More than 1 av spawned all together
I'm not sure exactly what you want, but the right map is a help. I've used the Council Danger Room map to spawn four AVs very close to each other; there are four or five spawn points in the large room at the end of the map. They are usually separate enough that they can be pulled one at a time, if you know the layout, but they will all be in reasonable proximity and the chance to aggro more than one is a possibility.
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
are there any other maps as such cause that is exactly what i want, them to be all in same room, but as of now i get maps that no matter where i have them spawn they show up whever they want to....... is that the only map like that?
do you have them set to spawn in the back? or random?
i have them set to spawn in the back
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You need maps that have very clearly defined "back" and "final" areas, that will reliably spawn mobs set to spawn "back" in that room.
are there any other maps as such cause that is exactly what i want, them to be all in same room, but as of now i get maps that no matter where i have them spawn they show up whever they want to....... is that the only map like that?
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Johnny Sonata's Hell, the Council danger room, and Infernal's Lair are the ones I know best. There are probably others. All of these are unique maps. They all have one room that's obviously special, so you can get the mobs to appear there.
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
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I'm guessing there may be a lot of maps along these lines, you'll just have to go map by map and test, test, test.
You need maps that have very clearly defined "back" and "final" areas, that will reliably spawn mobs set to spawn "back" in that room.
Johnny Sonata's Hell, the Council danger room, and Infernal's Lair are the ones I know best. There are probably others. All of these are unique maps. They all have one room that's obviously special, so you can get the mobs to appear there. |
I have a warehouse map of some sort (I'm at work and can't check right now) that has a pretty solid and small "back" area it seems - I have a boss and like three glowies all set for "back" and they all spawn in one area not much bigger than an AoE like Rain of Fire.
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There are no doubt several qualified maps with clearly defined final rooms, in the warehouse, Oranbega, caves, and other sets. Whether they work for the story is hard to say. What I really wanted when I used the Danger Room map was some kind of arena or stadium; that seemed closest. I remember seeing an Oranbega map with a clone of the final Infernal room on it as well.
I'm guessing there may be a lot of maps along these lines, you'll just have to go map by map and test, test, test.
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The real issue is whether the final room has enough final spawn points to support all the objectives.
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
i would like somewhat of a setup like in a lord recluse strike force's last mission but i seem to not be able to get the to spawn together so i am currently stuck on the last mission of my arc pls help...