Dark/?/?


Bench

 

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Originally Posted by Predatoric View Post
just a general query, but how does archery and assault rifle play with dark miasma? rain of arrows and full auto i can see been good, just no aim on assault rifle
Late to the party I know, but contrary to what others have posted here, I found dark/AR wonderful and my favorite defender ever. Dark provides the defense that allows you to safely leverage all of AR's wonderful AoE attacks and AR is one of the best at AoE.

Facing a tough single target foe? Also covered, just lay down petrifying gaze+ignite or once you get your fluffy it will often tentacle things for you to ignite so you don't even have to hold them first. And just like ice storm and blizzard do blaster level damage, so does ignite.

Once again corrupter would probably be even better though because I'm assuming each ignite tic would also have a scourge chance which would truly be nasty, but I'm not a villain side fan and GR wasn't announced back when I made mine .


 

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Originally Posted by Garent View Post
Yes, in fact, it does above average damage if you're using fire ammo.
I have a Dark/DP, still low level.

My plan is to use Chem rounds combined with Darkest Night when I need more survivability, and Fire Rounds when I want more damage.

I can also see using Cryo rounds and hopping back and forth over their heads to make sure my target NEVER leaves my Tar Patch

My wife and I duo a lot, so I'll still be getting a 20% damage buff when teaming with her. On paper it looks pretty good, and if I can stay alive I'll keep it even if the damage ends up being disappointing, because Dual Pistols looks cool.

One gripe: Why the bloody hell does it take all day to use your heal? I've lost track of the number of times I've clicked it with half an HP bar left, only to be dead before the heal is actually applied. Other than that I'm enjoying the character thus far.

I dunno, maybe I just value "fun" more than I value "powerful".


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by ClawsandEffect View Post
My plan is to use Chem rounds combined with Darkest Night when I need more survivability, and Fire Rounds when I want more damage.
In my opinion, this is definitely the way to go with dual pistols on a dark defender and is the reason I suggest pairing pistols with dark miasma to people.


 

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I have had great fun with Dark/Rad. Reasonable AOE (knockback in the cone is annoying, though, with Tar Patch), plus I thoroughly enjoy having a stun in my highest damage single target attack. I play him controllery, though--if I had it to do over, I probably do /Ice Blast. Slow is a preferable secondary effect to -Def, particularly for my playstyle.

I may roll a Dark/Ice after he hits 38. Or maybe swing back over to my still 12-ish level Ice/Dark Corr. (Or both!) Two reasons I like Defenders over Corruptors is the stronger secondary effects and Leadership values plus the "perception" that folks have of Defenders. That blue shield makes me an others believe that I'm doing more for the team. ;-)