1.5 years offline, MA/ Regen build help
Post a data chunk or link. It's difficult to evaluate a build just by looking at the output.
Worked on Melee defense and couldn't get it out of the 30s even with some really laughable slotting.
I just looked over your build, and here are a few things about it:
From some set bonuses and power picks, it looks like you are trying to get some extra recovery. If that's the case, then go for the Fitness pool. Stamina is twice as good as Physical Perfection for +recovery. Using the same slotting, that would hit ~4.0/sec recovery.
And while you are at it, you might as well get Health, which will open up more options for Heal IOs.
If you were to drop a pool, drop Leadership for Fitness.
Dull Pain is overslotted. Just stick 5-Doctored Wounds in it, sans the triple-enhancement IO.
Yeah, I highly recommend the Obliteration set for Dragon's Tail.
Eagle's Claw is overslotted for mez. Don't even bother slotting for that in that power.
If you want to get more bang for your buck, switch out the Hecatomb: Damage IO in Storm Kick for the Hecatomb proc. That Damage IO won't add that much due to ED.
In Instant Healing, why did you put a Numina's in the 5th slotted instead of another Doctored Wounds? Five-slotted Doctored Wounds get you to the ED cap for Heal and Recharge, plus it gives +5 global recharge bonus, which adds more benefit for this build.
Resilience seems to be overslotted for its benefit. I recommend not slotting it, though you could use it as a mule for certain IOs if you can't get them into Tough.
As you know, Resilience and Revive are really optional on this build. Revive, in particular, will only find disdain from min/maxers here, but hey, if you want to keep it, then I'm not going to judge.
Here's are some other hints on rebuilding if you choose to do so:
- Put 5-slotted Doctored Wounds in Reconstitution and Dull Pain (and maybe Instant Healing if you got the extra slots), excluding the triple-enhancement IO. This will get you to the ED cap for both Healing and Recharge enhancement. Plus, each set gives a +5% global recharge bonus.
- Obliteration set in Dragon's Tail will also provide +5% recharge and a nice melee def bonus.
- Put 5-slotted Crushing Impact in one or two more melee attacks, and you got +25% global recharge off the bat.
- To save up on slots, only slot MoG for +recharge. Any extra defense enhancement will mostly be lost to the Scrapper defense cap.
- Consider sticking the Touch of Death set into some of your attacks, for extra melee defense.
- If you do consider getting Crane Kick, try to stick the Force Feedback +Recharge proc in there. MA/Regen benefits so much from more global recharge, not only from its attacks, but also its clicky heals.
I don't know what your ultimately intent is, but the build posted right now should still be strong enough for the most common content in the game. The above changes and recommendations is for your benefit if you want to min/max for the harder challenges. If that's the case, get at least enough global recharge to get perma-Dull Pain or close to it (and possibly more if you want to have the best MA attack chain). Then start working for positional defenses. Hope this helps.
I just looked over your build, and here are a few things about it:
From some set bonuses and power picks, it looks like you are trying to get some extra recovery. If that's the case, then go for the Fitness pool. Stamina is twice as good as Physical Perfection for +recovery. Using the same slotting, that would hit ~4.0/sec recovery. And while you are at it, you might as well get Health, which will open up more options for Heal IOs. If you were to drop a pool, drop Leadership for Fitness. Dull Pain is overslotted. Just stick 5-Doctored Wounds in it, sans the triple-enhancement IO. Yeah, I highly recommend the Obliteration set for Dragon's Tail. Eagle's Claw is overslotted for mez. Don't even bother slotting for that in that power. If you want to get more bang for your buck, switch out the Hecatomb: Damage IO in Storm Kick for the Hecatomb proc. That Damage IO won't add that much due to ED. In Instant Healing, why did you put a Numina's in the 5th slotted instead of another Doctored Wounds? Five-slotted Doctored Wounds get you to the ED cap for Heal and Recharge, plus it gives +5 global recharge bonus, which adds more benefit for this build. Resilience seems to be overslotted for its benefit. I recommend not slotting it, though you could use it as a mule for certain IOs if you can't get them into Tough. As you know, Resilience and Revive are really optional on this build. Revive, in particular, will only find disdain from min/maxers here, but hey, if you want to keep it, then I'm not going to judge. Here's are some other hints on rebuilding if you choose to do so:
I don't know what your ultimately intent is, but the build posted right now should still be strong enough for the most common content in the game. The above changes and recommendations is for your benefit if you want to min/max for the harder challenges. If that's the case, get at least enough global recharge to get perma-Dull Pain or close to it (and possibly more if you want to have the best MA attack chain). Then start working for positional defenses. Hope this helps. |
I followed some advice, I have touch of death now in crane kick and cripling axe kick, got rid of eagles claw.
I took out hectomb damage and replaced it with chance for extra damage.
I have resilience one slotted, and I replaced revive with vengenace slotted with the recharge gamblers luck.
The reason I have numina slotted still is because I have the whole set, and my finances are still slim. I dont want to destroy the set nor do I want to waste a respec to get it out.
I dont have Mids on this (work) pc. But to sum up:
Basically all of my defenses are between 21% and 28%.
My smashing and lethal resists are 26, other resists about 9.
Recovery is 202%, Regen is 620%, global recharge is +150%, +50% to hit
Are those good numbers for regen?
I have enough recharge time to have perma dull pain.
I've been away for awhile. Since so much has changed. I figure its time to respec.
This build is based on what enhancements I already have, and what little influence I have available. Obviously, I can always earn more, but I'd like to respec soon.
Also I keep thinking about swapping out eagle's claw for crane kick, and putting full touch of death into crane. I just really don't like knockback. I'd like to replace scirorroco's in dragons tail with obliteration eventually.
I will appreciate any comments and help.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
shades new: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Storm Kick Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(3), Hectmb-Acc/Dmg/Rchg:50(3), Hectmb-Acc/Rchg:50(29), Hectmb-Dmg/EndRdx:50(29), Mako-Dam%:50(31)
Level 1: Fast Healing Mrcl-Heal:40(A), Mrcl-Rcvry+:40(45), RgnTis-Regen+:30(46)
Level 2: Reconstruction Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(5), Dct'dW-Rchg:50(5), Dct'dW-Heal/Rchg:50(9), Dct'dW-Heal/EndRdx/Rchg:50(9)
Level 4: Quick Recovery P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:21(7), P'Shift-EndMod/Rchg:50(7)
Level 6: Combat Jumping LkGmblr-Rchg+:50(A), LkGmblr-Def:50(11)
Level 8: Focus Chi GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(11), GSFC-ToHit/Rchg/EndRdx:50(13), GSFC-Rchg/EndRdx:50(43), GSFC-ToHit/EndRdx:50(45), GSFC-Build%:50(45)
Level 10: Boxing Amaze-Stun:50(A)
Level 12: Dull Pain Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(13), Dct'dW-Rchg:50(15), Dct'dW-EndRdx/Rchg:50(21), Dct'dW-Heal/Rchg:50(23), Dct'dW-Heal/EndRdx/Rchg:50(50)
Level 14: Hasten RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(17)
Level 16: Integration Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(17), Numna-Heal/Rchg:50(19), Numna-Heal/EndRdx/Rchg:50(19), Numna-Heal:50(21)
Level 18: Crippling Axe Kick Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(23), Mako-Dmg/Rchg:50(25), Mako-Acc/EndRdx/Rchg:50(25), Mako-Acc/Dmg/EndRdx/Rchg:50(27), Mako-Dam%:50(27)
Level 20: Super Speed Run-I:50(A)
Level 22: Tough Aegis-ResDam:50(A), Aegis-ResDam/Rchg:50(31), Aegis-ResDam/EndRdx/Rchg:50(31), S'fstPrt-ResDam/Def+:30(39)
Level 24: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(33), GftotA-Run+:40(33), GftotA-Def/EndRdx:40(39)
Level 26: Dragon's Tail Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(34), Sciroc-Acc/Rchg:50(46), Sciroc-Acc/Dmg/EndRdx:50(46), RechRdx-I:50(48)
Level 28: Instant Healing Dct'dW-Heal:50(A), Dct'dW-Rchg:50(34), Dct'dW-Heal/EndRdx:50(34), Dct'dW-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(36)
Level 30: Maneuvers GftotA-Run+:40(A), GftotA-Def/EndRdx:40(36), LkGmblr-Rchg+:50(37), LkGmblr-Def/EndRdx:50(37)
Level 32: Tactics AdjTgt-ToHit:50(A), AdjTgt-EndRdx/Rchg:50(37), RechRdx-I:50(43)
Level 35: Eagles Claw HO:Nucle(A), HO:Perox(40), HO:Perox(42), HO:Endo(42), RechRdx-I:50(42), RechRdx-I:50(43)
Level 38: Moment of Glory LkGmblr-Rchg+:50(A), LkGmblr-Def/Rchg:50(39), RechRdx-I:50(40), RechRdx-I:50(40)
Level 41: Conserve Power RechRdx-I:50(A)
Level 44: Physical Perfection EndMod-I:50(A), P'Shift-EndMod:50(48), P'Shift-EndMod/Acc:50(48)
Level 47: Resilience GA-3defTpProc:50(A), Aegis-ResDam:50(50), Aegis-ResDam/Rchg:50(50)
Level 49: Revive RechRdx-I:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:
7.5% DamageBuff(Smashing)
7.5% DamageBuff(Lethal)
7.5% DamageBuff(Fire)
7.5% DamageBuff(Cold)
7.5% DamageBuff(Energy)
7.5% DamageBuff(Negative)
7.5% DamageBuff(Toxic)
7.5% DamageBuff(Psionic)
7.25% Defense(Smashing)
7.25% Defense(Lethal)
11.9% Defense(Fire)
11.9% Defense(Cold)
9.13% Defense(Energy)
9.13% Defense(Negative)
6% Defense(Psionic)
8.5% Defense(Melee)
12.3% Defense(Ranged)
13.2% Defense(AoE)
50% Enhancement(RechargeTime)
24% Enhancement(Accuracy)
18% Enhancement(Heal)
15% FlySpeed
95.4 HP (7.12%) HitPoints
15% JumpHeight
15% JumpSpeed
MezResist(Held) 6.6%
MezResist(Immobilize) 3.3%
MezResist(Terrorized) 6.6%
13% (0.22 End/sec) Recovery
62% (3.47 HP/sec) Regeneration
6.3% Resistance(Fire)
6.3% Resistance(Cold)
3.13% Resistance(Negative)
1.26% Resistance(Toxic)
1.26% Resistance(Psionic)
40% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1423;718;1436;HEX;|
|78DA9D935B6F124114C767BB4B11586E527AA7A5D042AFDBA 2C67837D6B64A0B8AA|
|5FAA49215A6B04A16B24B6CF1C90FE093268D89D6C444AB7E 04E387C333E70CBCF8|
|E606FEBF9D99FF99397366A778BCA533F6F6365342779BA6E B56CA55C76CB7B9E33|
|FE0D586DD6AB6EA5DBFDB306BDC4DDAFCC8CB189BEA5B2A45 DEE4DC289A4EC7329B|
|953B4EC74D0CC6B6F821B75D6EECF33AB7B96376AC961DCDD B0DEE70BB63F45FF45|
|2ABD5340ADC6C5B763D888D1DABDEE840CB8FAD729BF35AB8 EFAA71C76D58EDE876|
|DBAA1A9BAD5AB75234DD0E77BAE390D712FC4F4482F8F43C2 C33C4588E0D65098B8|
|8E925C23262E61513D812510A460DB13CBC64D9EA2E62ED16 20C1B6BD729CF53465|
|4F1131DA43420971AE487880D801BB2AE753DFE34AC327801 136FC015BA360F0904|
|1F1C431C63F82F808235EB901EF3734FBBF23F433C4F20FC4 EA4FC22F8402213E8A|
|62BE5DECBA075D015AC213A094754A3944298F1410A394798 E324F415450661E5CC|
|1E2840811C27D3084C9A0851F614C641F71BE4C38A0D91F23 3E813D2AB7133DC419|
|46EB88F106C1424CBE24D079A4212A26B7135BC32E15BAE2B 4AE1ABF8473CFE4081|
|71199313C290D7C63D23746954D46083E3CD18C86F80CBE09 99D8C46B5C22798498|
|3B46AC75096F10EBB4FB5D889A92DFC11455738EAA3947254 E5335D3548428D8133|
|299042D9FA6E5E729B5794A2D06BE5959F5D92F787CF35FE9 B469DD5330A464B6A9|
|1B004D65D99BC4A53E2F4B52888C2C40E40245AA0BB468268 AC89241A2AC32B6284|
|BBE485D6741C65664562B492A037DCCEB27883CCC6D488371 41C5CF888E264747B3|
|07860D39E9064D3AAD0D2E28FCE061857F7A4ADAE0B631057 B66B5C105EDF92270B|
|968F47F9FDF7A7F3ADFBE1FF4404809447922DE9E0A7926E4 B910530CBC105215D2|
|FBA3F7130E5F11795D15724DC8752171C88FBD1381DE00484 0882E24282424242C2|
|42224266452C8A990DE5F9F7BF2BB|
|-------------------------------------------------------------------|
edit: sorry I thought I had it in there