Dual blades/ SR
I'm actually thinking of trading out a travel power and just going with ninja run.
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@Inconclusive
Jump Kick sucks, you don't need it (well no one needs it, and it will be even worse for DB due to redraw) because you have too many attacks, and C. Jumping helps your defense.
You don't really need hasten with DB, and you have Quickness.
I don't see why you've left out Weave.
Quickness+Hurdle+Ninja Run is great for travel, even better with CJ for vertical movement (I have a DB/Elec and use this setup although I still haven't got CJ on mine - Elec Armor has a Quickness clone).
I skipped Nimble Slash because everyone told me the Weaken/Empower combos are good only at low levels but I got to SO-level (22) so fast by teaming, it didn't even matter for me.
I prefer Dodge before Agile because melee def is more important to get first.
Physical Perfection is great on SRs because you can up your regen and recovery, I'd get Foc Acc and PP, FA mostly to put a Gaussian set later, or you can go with Conserve Power. Or if you feel like ditching both you can get Hasten and a travel power and delay some others powers to get your travel early.
On my DB/Elec I got T. Edge + B. Feint ASAP because when teaming or soloing big mobs, the BF+TE 'combo' is awesome even at level 10 b/c - when BF hits, you get a nice tohit and dmg bonus to TE which does very nice AoE damage. If you have Sands of Mu you can do nice AoE damage early with BF+TE+SoM if you are good in lining up the SoM cone, plus it benefits from the +tohit in BF.
This is how I'd level a DB/SR, I softcapped it to all positions with one Steadfast unique and a Gaussian set just for kicks (even without the Gaussian set it's at 42.7% to all positions which is good enough for leveling, and by the time you get Tough you should have enough money for a Stedfast unique if you sell salvage and drops) - you could softcap without the Gaussian set by taking maneuvers but then it'll be hard to fit in P. Perfection and it would lock Hasten out if you want it, plus it's a costly toggle:
Hero Plan by Mids' Hero Designer 1,621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Power Slice -- Empty(A)
Level 1: Focused Fighting -- DefBuff-I(A), DefBuff-I(3), DefBuff-I(3), EndRdx-I(7)
Level 2: Ablating Strike -- Empty(A)
Level 4: Focused Senses -- DefBuff-I(A), DefBuff-I(5), DefBuff-I(5), EndRdx-I(7)
Level 6: Typhoon's Edge -- Empty(A)
Level 8: Blinding Feint -- Empty(A)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
Level 12: Hurdle -- Empty(A)
Level 14: Health -- Empty(A)
Level 16: Dodge -- DefBuff-I(A), DefBuff-I(17), DefBuff-I(17)
Level 18: Vengeful Slice -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Quickness -- Empty(A)
Level 24: Agile -- DefBuff-I(A), DefBuff-I(25), DefBuff-I(25)
Level 26: Sweeping Strike -- Empty(A)
Level 28: Combat Jumping -- DefBuff-I(A), DefBuff-I(29)
Level 30: Boxing -- Empty(A)
Level 32: One Thousand Cuts -- Empty(A)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A)
Level 38: Evasion -- DefBuff-I(A), DefBuff-I(39), DefBuff-I(39), EndRdx-I(39)
Level 41: Weave -- DefBuff-I(A), DefBuff-I(42), DefBuff-I(42), EndRdx-I(42)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Physical Perfection -- Empty(A)
Level 49: Lucky -- DefBuff-I(A), DefBuff-I(50), DefBuff-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:
- 2,5% DamageBuff(Smashing)
- 2,5% DamageBuff(Lethal)
- 2,5% DamageBuff(Fire)
- 2,5% DamageBuff(Cold)
- 2,5% DamageBuff(Energy)
- 2,5% DamageBuff(Negative)
- 2,5% DamageBuff(Toxic)
- 2,5% DamageBuff(Psionic)
- 4,25% Defense(Smashing)
- 4,25% Defense(Lethal)
- 4,25% Defense(Fire)
- 4,25% Defense(Cold)
- 4,25% Defense(Energy)
- 4,25% Defense(Negative)
- 3% Defense(Psionic)
- 5,5% Defense(Melee)
- 5,5% Defense(Ranged)
- 5,5% Defense(AoE)
- 5% FlySpeed
- 25,1 HP (1,87%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- 2,5% (0,04 End/sec) Recovery
- 5% RunSpeed
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Thank you so much for the help!
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@Inconclusive
I don't have time to comment since I'm about to walk out the door, but this is my DB/SR scrapper I have on live (level 50) right now. I like him a lot. It might not be the best build but it works for me.
Lewis
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Black Mask: Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Hero Profile:
Level 1: Nimble Slash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(43)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(13), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(25), RedFtn-Def(45), RedFtn-EndRdx(45)
Level 2: Power Slice -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(43)
Level 4: Ablating Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(43)
Level 6: Typhoon's Edge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(7), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg/EndRdx(34), RechRdx-I(42)
Level 8: Blinding Feint -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(45)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(13)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Hurdle -- Jump-I(A)
Level 18: Vengeful Slice -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 20: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(46)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(23), EndMod-I(23)
Level 24: Quickness -- Run-I(A)
Level 26: Sweeping Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(31), RechRdx-I(40)
Level 28: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(29), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(46), RedFtn-EndRdx(46)
Level 30: Dodge -- DefBuff-I(A), DefBuff-I(39), Ksmt-ToHit+(42)
Level 32: One Thousand Cuts -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(34), KinCrsh-Rechg/EndRdx(40)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 38: Agile -- DefBuff-I(A), DefBuff-I(39)
Level 41: Lucky -- DefBuff-I(A), DefBuff-I(42)
Level 44: Boxing -- Acc-I(A)
Level 47: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam/Rchg(48), S'fstPrt-ResDam/EndRdx(50)
Level 49: Combat Jumping -- DefBuff-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 0: Ninja Run
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Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
I need this build picked apart before I actually go through with it. Any suggestions?
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 48 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Nimble Slash
- (A) Empty
Level 1: Focused Fighting- (A) Empty
Level 2: Ablating Strike- (A) Empty
Level 4: Focused Senses- (A) Empty
Level 6: Swift- (A) Empty
Level 8: Power Slice- (A) Empty
Level 10: Jump Kick- (A) Empty
Level 12: Blinding Feint- (A) Empty
Level 14: Super Jump- (A) Empty
Level 16: Health- (A) Empty
Level 18: Vengeful Slice- (A) Empty
Level 20: Stamina- (A) Empty
Level 22: Practiced Brawler- (A) Empty
Level 24: Boxing- (A) Empty
Level 26: Sweeping Strike- (A) Empty
Level 28: Tough- (A) Empty
Level 30: Typhoon's Edge- (A) Empty
Level 32: One Thousand Cuts- (A) Empty
Level 35: Evasion- (A) Empty
Level 38: Agile- (A) Empty
Level 41: Quickness- (A) Empty
Level 44: Dodge- (A) Empty
Level 47: Lucky- (A) Empty
Level 49: Hasten- (A) Empty
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Critical HitLevel 4: Ninja Run
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@Inconclusive