spine/regen build help


Kioshi

 

Posted

So im looking for spine/regen build help. Honestly I have no idea what to slot for but I had a friend advise to slot for recharge to get IH and MoG up as often as possible, but the more I play it the more squishy it feels(granted its only 37 atm but still). should i try to get some res by getting tough and resilience or even slot for defense or just stick with trying to get as much rech as possible(currently at 80% global)?

Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Lunge -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(15), C'ngImp-Dmg/EndRdx/Rchg(19), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Dmg/Rchg(39)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(43), Numna-Heal/Rchg(50)
Level 2: Reconstruction -- Dct'dW-Heal(A), Dct'dW-Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal/EndRdx(39), Dct'dW-Heal/Rchg(39)
Level 4: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(7), Oblit-Acc/Dmg/EndRdx/Rchg(7)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(19), P'Shift-EndMod/Acc(21)
Level 8: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(11), Dev'n-Acc/Dmg/Rchg(13)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Clrty-Stlth(A), Zephyr-Travel/EndRdx(21)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Mrcl-Rcvry+(17), RgnTis-Regen+(29)
Level 18: Quills -- Armgdn-Dam%(A), Sciroc-Dam%(25), ImpSwft-Dam%(27), Erad-%Dam(27), Oblit-%Dam(29)
Level 20: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(40), Numna-Heal/Rchg(50)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(23), P'Shift-End%(25)
Level 24: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(31), Dct'dW-Heal/Rchg(36), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal/EndRdx(42), Dct'dW-Heal/EndRdx/Rchg(43)
Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), FrcFbk-Rechg%(37)
Level 28: Instant Healing -- Numna-Heal(A), Numna-Heal/Rchg(31), Numna-Heal/EndRdx(31), Numna-EndRdx/Rchg(34), RechRdx-I(34)
Level 30: Build Up -- RechRdx-I(A), RechRdx-I(43)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(40), RechRdx-I(42)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(46)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Stealth -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run


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Posted

Well I'm trying to figure out regen (playing my first regen toon now, and she's a Stalker). I'd go for some regen bonuses, but melee and ranged def as well. I just threw this together in 10 minutes, tried to go for +maxhp as well but I don't think the build is very good in that regard, and maybe ranged def could be better, like 20%+:

Hero Plan by Mids' Hero Designer 1,621
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Fast Healing -- RgnTis-Regen+(A), Numna-Heal/EndRdx(46), Numna-Heal(50), Numna-Regen/Rcvry+(50)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(13), P'Shift-End%(13)
Level 6: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal/Rchg(15), Dct'dW-Heal(17), Dct'dW-Rchg(17), S'fstPrt-ResDam/Def+(19)
Level 8: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/EndRdx/Rchg(23)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(27), Dct'dW-Rchg(27)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(31), Numna-Heal/Rchg(31)
Level 18: Quills -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(31), M'Strk-Dmg/EndRdx(33), M'Strk-Acc/Dmg/EndRdx(33)
Level 20: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(34), GSFC-Build%(36)
Level 22: Boxing -- KntkC'bat-Knock%(A)
Level 24: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-ResDam(46), Aegis-ResDam/EndRdx(46)
Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def(40), LkGmblr-Rchg+(40)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dmg/EndRdx(42)
Level 35: Hurdle -- Jump-I(A)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(43), LkGmblr-Def/Rchg(43), LkGmblr-Rchg+(43)
Level 41: Health -- Heal-I(A), Heal-I(50)
Level 44: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-End%(45)
Level 47: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-Rchg/Hold(48), BasGaze-Acc/EndRdx/Rchg/Hold(48)
Level 49: Revive -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 9,88% Defense(Smashing)
  • 9,88% Defense(Lethal)
  • 4,25% Defense(Fire)
  • 4,25% Defense(Cold)
  • 10,5% Defense(Energy)
  • 10,5% Defense(Negative)
  • 3% Defense(Psionic)
  • 16,8% Defense(Melee)
  • 10,5% Defense(Ranged)
  • 5,5% Defense(AoE)
  • 56,3% Enhancement(RechargeTime)
  • 43% Enhancement(Accuracy)
  • 8% Enhancement(Heal)
  • 19% FlySpeed
  • 180,7 HP (13,5%) HitPoints
  • 19% JumpHeight
  • 19% JumpSpeed
  • MezResist(Held) 2,75%
  • MezResist(Immobilize) 2,75%
  • MezResist(Sleep) 3,85%
  • MezResist(Stun) 4,4%
  • MezResist(Terrorized) 4,4%
  • 9% (0,15 End/sec) Recovery
  • 54% (3,02 HP/sec) Regeneration
  • 4,1% Resistance(Fire)
  • 4,1% Resistance(Cold)
  • 19% RunSpeed



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