EF]:50[/color](39)
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Health[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]:50[/color](A)
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Stamina[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/EndRdx[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc[/color][color:#7AA4EF]:50[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod[/color][color:#7AA4EF]:50[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc/Rchg[/color][color:#7AA4EF]:50[/color](37)
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Resilience[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Aegis-[/color][color:#7AA4EF]ResDam[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Aegis-[/color][color:#7AA4EF]ResDam/EndRdx[/color][color:#7AA4EF]:50[/color](34)[color:#B1C9F5], [/color][color:#7AA4EF]Aegis-[/color][color:#7AA4EF]ResDam/Rchg[/color][color:#7AA4EF]:50[/color](36)
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Soul Drain[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Sciroc-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color][color:#7AA4EF]:50[/color](33)[color:#B1C9F5], [/color][color:#7AA4EF]Sciroc-[/color][color:#7AA4EF]Dmg/Rchg[/color][color:#7AA4EF]:50[/color](37)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Rchg[/color][color:#7AA4EF]:50[/color](37)[color:#B1C9F5], [/color][color:#7AA4EF]Sciroc-[/color][color:#7AA4EF]Dmg/EndRdx[/color][color:#7AA4EF]:50[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color][color:#7AA4EF]:50[/color](39)
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Instant Healing[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal/Rchg[/color][color:#7AA4EF]:50[/color](40)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](40)
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Midnight Grasp[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Hectmb-[/color][color:#7AA4EF]Dmg/EndRdx[/color][color:#7AA4EF]:50[/color](40)[color:#B1C9F5], [/color][color:#7AA4EF]Hectmb-[/color][color:#7AA4EF]Acc/Rchg[/color][color:#7AA4EF]:50[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:50[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Dmg/EndRdx[/color][color:#7AA4EF]:50[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Dmg/Rchg[/color][color:#7AA4EF]:50[/color](43)
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Boxing[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Tough[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam[/color][color:#7AA4EF]:40[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/EndRdx[/color][color:#7AA4EF]:40[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/EndRdx/Rchg[/color][color:#7AA4EF]:40[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]Aegis-[/color][color:#7AA4EF]ResDam[/color][color:#7AA4EF]:50[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]Aegis-[/color][color:#7AA4EF]ResDam/EndRdx[/color][color:#7AA4EF]:50[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]Aegis-[/color][color:#7AA4EF]ResDam/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](45)
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Weave[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](46)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](46)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](46)
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Combat Jumping[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](50)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](50)
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Moment of Glory[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](50)
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Super Jump[/color] [color:#489AFF]--[/color] [color:#7AA4EF]ULeap-[/color][color:#7AA4EF]Jump[/color][color:#7AA4EF]:50[/color](A)
[color:#489AFF]------------[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Critical Hit[/color]
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Ninja Run[/color]


 

Posted

Datalink doesn't work because you exported in the wrong format (The correct one is phpBB). Also most people prefer a data chunk too if you can post that up.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Sorry I started learning how to use mids and also new to the forum......I will work with trying to send the data chunk when I get home....thanks for the info...


 

Posted

Quote:
Originally Posted by LIK View Post
Sorry I started learning how to use mids and also new to the forum......I will work with trying to send the data chunk when I get home....thanks for the info...
The export format you want is the very bottom one, Official Forums (vBulletin) although the phpBB/Zetaboards will also work. Do NOT use the Official Forums (UBB threads) option, that was for the old forums and no longer works with the current forum software. When exporting you'll also want to place a checkmark in "export data chunk as well as a datalink" option right above the "cancel" button (don't hit cancel though)


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

+4/x8 (gonna assume bosses enabled, as this is the scrapper forum and DM is more of a ST powerhouse anyway) might be rough for DM/regen unless you stick to a few select factions or are willing to use insps, as there's going to be lots of burst damage and eventual def debuffs flying around, and with SM as your sole AoE stuff isn't going to die fast. I think you might get better mileage out of Energy Torrent rather than Box/Tough/Weave, fast recharging, souldrain-buffed AoE damage KD will do a lot for both your survivability and your DPS. That said, the playstyle it forces can be tedious (gotta jump back and forth to maximize the cone), so it's something to try on Test server first.


 

Posted

Quote:
Originally Posted by Nihilii View Post
+4/x8 (gonna assume bosses enabled, as this is the scrapper forum and DM is more of a ST powerhouse anyway) might be rough for DM/regen unless you stick to a few select factions or are willing to use insps, as there's going to be lots of burst damage and eventual def debuffs flying around, and with SM as your sole AoE stuff isn't going to die fast. I think you might get better mileage out of Energy Torrent rather than Box/Tough/Weave, fast recharging, souldrain-buffed AoE damage KD will do a lot for both your survivability and your DPS. That said, the playstyle it forces can be tedious (gotta jump back and forth to maximize the cone), so it's something to try on Test server first.
DM/* isn't what you're going to want for +4/x8, which I can only assume you want to do for the farming. DM/* isn't a farming set. It's an AV soloing set.

*/Regen isn't what you're going to want for +4/x8 either because it doesn't have any scaling capabilities and focuses on short periods of spiked survivability. */Regen isn't a farming set. It's better for single hard targets.

DM/Regen is probably about as bad as you can pick for a dedicated +4/x8 Scrapper build. It can do it (any Scrapper can), but it's not going to be nearly as efficient as any number of other options could be. A purpled out DM/Regen is going to have a lot of wasted value because you could be getting a lot more bang for your buck from any one of the other more AoE and scale focused builds out there (*/Shield, */WP, */SR, Spines/*, Claws/*, DB/*, Elec/*). Your best bet, if you want to spend a lot of money on a DM/Regen, is to focus on what DM/* and */Regen are both good at: lots of damage on a single target without needing to bring in a lot of friends to make yourself effective.


 

Posted

ok gonna try this again to post this build, the values look good but not sure I have this set good enough...

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1423;686;1372;HEX;|
|78DA9D93DB565251148617B0093943886751F1881AC9A80BB58BC630B44C2852EBA|
|AB22D2E9162006383895DF500767A801EA4D1AB35DACD39FF251775D71EF07F7B4F|
|FE39D75C73B3CABD6244A98FF79527F6A061773A470755C76EB7B533503EEFDADD7|
|AAB19DD725ACDDEF496635F34B413504A8D5E7B8ECABAA175BE683BEF703BD9FFA5|
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|46E77EADDA6EE74A2E6A176D6AD376BF8A9A4ED363DA4B7DBF5AA2CC9C6A3B2DDE9|
|6AE77284DACAD157FA93CBF5A9378482F21E0BAC53A02E28B2CF233E4B553CE22B0|
|96E3C05CA82E927824EC0B895EBF7AC7B3934B0016C0A42EFA56CA827885C0AB629|
|CB67B27C5C685145F604B11280B512582B813E7628CB8FD67CFE6F52FDE615F0493|
|0F855704EBE80A91ED0B2E0E08960A80ABC158C60C723D87F965282C8F2069304CB|
|A7C6FEE243F2844DE5309A9A40A7137B820C469541DF19CC6896B2A2C852D1142A3|
|DA2581C7B51F167182C859226948CC17641B1940CD8B552D8DD34B63CF305F82C58|
|C00002644F9B12E9E752758042C36668C318DA2C0ACDA2D01C2AEC926F143EEFE85|
|D499D5943FB05418F0CE368C53FEEA2950F32B939BCDBB95F68E5429E167ECBD363|
|CA9A34539D44478B07C0A1E0920C5366A453782F8BCB929ACB01783DB99A60F94CE|
|0A1ACAC1969D6A54BF928328FFEFDF359F9132D678019C12A36B58A4DADDE115894|
|B564A6B39496D0AD412006840443E45B31A76705BEDB094101BE027C25F2E58D2F6|
|F7C49C0F8C28261F2AD99FED7BCB2CF09AB7F40E9C35B2AFD13A958FDD3A63C1299|
|B2FAC7D50D26FAA7EA7FAF1F91EB2583FB21D243960ACB0B96972CAF585EB3D82CC|
|72C5516F7673F3BBECE7D6DB06CB2DC6349537FEA8A9D013E446196084B9425C612|
|6749B0A458C658BEB3B87F00B461F74E|
|-------------------------------------------------------------------|


 

Posted

Loltastically bad. You've got virtually no defense, barely any recharge (not even enough for perma-DP), more +hp than you should need if you get the passive accolades, more endurance recovery than you need, some powers drastically underslotted (Smite, Instant Healing, Integration), others overslotted (Tough, Resilience, Reconstruction, Dull Pain, Fast Healing), and so many powers horribly misslotted (Dark Consumption, MoG, discounting the powers that you misslotted but fit into the other categories).

What you seem to have put out is not an IO build but a frankenslotted build, and a poorly frankenslotted build at that. You've got virtually no useful set bonuses (like +rech and +def) and have apparently focused on the largely useless ones (like +regen and mez resist). You spent purple IOs on partial slotting, sacrificing the higher tier IO bonuses for some useless low level IO bonuses. That build is so bad, it doesn't even merit individual criticism of slotting.

The only "good" thing you did was 3 slotting Hasten. Everything else was pretty much comprised of utter fail. That build has about as much chance of soloing on +4/x8 as a mosquito does of lifting the Empire State Building. I could put together a better build with just SOs.


 

Posted

Umbral you might want too help him instead of just shredding him too bits. He said he's new too mids.....


@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union

 

Posted

Quote:
Originally Posted by Umbral View Post
DM/* isn't what you're going to want for +4/x8, which I can only assume you want to do for the farming. DM/* isn't a farming set. It's an AV soloing set.

*/Regen isn't what you're going to want for +4/x8 either because it doesn't have any scaling capabilities and focuses on short periods of spiked survivability. */Regen isn't a farming set. It's better for single hard targets.

DM/Regen is probably about as bad as you can pick for a dedicated +4/x8 Scrapper build. It can do it (any Scrapper can), but it's not going to be nearly as efficient as any number of other options could be. A purpled out DM/Regen is going to have a lot of wasted value because you could be getting a lot more bang for your buck from any one of the other more AoE and scale focused builds out there (*/Shield, */WP, */SR, Spines/*, Claws/*, DB/*, Elec/*). Your best bet, if you want to spend a lot of money on a DM/Regen, is to focus on what DM/* and */Regen are both good at: lots of damage on a single target without needing to bring in a lot of friends to make yourself effective.
BLASPHEMER !!!
seriously though of all the people to trash talk dm/regen ... lol you'd of been one of the last to do such i thought

but it is semi-accurate, you'll be hard pressed on this power set, DM is more focused on ST which is not what your wanting vs. x8 , though the soul drain is very friendly to this aspect and is much better than BU in this situation,... and Regen has a very rough time of mitigating damage spikes (outside of MoG) which you'll be seeing alot of at +4 ... you'll want to focus on a'bit more AoE and survivability ...

as far as worst, no ... DM/Regen is the ultimate Survivor power set, massive incomeing health from both primary and secondary sets replenishing your green bar, same for endurance on blue bar meaning no down time (aslong as you keep from faceplanting, useually from alpha stikes outside of MoG), and massive utility in primary, and replenishment tools in secondary,... as far as the worst choice for +4/x8, my guess would be MA/SR


 

Posted

Quote:
Originally Posted by Umbral View Post
Loltastically bad. You've got virtually no defense, barely any recharge (not even enough for perma-DP), more +hp than you should need if you get the passive accolades, more endurance recovery than you need, some powers drastically underslotted (Smite, Instant Healing, Integration), others overslotted (Tough, Resilience, Reconstruction, Dull Pain, Fast Healing), and so many powers horribly misslotted (Dark Consumption, MoG, discounting the powers that you misslotted but fit into the other categories).

What you seem to have put out is not an IO build but a frankenslotted build, and a poorly frankenslotted build at that. You've got virtually no useful set bonuses (like +rech and +def) and have apparently focused on the largely useless ones (like +regen and mez resist). You spent purple IOs on partial slotting, sacrificing the higher tier IO bonuses for some useless low level IO bonuses. That build is so bad, it doesn't even merit individual criticism of slotting.

The only "good" thing you did was 3 slotting Hasten. Everything else was pretty much comprised of utter fail. That build has about as much chance of soloing on +4/x8 as a mosquito does of lifting the Empire State Building. I could put together a better build with just SOs.
woah! ... who pissed in your cereal this morning !?


 

Posted

Quote:
Originally Posted by Morbid Star View Post
as far as worst, no ... DM/Regen is the ultimate Survivor power set,
I'd actually attach that moniker to either some combination of Katana or Broadsword and Regen or Willpower. Siphon Life is nice, but it doesn't have anything on the awesomeness of Parry/DA when you're packing huge damage recovery already.

Quote:
as far as the worst choice for +4/x8, my guess would be MA/SR
MA isn't really as bad as everyone gives it credit for (Dragon's Tail is still going to provide more AoE damage than DC, SD, and Sm do for DM), and a decently softcapped */SR would do quite admirably on +4/x8. I still think that DM/* and */Regen are probably the worst sets to pick for +4/x8 for the reasons I listed earlier.


 

Posted

Quote:
Originally Posted by Morbid Star View Post
woah! ... who pissed in your cereal this morning !?
He wanted a critique. I gave him a critique. I'll give him some time to do some research (I know for a fact that there at least a couple other threads where I've given critiques and advice for a DM/Regen IO build if the OP does some search-fu) and post a new build. I'll probably give some specific advice from there (if it's at least a decent baseline build to work with), and, possibly, post the super expensive DM/Regen build I've got sitting around.


 

Posted

[added: Forgot you said no limit on inf, I should make one with hamis and hetacombs etc now.]

Uh...poo...I'll do a little.

Umbral is mostly right, I wouldn't know about all the way I got tired of all the words words words.

Smite bonuses: CJ will take care of all your immob problems w about zero end usage. Slot for whatever kind of defense you want. Resistance is handed to you, you must build your defense. Positional or typed. Your Mako sixed will get you Ranged. It's a good set. Crushing will get you speed and acc. A good set, but not for defense.

Fast Healing: Some love this slotting. Adds speed. I cheap on the power and do generi-heals in it. Save my slots for better things.

S-Maul: You absolutely cannot slot for Regen when you didn't slot Health. Take a look at the % on Fast Heal too. Go for Regen veeery last imo. I'd get some EN [energy and negative] defense off this.

QR: I get the exact same number on endmod with three generi-IOs and that's 59% recovery. You go for a 1.5% as a bonus. I see this as a false economy. And regen again. You can do this, I wouldn't. I need the slot eslewhere.

Dull Pain: Uh..erm...wow. If you're gonna do Doctored, stop at five. Man, you really blasted over the cap too. I'll made a quicky [and probably crappy] build and I'll see what I've got slots for in this.

Integration: I got nothing against this. But for the cost of peanuts and two slots I can throw Generi-Heals in it and get 200% regen and only use 0.03 more end per second than you. Not taking an extra slot and just chucking the generic in there gets you from 127% to 142%. Add one slot and it's 183%, which might be around what some would consider the point of diminishing returns, but it's better than workign toward regen with sets to just chuck another heal in there for the extra 17%.

Hurdle is Hurdle. Good ol' Hurdle.

Dark Consumption. I'd slot some damage but also some endmod.

You hate Health.

Stamina worked toward Regen again. 10%. Three generics go over the cap. In fact, three level 25s hit the cap.

Resilience: Love the slotting if you're going ENFC def. I do this all the time. As your first resistance power, throw the uniques in it too.

Soul Drain: Mother puppy. You got your enhancement numbers but your bonuses have been flushed down the toilet. Half Cleaving and half Erad gets you some EN. Multi-Strike gets you a defense medly. And Oblits, which used the way you do, you may not understand how much they cost, get you great Melee.

Instant Healing: You spent a boatload of money for that 12% regen while Health sits in the alleyway hoping for another slot.

Midnight Grasp: You got the numbers, you paid enough for them, and the bonuses are sad. [Price a Hetacomb.]

Tough: Holy Crap. Crapity Crap-Crap from Crapsville, Crapabama. Wow. Geez. Uh, damn. Uh..don't do that ever again.

Weave: Ouch. Slot the four LotG. Nothing wrong with the -7.5% rech, but you know they will cost you $150m. You threw away the good bonuses from LotG by hacking it before four.

CJ: No, don't do this.

MoG: Uh, dont' do this either. Defcap is 45%. No need to hit 112% when it goes over the cap to begin with. Just recharge.

SJ: Nothing wrong with it. I don't know that I'd tack it on at the end of my power sets.

I'll keep all powers in place and reslot and see what I can do, just playing.

[time passes]

Uh, I'm really not too keen on my own version of this. I've got defenses where I don't need them, but, I don't need to spend too much time doofing around.

You can flip the Soul Drain and I think a few others. But the soul drain makes the biggest difference.

I've never slotted these two powersets and really am shocked at my inability to get the numbers up there. But with nearly 1600% regen consistant, wow, no need for the bubble when you're in the reactor that's for sure.

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Posted

Quote:
Originally Posted by Postagulous View Post
QR: I get the exact same number on endmod with three generi-IOs and that's 59% recovery. You go for a 1.5% as a bonus. I see this as a false economy. And regen again. You can do this, I wouldn't. I need the slot eslewhere.
I'd just run with 3 slots: Perf Shifter End Mod, Perf Shifter proc, and generic End Mod.

Quote:
Integration: I got nothing against this. But for the cost of peanuts and two slots I can throw Generi-Heals in it and get 200% regen and only use 0.03 more end per second than you. Not taking an extra slot and just chucking the generic in there gets you from 127% to 142%. Add one slot and it's 183%, which might be around what some would consider the point of diminishing returns, but it's better than workign toward regen with sets to just chuck another heal in there for the extra 17%.
There is everything wrong with enhancing FH but not enhancing Integration. Integration provides more +regen per point of enhancement than any other +regen power you've got, including Instant Healing. Integration should always get priority heal enhancement slotting.

Quote:
Dark Consumption. I'd slot some damage but also some endmod.
End Mod is useless in Dark Consumption unless you only ever plan on fighting a single target, and, even then, when are you ever going to use enough endurance to need DC on a single target. Slot it for recharge first and acc second. 6 piece Obliteration is even better: awesome enhancement values and awesome set bonuses.

Quote:
You hate Health.
Health deserves the disdain of a */Regen. It provides a pittance of +regen when you're already drowning in it.

Quote:
Stamina worked toward Regen again. 10%. Three generics go over the cap. In fact, three level 25s hit the cap.
If you're taking Stamina, give it the same slotting I gave QR. Burning that 4th slot is mostly a waste when you get down to it and there are better places to put an extra slot to use. Of course, this presumes that you're even going to take Fitness in the first place, which, for a top tier IO build, I wouldn't.

Quote:
Resilience: Love the slotting if you're going ENFC def. I do this all the time. As your first resistance power, throw the uniques in it too.
Dear. God. No. Resilience is an utterly useless power. The +res is so small that any enhancement you put into it is going to do nothing. The low set bonuses for resistance sets aren't particularly useful for a */Regen either since you'll actually get better performance from positional defenses, in my experience, and those only show up towards the end. The only useful thing about Resilience is the ability to slot the Resistance uniques and, even then, it should only get the base slot because you can always throw the extra slot and additional unique into Tough to benefit from the better enhancement values.

Quote:
Soul Drain: Mother puppy. You got your enhancement numbers but your bonuses have been flushed down the toilet. Half Cleaving and half Erad gets you some EN. Multi-Strike gets you a defense medly. And Oblits, which used the way you do, you may not understand how much they cost, get you great Melee.
6 piece Obliteration. That is all.

Quote:
Instant Healing: You spent a boatload of money for that 12% regen while Health sits in the alleyway hoping for another slot.
IH provides more +regen per enhancement than Health does and it benefits from the tangential slotting of end redux and recharge. Of course, because only a portion of IH benefits from heal slotting, you want to slot IH with recharge before you slot it with anything else. Like so much of */Regen, 5 piece Doctored Wounds. Anything less is a joke.

Quote:
Tough: Holy Crap. Crapity Crap-Crap from Crapsville, Crapabama. Wow. Geez. Uh, damn. Uh..don't do that ever again.
It's overslotted, like I said. Cut down some slots and put them to better use.

Quote:
Weave: Ouch. Slot the four LotG. Nothing wrong with the -7.5% rech, but you know they will cost you $150m. You threw away the good bonuses from LotG by hacking it before four.
The 4 piece LotG is largely useless. The 3 piece LotG is similarly useless because you're */Regen. You've got Dull Pain. Dull Pain + passive accolades is the easy route to the HP cap. If you're going to 4 slot it, 2 piece LotG and 2 piece GotA, both specials and def/end.

Quote:
CJ: No, don't do this.
Once again, overslotting for little to no benefit. LotG and universal travel IOs are the only things that should touch CJ and, even then, it doesn't need a crapload of defense enhancement because the values are relatively low when you get down to it. Don't waste a +Stealth IO in there either. That's what Sprint and the prestige Sprints are for.

Quote:
MoG: Uh, dont' do this either. Defcap is 45%. No need to hit 112% when it goes over the cap to begin with. Just recharge.
The LotG 7.5% and the def/rech are still a great spot to slotting choice for MoG because it gives you more resistance. Round out the slotting with 2 generic recharge IOs and you've got my standard slotting. Enhancing the defense or resistance of the power is largely pointless because they're bordering on overkill.

Quote:
I've never slotted these two powersets and really am shocked at my inability to get the numbers up there. But with nearly 1600% regen consistant, wow, no need for the bubble when you're in the reactor that's for sure.
You're getting that much regeneration because you've got IH turned on. It's not even approaching permanent because it only lasts 90 secs and you've got it down to a ~275 second recharge. Without it, you've got 606% regeneration, which is pretty much standard for a */Regen. A decent DM/Regen build is going to manage at least ~50-60% +rech without Hasten (you only managed 10%), and 20-25% +def to all three positions or smash/lethal (s/l and melee are the most important ones) while keeping decent enhancement values in important powers (you castrated MoG). A well built DM/Regen is going to manage at least ~75% +rech without Hasten, 35% +def melee or s/l, while maintaining excellent enhancement values in all powers.


 

Posted

I kinda thought that was funny, umbral's post but I made that build before I started reading these posts and before I knew that I was obtaining IO sets for the bonuses they provide. I will definitely work on this some more and re-post, all the info I receive here is a learning experience for me and I welcome it all to better increase my knowledge, thanks again.


 

Posted

I tried to make a more 'AOEish' build using fireball but I ended up failing in defense (still learning regen, I'll come here soon for help on my Elec/Regen Stalker - yes Stalker lol).

Perma DP with capped hp w/accos, 85% rech before hasten, melee at 29.8% but other defenses are crappy

Hero Plan by Mids' Hero Designer 1,621
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-End%(13)
Level 6: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(15), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal(17), Dct'dW-Rchg(17)
Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(50)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 14: Boxing -- KntkC'bat-Knock%(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Regen/Rcvry+(29), Dct'dW-Heal/EndRdx(31)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(42)
Level 20: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(33), HO:Ribo(33)
Level 22: Weave -- GftotA-Def/EndRdx(A), GftotA-Run+(34), LkGmblr-Def/EndRdx(34), LkGmblr-Rchg+(36)
Level 24: Hurdle -- Jump-I(A)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(39), Dct'dW-Heal/Rchg(39)
Level 30: Health -- RgnTis-Regen+(A)
Level 32: Midnight Grasp -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dam%(40)
Level 35: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(42), P'Shift-End%(42)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(46), LkGmblr-Def/Rchg(46), LkGmblr-Rchg+(50)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(43)
Level 44: Fire Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 18% DamageBuff(Smashing)
  • 18% DamageBuff(Lethal)
  • 18% DamageBuff(Fire)
  • 18% DamageBuff(Cold)
  • 18% DamageBuff(Energy)
  • 18% DamageBuff(Negative)
  • 18% DamageBuff(Toxic)
  • 18% DamageBuff(Psionic)
  • 12,4% Defense(Smashing)
  • 12,4% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 5,5% Defense(Energy)
  • 5,5% Defense(Negative)
  • 3% Defense(Psionic)
  • 21,8% Defense(Melee)
  • 4,25% Defense(Ranged)
  • 3% Defense(AoE)
  • 8% Enhancement(Heal)
  • 57% Enhancement(Accuracy)
  • 85% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 155,6 HP (11,6%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 5,5%
  • MezResist(Immobilize) 5,5%
  • MezResist(Stun) 6,6%
  • MezResist(Terrorized) 4,4%
  • 13,5% (0,23 End/sec) Recovery
  • 48% (2,68 HP/sec) Regeneration
  • 7,56% Resistance(Fire)
  • 7,56% Resistance(Cold)
  • 17,5% RunSpeed



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|-------------------------------------------------------------------|


 

Posted

I'm very glad that Umbral is here as I had no idea what I was talking about and made lots of words.

Note to self: Don't offer advice on sets you've never played/thought of playing.


 

Posted

Ok, let's try this one...I know how to view the totals now but still can't manipulate the IOs to where I can increase my damage/recharge unless I add more purps which neccessarily isn't a problem. I just wanted to check this one out.... but I stll can't figure out how to increase my damage.

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|


 

Posted

Quote:
Originally Posted by LIK View Post
Ok, let's try this one...I know how to view the totals now but still can't manipulate the IOs to where I can increase my damage/recharge unless I add more purps which neccessarily isn't a problem. I just wanted to check this one out.... but I stll can't figure out how to increase my damage.
You should fix your other problems first. It doesn't look like you paid a lot of attention to which IOs you were grabbing while slotting. Integration, for example, has a heal/rech rather than the heal/end, no reason for that. Stamina (and QR) have SOs, rather than IOs, and stamina also has an end/acc rather than the +end proc. Silly mistakes.

You didn't slot MoG like Umbral suggested: +7.5rech LotG, def/rech LotG, 2 lvl 50 rech IOs is the best way to go.
Combat jumping is still overslotted, and why would you two slot health but one slot fast healing? FH has a higher base, thus gains more from identical slotting, you're gimping yourself by doing that.

Dull pain: I'd switch the heal/end for the end/rech, if you have at least 1 hp set bonus and the HP accolades, (and turn them on), then it'll still put you at hp cap, but you'll get more rech out of it (6 second difference).

As far as your attacks go, look more into Touch of Death rather than Mako, that way you'll get more Melee defense (the important one) instead of range. It's common to shoot for 30%ish Melee, 20%ish ranged and AoE.

Also, make sure your mids shows the correct defense values for the BotZ set bonuses,

http://boards.cityofheroes.com/showthread.php?t=217553

Fury posted here describing how to fix those values.

Last thing, you're overcapped on the rule of 5 set bounses. Between your three obliteration sets and three doctored wound sets, you're getting 6 +5% rech bonuses, but only 5 count. So you need to change something around to fix that. (Also, your +3% damage from mako and obliteration is also suffering from the same problem.
To fix both, you could simply switch an oblit set to a scirocco (and use the 6th slot somewhere else).

I'm not even gonna touch siphon life. I'm sure someone else has a good frankenslotting example for that one.

Edit: I overlooked FA. you want to slot Gaussians for its 6th set bonus for your defenses. So you need to either pick it sooner, or take one of your lvl 50 slots and put it into FA.


Quote:
Originally Posted by Iggy_Kamakaze View Post
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
http://boards.cityofheroes.com/showthread.php?t=260718
^Professional Katana/regen build thread