Is it possible to make a female and male version of an enemy?
How about something like:
Octimo-F
Octimo-M
Or the old Latin approach:
Octima
Octimus
Hmm... I think that first method will work! Thanks!
Can't you edit the save paths too? I did this with a boss who had an alternate stronger version, but still the same name.
Username: @Royal
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Thanks, Zamuel! That's even better!
Can't you edit the save paths too? I did this with a boss who had an alternate stronger version, but still the same name.
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I did that a lot for a group of weird ninjas that have all the same look but slightly different powers so they are not that boring.
Stick in a space, so that the text is moved slightly
Example
BigBoss
BigBoss
I've done it a couple of times
I know, I did an edit to point that fact out
The save path method is a great way to do this if you also want to vary the look of a same critter.
For example I have an enemy group of Genies who have some human servants, and mostly human servants. I've created 2 or 3 different looks for the servants and kept the powers the same to add some spice to the visuals with 2 or 3 variations per servant/critter and then just named them slightly differently in the save path.
SwordMinionF1
SwordMinionF2
SwordMinionF3
these are what I see and the players see
Sword Dancer (this ones in green/browns)
Sword Dancer (this one is in brown/reds)
Sword Dancer (this one is in grey/browns)
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"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
I just started work on a story arc I came up with, but right away I ran into a snag: I want to make there be a male and female version of one enemy, but putting male and female before their names makes the name too long, and I can't do anything with spacing to make it work.
So, is there any way to make there be two enemies with the same name?